Software:Rifts: Promise of Power
| Rifts: Promise of Power | |
|---|---|
| Developer(s) | Backbone Entertainment |
| Publisher(s) | Nokia |
| Composer(s) | Chris Rezanson |
| Platform(s) | N-Gage |
| Release | |
| Genre(s) | Tactical role-playing[3][4] |
| Mode(s) | Single-player, multiplayer |
Rifts: Promise of Power is a 2005 video game licensed for the Rifts role-playing game (RPG) from Palladium Books. It was released for the N-Gage in 2005. The basic mechanics of the game are adapted from the pen-and-paper version, utilizing an action point turn-based system.
In 2025, Palladium Books announced plans to crowdfund the re-release of the game on PC.[5]
Gameplay
There are three character classes available in Promise of Power. There are three proto-classes from which players can select at the outset of the game: Mercenary, Psionic, and Magic User. Upon reaching fourth level, players may choose a specialization such as Borg, Burster, or Ley Line Walker, some of which are restricted based on proto-class. One character class specially designed for the game – the Elemental Fusionist – was adapted into the Rifts Ultimate Edition core rulebook.
The game covers five different locations on Rifts Earth from the sourcebooks. Promise of Power is set on Rifts Earth, a post-apocalyptic world a few hundred years in the future. It features advanced technology, magic and psionic powers, alien and monstrous beings from other dimensions, mutants, and vampires.
Development
Shane Neville loved the Rifts adventure book as a high school and university student, and began to envision a game based on them once he entered the video-game business; when he joined Nokia's fledgling Richmond studio in 2003 and saw that Rifts was one of the company's options, Neville met with Kevin Siembieda to collaborate on the game.[6] Siembieda refused all video game licensing requests for the game for 14 years, but finally agreed to license Rifts to Nokia.[7] Nokia announced a dedicated Rifts Promise of Power mini-site, which went live on April 2, 2005 for the upcoming Rifts role-playing on the N-Gage.[8]
Reception
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The game received "generally favorable reviews" according to the review aggregation website Metacritic.[9]
References
- ↑ Abolins, Mike (28 November 2005). "Rifts Ships in Time for Gifts". Steel Media Ltd. Archived from the original on 14 April 2024. https://web.archive.org/web/20240414022112/https://www.pocketgamer.com/rifts-promise-of-power/rifts-ships-in-time-for-gifts/. Retrieved 5 October 2024.
- ↑ "Rifts®: Promise of Power(TM) enters a brave new world as the pen-and-paper RPG ships on the N-Gage platform". Gamer Network. 27 October 2005. Archived from the original on 14 April 2024. https://web.archive.org/web/20240414041951/https://www.gamesindustry.biz/rifts-promise-of-powertm-enters-a-brave-new-world-as-the-pen-and-paper-rpg-ships-on-the-n-gage-platform. Retrieved 5 October 2024.
- ↑ Coleman, Stephen (27 October 2005). "Rifts: Promise of Power Hits N-Gage". IGN Entertainment. Archived from the original on 30 December 2005. https://web.archive.org/web/20051230122147/http://games.ign.com/articles/662/662217p1.html. "Nokia today announced that it has shipped Rifts®: Promise of Power TM, heralding a new era in tactical role playing as this renowned pen-and-paper RPG meets video gamers for the first time."
- ↑ Tierney, Adam (17 September 2004). "Rifts: Promise of Power (Preview)". Ziff Davis. Archived from the original on 6 October 2016. https://web.archive.org/web/20161006183327/https://www.ign.com/articles/2004/09/18/rifts-promise-of-power. Retrieved 9 March 2017.
- ↑ Siembieda, Kevin (2025-05-22). "Promise of Power – Palladium Books® – Weekly Update – May 22, 2025" (in en-us). https://palladiumbooks.com/news/weekly-updates/promise-of-power-palladium-books-weekly-update-may-22-2025/.
- ↑ Andrews, Marke (2004-09-15). "Vancouver games maestro to launch two new titles". Vancouver Sun. ProQuest 242318337.
- ↑ "Rifts: Promise of Power. N-Gage plays host to a little old-school roleplaying". Computer Gaming World (245): 204. December 2004. https://archive.org/details/Computer_Gaming_World_Issue_245/page/n111/. Retrieved 2025-10-19.
- ↑ "Rifts site goes live". The Globe and Mail. 2005-04-04. ProQuest 2386654456. Archived from the original on 2025-10-19. https://web.archive.org/web/20251019051849/https://www.theglobeandmail.com/technology/rifts-site-goes-live/article1116635/. Retrieved 2025-10-19.
- ↑ 9.0 9.1 "Rifts: Promise of Power (ngage: 2005): Reviews". CNET. Archived from the original on 13 September 2008. https://web.archive.org/web/20080913065334/http://www.metacritic.com/games/platforms/ngage/riftspromiseofpower. Retrieved 9 March 2017.
- ↑ Workman, Robert (15 March 2006). "Rifts: Promise of Power Review". Gigex, Inc.. Archived from the original on 20 April 2006. https://web.archive.org/web/20060420194007/http://ngage.gamedaily.com/game/review/?gameid=5066&id=1092. Retrieved 5 October 2024.
- ↑ Leeper, Justin (19 January 2006). "Rifts: Promise of Power". IGN Entertainment. Archived from the original on 15 June 2007. https://web.archive.org/web/20070615031109/http://wireless.gamespy.com/n-gage/rifts/682378p1.html. Retrieved 5 October 2024.
- ↑ Killy (17 November 2005). "Test: Rifts : Promise of Power" (in fr). Webedia. Archived from the original on 2 May 2021. https://web.archive.org/web/20210502150000/https://www.jeuxvideo.com/articles/0000/00005964_test.htm. Retrieved 5 October 2024.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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- Rifts: Promise of Power official website Archived from the original on March 4, 2008
