Software:Pengi

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Pengi
Visions-pengi.jpg
Developer(s)F. Knock
Publisher(s)Visions
Platform(s)Acorn Electron, BBC Micro
Release1984
Genre(s)Maze
Mode(s)Single-player

Pengi is a game for the Acorn Electron and BBC Micro, released by Visions Software in 1984. It is a direct clone of the 1982 Sega arcade game Pengo, even down to calling the enemies "snow bees," as in the original.

Gameplay

The player takes the role of a penguin named Pengi who finds himself in a maze made up of ice blocks that is surrounded by an electric fence. If the blocks are kicked, they will slide along until they hit another block or the fence. If however, the block is already touching something else (in the direction it would slide), it breaks and disappears. As in Pengo, three of the blocks are marked with diamonds and cannot break.

Acorn Electron level 1, showing 3 green Snow Bees, one of which has just been crushed.

The maze is inhabited by deadly "snow bees". They move in a semi-random way: a bee may sometimes choose to get away from Pengi instead of chasing him (especially on early levels). The bees can be killed by crushing them with a moving ice block (bees do not stop the blocks so more than one bee can be killed with one kick) or by kicking the fence while they are touching it. This momentarily stuns them and they can be crushed by simply walking over them. Only a set number of bees are on the screen at once (e.g. 3 on level 1) but there are more (a total of 6 on level 1) which emerge from the diamond blocks as others are killed. A level is completed either by killing all of the bees or by lining up the special diamond blocks. This is the preferred way of completing the level because a huge points bonus is awarded (5,000 if they are touching the fence, 10,000 if they are not).

The game continues with different coloured bees in a new maze. The number of bees on screen, the number of "reserve" bees, the speed of the bees and the intelligence of the bees all increase on each successive level, making it much more difficult to successfully line up the diamond blocks.

Reception

Electron User (#2.04, January 1985) gave a particularly favourable review: "Visions' Pengi is far superior to any Pac-Man program... The graphics are excellent as is the sound... If you're into arcade games, you will love this one."[1]

References

  1. "Review of Pengi". Electron User 2 (4). January 1985.