Software:Raiden III
| Raiden III | |
|---|---|
Japanese PS2 box art | |
| Developer(s) | MOSS |
| Publisher(s) | |
| Series | Raiden |
| Platform(s) | Arcade, Windows, PlayStation 2, i-mode, Yahoo Mobile, EZweb x MIKADO MANIAX Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S |
| Release | March 2005
|
| Genre(s) | Scrolling shooter |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Taito Type X, Taito NESiCAxLive |
Raiden III (雷電III Raiden Surī) is a scrolling shooter video game developed by MOSS for arcades. It is the fourth game in Seibu Kaihatsu's Raiden series; it is the first installment in the series to be developed by MOSS as it consists of former Seibu Kaihatsu employees who bought the rights to the series. Raiden III uses the Taito Type X arcade hardware, giving full 3D graphics to the series for the first time. The game was published in the US by UFO Interactive Games, in Europe by 505 Games, and in China by Soft-World International Corporation. An enhanced version, Raiden III x Mikado Maniax, was released in 2023 by NIS America.
Gameplay
Raiden III shares the same mechanics as the previous games in the series, while introducing new mechanics to set it apart from its predecessors. Players are given a new primary weapon, the piercing Proton Laser, and a new missile weapon, the Radar Missile. New mechanics introduced in this game include the Flash Shot multiplier, which increases score the faster an appearing enemy is destroyed, and Double Play, which allows one player to control both ships with one controller. Raiden III is the first game in the series to give the player craft smaller hitboxes. The bombs were changed to deploy instantly and cover the entire screen, as opposed to the earlier games' delayed explosion and smaller area of damage.
The game consists of seven stages of increasing difficulty, with the first three levels taking place on Earth and the last four taking place in space.
Plot
In Raiden III, the Crystals have begun another invasion of Earth. VCD deploys a new model of the Fighting Thunder, the ME-02, to stop the Crystals and save the Earth. The game's ending sequence shows the player's Fighting Thunder craft landing on the wreck of another Fighting Thunder craft, transforming into a Fairy.
Ports
Windows, PlayStation 2 versions
The Windows port of Raiden III was published by Soft-World International corporation. It includes an English translation of the Japanese text. The Windows version was re-released internationally on download services in 2014. The Windows version is a nearly perfect port of the arcade version.
UFO Interactive Games obtained the publishing rights to the PlayStation 2 version of Raiden III and released the game in the US in April 2007. They also released the PlayStation 2 version on the PlayStation 3 through PlayStation Network in 2011.
Mobile phone versions
The Yahoo Mobile, i-mode, EZ-Web versions contain 3 difficulty levels.
Enhanced version
An enhanced version, Raiden III x Mikado Maniax, was released on February 23, 2023 in Japan for the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.[1] North American released was on June 6, 2023 and European and Oceania released was on June 9, 2023.[2]
Related media
The Flash Desire Raiden III Game Capture DVD
The game capture DVD of Raiden III was released on November 2, 2006. The DVD version contains 120 minutes of footage, while the CD version contains 70 minutes. Its features include:
- Contents 01 - Raiden III Normal Mode Capture Image (Kinomoto will not be in charge of playing; it plays back one-coin capture images of the same work from start to the ending).
- Contents 02 - Raiden III Double Play Mode Capture Image (Hattori will be in charge of playing; it plays back 1 coin capture images of the same work from start to the ending).
- Contents 03 - OUT TAKE (other than the score image which is higher than normal mode main part, wonderful phenomenon and income technique, the user records the opening movie).
- Soundtrack CD (see below)
Game-related Tracks
- Shoot like lightning (Opening demo)
- Takeoff with the suffer (Start demo)
- Lightning strikes (Level 1)
- Passing pleasures (Boss)
- Mission accomplishment (Level clear)
- Electric Resistance (Level 2)
- Dawn of sorrow (Level 3)
- A labyrinth of steel (Level 4)
- Intruder (Level 5)
- Invisible menace (Level 6)
- Last fear (Level 7)
- Fairy (Ending)
- Game Over for Raiden I (Game over)
- Carve your name (Name entry)
- Preparations (PS2 Main menu)
References
- ↑ Liu, Stephanie (21 October 2022). "Raiden III x Mikado Maniax Will Come Out in 2023". Gamurs Group. https://www.siliconera.com/raiden-iii-x-mikado-maniax-will-come-out-in-2023/.
- ↑ Yarwood, Jack (23 February 2023). "Arcade Classic Raiden III Is Out Already On Japanese Store Fronts". Hookshot Media. https://www.timeextension.com/news/2023/02/arcade-classic-raiden-iii-is-out-already-on-japanese-store-fronts.
External links
- Raiden III at the official Japanese website of Moss
- Taito Raiden III pages: PS2, NESiCAxLive
- Raiden III at Cyber Front's website
- The Flash Desire Raiden III on the INH Group's website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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