Software:Quarth
| Quarth | |
|---|---|
Arcade flyer | |
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Composer(s) | Norio Hanzawa |
| Platform(s) | Arcade, MSX2, NEC PC-9801, X68000, Famicom, Game Boy, Mobile phone |
| Release | Arcade MSX2
Famicom
Wii (MSX)
|
| Genre(s) | Puzzle game/Shoot 'em up |
Quarth (クォース Kwōsu), known as Block Hole outside Japan, is a hybrid puzzle/shoot 'em up game developed by Konami which was released in 1989 as an arcade game. Besides the arcade version, there were also ports of the game to the MSX2 (with a built-in SCC chip), Famicom, and Game Boy—home releases used the Quarth name worldwide (with the exception of the Game Boy Color release in Europe of Konami GB Collection Vol. 2, where the game was renamed to the generic title Block Game for unknown reasons).
Quarth was released on the Konami Net i-mode service as Block Quarth, with an updated Block Quarth DX in 2001. It was released without the "DX" suffix in 2005 and was made globally available through Konami Net licensing on many i-mode services offered by mobile operators. In Europe, for example, it was available from O2 UK, O2 Ireland, and Telefónica Spain.
In 2005, Konami also included the game in the Nintendo DS title Ganbare Goemon: Tōkaidōchū Ōedo Tengurikaeshi no Maki. An emulated version of the game was released in 2006 for PlayStation 2 in Japan as part of the Oretachi Geasen Zoku Sono series.
Gameplay

Quarth is a combination of Tetris-style gameplay and a fixed shooter in the Space Invaders tradition. The player's focus is on falling blocks, and the action is geometrical. Rather than arranging the blocks together to make a row of disappearing blocks, a spaceship positioned at the bottom of the screen shoots blocks upwards to make the falling block pattern into squares or rectangles. Once the blocks have been arranged properly, the shape is destroyed and the player is awarded points based on the shape's size. The blocks continue to drop from the top of the screen in various incomplete shapes. As each level progresses, the blocks drop at greater speed and frequency. There are also various power-ups which could be located to increase your ship's speed, among other bonuses.
The game continues until the blocks reach the dotted line at the bottom of the screen, whereupon the player's ship is "player's ship is "quarthed", crushed flat.
Multiplayer
The Arcade, MSX2, and Famicom versions had two different 2-player modes: a split-screen mode with Player 1 on the left and Player 2 on the right, and a cooperative mode where both players shared the same screen.
For the Game Boy, multiplayer requires the Game Boy Link Cable with each player able to view only their fields on their own Game Boys.
Merchandise
Soundtrack
- In addition, disc 14 of Konami Music Masterpiece Collection, which was released on October 1, 2004, is mostly devoted to Quarth.
- The game soundtrack of Quarth Soundtracks (クォース) was released on May 30, 2014, by EGG MUSIC and Konami Kukeiha Club and composed by Norio Hanzawa, exclusively in Japan.
Manga
- Quarth is one of the video games featured in the manga titled Rock'n Game Boy, by Shigeto Ikehara and Published by Comic BomBom October 1989 to December 1991.
Reception
In Japan, Game Machine listed Quarth on their December 1, 1989 issue as being the third most-successful table arcade unit of the month.[3] Block Hole was a hit overseas in Europe, particularly the United Kingdom and Italy.[4]
It has been generally acclaimed by many online reviewers, though Nintendo Life gave the Game Boy port on the 3DS Virtual Console a 6/10.
References
- ↑ "Block Hole (Registration Number PA0000441885)". https://cocatalog.loc.gov.
- ↑ "Quarth". Agency for Cultural Affairs. https://mediaarts-db.bunka.go.jp/id/M731798.
- ↑ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (Amusement Press, Inc.) (369): 29. 1 December 1989.
- ↑ "International News: London Preview". RePlay 15 (4): 140, 142. January 1990. https://archive.org/details/re-play-volume-14-issue-no.-4-january-1990-600DPI/RePlay%20-%20Volume%2014%2C%20Issue%20No.%204%20-%20January%201990/page/140.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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