Software:Riddle of the Sphinx (Atari 2600)
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| Riddle of the Sphinx | |
|---|---|
| Developer(s) | Imagic |
| Publisher(s) | Imagic |
| Designer(s) | Bob Smith[1] |
| Platform(s) | Atari 2600 |
| Release | 1982 |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player |
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to release the land from a vile curse.[2]
Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1]
Gameplay
The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3]
Reception
Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer No. 58.[2] Edwards commented that "It is a masterful blend of strategy and arcade gaming in a home cartridge. Take this one home."[2]
Reviews
- Games #44[4]
See also
- List of Atari 2600 games
References
- ↑ 1.0 1.1 1.2 Hague, James. "The Giant List of Classic Game Programmers". https://dadgum.com/giantlist/.
- ↑ 2.0 2.1 2.2 Edwards, Richard A. (December 1982). "Capsule Reviews". The Space Gamer (Steve Jackson Games) (58): 48–49.
- ↑ "Riddle of the Sphinx Manual". Imagic. 1982. https://archive.org/details/Riddle_of_the_Sphinx_1982_Imagic.
- ↑ "GAMES Magazine #44". October 1983. https://archive.org/details/games-44-1983-october/page/n59/mode/2up.
External links
- Riddle of the Sphinx at Atari Mania
- 1984 Software Encyclopedia from Electronic Games
- Article in Computer and Video Games
- Review in Vidiot
- Article in Video Games
