Software:Penguin Wars
| Penguin Wars | |
|---|---|
| Developer(s) | UPL Home Data (Famicom, iOS) Pax Softnica (Famicom)[1] ASCII (Game Boy, home computers) Matrix Software (Mobile) |
| Publisher(s) | G-Mode (Mobile) Enterbrain (iOS) |
| Programmer(s) | Tsutomu Fujisawa |
| Platform(s) | Arcade MSX Famicom PC-8801 FM-7 Sharp X1 Sharp MZ-2500 Game Boy |
| Release | Arcade MSX
|
| Genre(s) | Action |
| Mode(s) | Single-player, multiplayer |
Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is an action video game developed and published by UPL for arcades. It was ported to numerous platforms by ASCII under the title Penguin Wars. A port developed by ASCII for the Game Boy, Penguin-Kun Wars Vs., was the only version to be released outside Japan; it was released in North America as Penguin Wars by Nexoft and in Europe as King of the Zoo by Nintendo. The main background music in most versions of the game is an electronic rendition of "Motto Sekkin Shimasho" (もっと接近しましょ loosely, "Let's Get Closer") a song originally performed by 1980s J-Pop singer Hidemi Ishikawa (石川秀美 Ishikawa Hidemi) (in turn a translation of "The Glamorous Life" performed by Sheila E.).
Gameplay

The player participates in a sport called "Dojiball" (ドジボール dojibōru), a pun on the Japanese pronunciation of "Dodgeball". In the arcade and Famicom editions of the game, the five animals featured are the penguin, bear, panda, koala and beaver, with the penguin being controlled by the player. In the Game Boy version, the player can choose as any one of the five animals, which, in addition to the penguin, are a cow, rabbit, bat, and rat. In all versions of the game, the player plays against all the other animals. In each game, the participating animals find each other on opposite sides of a square table with five balls on each side. The object of the game is to roll those balls over the table. As soon as all ten balls are on one player's side, that player loses the game. Each game also has a time limit of 60 seconds; if that is reached, the player with the fewest balls on their side wins.
If a player is hit by one of the balls, they are knocked unconscious for a certain amount of time. Thus, it could also be said that part of the object of the game is to hit the opponent, as otherwise it would not be possible to get all ten balls to the other side (the opponent can just roll them back before all of them have arrived).
The different animals have different strengths and weaknesses which are a trade-off with each other. For example, the rat is the one that can move left and right the fastest, but in return he can roll the balls only very slowly. The cow, on the other hand, is a very slow walker, but in return she regains consciousness more quickly.
After thirty seconds of playing, a jellybean-like obstacle appears in the middle of the table which moves left and right. Later levels have different kinds of these obstacles cause varying effects on the trajectory of the balls; some deflect them so they start rolling diagonally, whereas others simply have the ball bounce straight back.
Reception
In Japan, Game Machine listed Penguin Wars on their August 1, 1985 issue as being the fourteenth most-successful table arcade unit of the month.[2]
Legacy
Hamster Corporation holds the rights to the game following their acquisition of UPL's intellectual property.[3] They released the game as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4 in 2020.[4]
A remake of the game developed by City Connection, simply named Penguin Wars, was released for the Nintendo Switch was released in Japan on September 21, 2017,[5] and on June 27, 2019 in North America and Europe. The PlayStation 4 version was released in January 2019.[6]
See also
Notes
References
- ↑ "『ぺんぎんくんWARS』移植から、ディスクシステム『バレーボール』『新・鬼ヶ島』……住む家すら失ったところから這い上がりゲームを作った、その歩み、その想い【ゲームの思い出談話室・第4夜】". https://www.famitsu.com/news/202009/14204712.html.
- ↑ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (Amusement Press, Inc.) (265): 25. 1 August 1985.
- ↑ "NEWS RELEASE May 2016."
- ↑ Calvert, Darren (2020-01-09). "Nintendo Download: 9th January (North America)" (in en-GB). https://www.nintendolife.com/news/2020/01/nintendo_download_9th_january_north_america.
- ↑ "「ぺんぎんくんWARS」のリメイクタイトル「ぺんぎんくんギラギラWARS」が9月21日に発売" (in Japanese). 4Gamer.net. 15 September 2017. https://www.4gamer.net/games/395/G039520/20170915052/. Retrieved 4 April 2025.
- ↑ "Penguin Wars coming west for Switch, PS4, and Xbox One in early 2018". 8 November 2017. https://gematsu.com/2017/11/penguin-wars-coming-west-switch-ps4-xbox-one-early-2018. Retrieved November 8, 2017.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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