Software:Othello (video game)

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Othello
Othello Cover.jpg
Cover art for Othello
Developer(s)HAL Laboratory
Publisher(s)
Producer(s)Satoru Iwata[1]
Programmer(s)T. Fuchi[2]
Artist(s)H. Naka[3]
Composer(s)Hideki Kanazashi[4]
Platform(s)NES, Game Boy
Release
  • JP: November 13, 1986
  • NA: 1988

Othello (オセロ, Osero) or Othello World for Game Boy, is a video game developed by HAL Laboratory, made for the Nintendo Entertainment System.[5]

Versions of the game were first released on home consoles by Philips Magnavox on the Odyssey 2 as Dynasty in 1978, and later on the Atari 2600 in 1980. The original version of the game was public domain software.[6] Othello is based on the board game Reversi, which was marketed as Othello.

Gameplay

It is played with two-sided (black and white) chips, also called discs, on a board. The player can choose between black or white chips. Games are either player versus computer or player versus player. The goal is to end the game with as many chips showing your color as possible. To do this, players must sandwich their opponents' chip(s) between a piece of their own color already on the board, and the piece being played. The game has four skill levels when playing the computer, as well as a hidden fifth level if you beat the computer on level four.

There is supposedly a slot machine game that is revealed when pressing Select + A at the main menu screen (the word slot will appear atop the screen and the game is said to start after you complete a two player game), but some users have reported that nothing happens after the word "slot" shows up.

See also

  • Reversi

References

  1. [1]
  2. [2]
  3. [3]
  4. [4]
  5. Moby Games
  6. ntellivisionlives.com "Atari licensed the name Othello for a video game version, but the game itself was in public domain, so Mattel also did a version. In trying to come up with a title for it, Mattel discovered that the classic name of the game, Reversi, had never been trademarked. So Reversi (TM Mattel) became the name of the cartridge."