Software:Power At Sea

From HandWiki
Power At Sea Cover.jpg
European cover art
Developer(s)Distinctive Software
Publisher(s)
Composer(s)Kris Hatlelid
Patrick Payne
Platform(s)Commodore 64
Release
Genre(s)Submarine simulation[1]
Mode(s)Single-player

Power At Sea is a video game developed by Distinctive Software and published by Accolade in 1988 for the Commodore 64.

Gameplay

Power At Sea is a game in which the World War II Battle of Leyte Gulf is simulated, with the Japanese trying to capture the Pacific. The player commands a fleet consisting of a battleship, an aircraft carrier, and a troop ship, and is able to fire naval gun barrages against emplacements in caves and can direct the assault forces to take possession of beachheads.[2]

Reception

In 1988, Dragon gave the game 3 out of 5 stars.[2] A 1991 Computer Gaming World survey of strategy and war games gave it one star out of five, criticizing the game's abridged order of battle and arcade combat.[3]

Reviews

  • Computer and Video Games - Apr, 1988
  • Zzap! - May, 1988
  • The Games Machine - May, 1988
  • ASM (Aktueller Software Markt) - Apr, 1988
  • ACE (Advanced Computer Entertainment) - May, 1988
  • Computer Gaming World - Dec, 1991

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Power At Sea at GameFAQs
  2. 2.0 2.1 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1988). "The Role of Computers". Dragon (138): 70–75. 
  3. Brooks, M. Evan (December 1991). "Computer Strategy and Wargames: The 1900–1950 Epoch / Part II (M-Z) of an Annotated Paiktography". Computer Gaming World: 126. http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=89. Retrieved 18 November 2013. 

External links