Software:Rocketmen: Axis of Evil
| Rocketmen: Axis of Evil | |
|---|---|
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| Developer(s) | A.C.R.O.N.Y.M. Games Eyerisk Studios |
| Publisher(s) | Capcom |
| Platform(s) | Xbox 360 (XBLA), PlayStation 3 (PSN) |
| Release | Xbox 360 (XBLA) March 5, 2008[1] PlayStation 3 (PSN) March 6, 2008 |
| Genre(s) | Top-down shooter |
| Mode(s) | Single-player, multiplayer |
Rocketmen: Axis of Evil is a downloadable top-down shooter created by Canadian indie developers A.C.R.O.N.Y.M. Games and Eyerisk Studios and published by Capcom for the PlayStation 3 and Xbox 360. The game is based on the constructible strategy game called Rocketmen from WizKids. It supports 1-4 person cooperative play either online or offline. The game was originally set for release in November 2007,[2] but was delayed up to March 2008.
Rocketmen: Axis of Evil and its expansion Rocketmen: It Came From Uranus are included in Capcom Digital Collection.
Story
Rocketmen: Axis of Evil's story is based around a possible treaty between the "Legion of Terra and Mars", and the Alliance of Free Planets (Mercury Venus and Earth). The Axis of Evil kidnaps the leader of the alliance, after which the player must explore multiple planets and space stations in order to free her and save the day.[3]
Gameplay

In the game, the player can choose from three races including Human, Mercurian, and Venusian as well as three classes including Warrior, Engineer, and Outcast.[4] The player travels through 10 different levels in a linear fashion, the only nonlinear thing being the secondary objectives. The entire object of the game is to go around picking up weapons and shooting the enemies, using the control sticks to move and shoot.[5]
Character creation
The game starts off at the character creation screen. The player first chooses a gender, followed by a race. The color is then chosen, the default being a skintone pigment but ranges from bright pink to black. Throughout the gameplay, each character will gain experience points that can be used after each level to upgrade weapons, skills, and attributes and to raise the drop rate of certain weapons.[6]
Weapons
The thing that separates this game from most shooters is that the weapons are not bullet-limited; they are time-limited. When someone picks up a weapon, that player can shoot it as much as they'd like until the timer runs out.[7] There are a few different weapon-choices. The starting pistol is slow and weak, but it is really only a stand-in until a better weapon is found; the shotgun is the next weapon found, and it utilizes a powerful scatter shot; the Razor fires sawblades which bounce off of walls and wreak havok; the laser shoots slow bullets that travel through anyone they touch; and the Vulcan fires a quick, double stream of bullets.[8] There are also secondary weapons such as landmines and rockets that allow for additional tactics.[2]
Reception
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The game received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[20][21] Official Xbox Magazine gave it an early positive review while the game was still in development.[17]
Rocketmen: It Came From Uranus
| Parts of this software (those related to section) need to be updated. Please update this software to reflect recent events or newly available information. (July 2013) |
A followup, Rocketmen: It Came From Uranus also developed by A.C.R.O.N.Y.M. Games and Eyerisk Studios, appeared on the ESRB ratings, rated E10+ as well. A removed post from Capcom's blog stated the expansion would be released on Wednesday, May 14, 2008 for Xbox Live Arcade and Thursday, May 15 for PlayStation Network. The expansion included 3 maps, 3 main weapons, 2 secondary weapons, and new enemies.[22]
See also
- Rocketmen
References
- ↑ Killian, Seth (February 29, 2008). "Rocketmen Webisodes Contest!". Archived from the original on March 2, 2008. https://web.archive.org/web/20080302025617/http://blog.capcom.com/archives/964. Retrieved August 31, 2019.
- ↑ 2.0 2.1 "A.C.R.O.N.Y.M. Games News". Archived from the original on March 28, 2008. https://web.archive.org/web/20080328122032/http://www.acronymonline.com/newsarchive.html. Retrieved August 31, 2019.
- ↑ Melnychuk, Mark (March 26, 2008). "Rocketmen: Axis of Evil Review". Archived from the original on March 27, 2008. https://web.archive.org/web/20080327203645/http://www.thegamereviews.com/article-486-Rocketmen-Axis-of-Evil-Review.html. Retrieved August 31, 2019.
- ↑ "Rocketmen: Axis of Evil". Microsoft. Archived from the original on March 6, 2008. https://web.archive.org/web/20080306025255/http://www.xbox.com/en-US/games/r/rocketmenxboxlivearcade/. Retrieved August 31, 2019.
- ↑ 5.0 5.1 Francis, Don (March 10, 2008). "Rocketmen: Axis of Evil Review (X360) [date mislabeled as "March 12, 2008""]. CBS Interactive. https://www.gamespot.com/reviews/rocketmen-axis-of-evil-review/1900-6187399/. Retrieved August 31, 2019.
- ↑ Matias, Derek (March 14, 2008). "XBLA Review: Rocketmen: Axis of Evil". Archived from the original on March 15, 2008. https://web.archive.org/web/20080315183940/http://www.ripten.com/2008/03/14/xbla-review-rocketmen-axis-of-evil/. Retrieved August 31, 2019.
- ↑ 7.0 7.1 Geddes, Ryan (March 6, 2008). "Rocketmen: Axis of Evil Review (X360)". Ziff Davis. https://www.ign.com/articles/2008/03/06/rocketmen-axis-of-evil-review-2. Retrieved August 31, 2019.
- ↑ Dempsey, John (April 4, 2008). "Rocketmen: Axis of Evil (Xbox Live Arcade)". https://www.dailygame.net/videogames/xbox-360/rocketmen_axis_1. Retrieved August 31, 2019.
- ↑ Gallegos, Anthony (March 7, 2008). "Rocketmen: Axis of Evil (XBOX 360)". Ziff Davis. Archived from the original on March 9, 2016. https://web.archive.org/web/20160309202207/http://www.1up.com/reviews/rocketmen-aoe. Retrieved August 31, 2019.
- ↑ Edge staff (May 2008). "Rocketmen: Axis of Evil (X360)". Edge (Future plc) (188): 99.
- ↑ Whitehead, Dan (March 5, 2008). "Rocketmen: Axis of Evil (Xbox 360)". Gamer Network. https://www.eurogamer.net/articles/rocketmen-axis-of-evil-review. Retrieved August 31, 2019.
- ↑ Francis, Don (March 14, 2008). "Rocketmen: Axis of Evil Review (PS3)". CBS Interactive. https://www.gamespot.com/reviews/rocketmen-axis-of-evil-review/1900-6187863/. Retrieved August 31, 2019.
- ↑ Venter, Jason (March 7, 2008). "Rocketmen: Axis of Evil review (X360)". Future plc. https://www.gamesradar.com/rocketmen-axis-of-evil-review/. Retrieved August 31, 2019.
- ↑ Hopper, Steven (March 11, 2008). "Rocketmen: Axis of Evil - 360 - Review". Archived from the original on October 6, 2008. https://web.archive.org/web/20081006125348/http://xbox360.gamezone.com/gzreviews/r32296.htm. Retrieved August 31, 2019.
- ↑ 15.0 15.1 Gerstmann, Jeff (March 22, 2008). "Rocketmen: Axis of Evil Review". CBS Interactive. https://www.giantbomb.com/reviews/rocketmen-axis-of-evil-review/1900-12/. Retrieved August 31, 2019.
- ↑ Geddes, Ryan (March 7, 2008). "Rocketmen: Axis of Evil Review (PS3)". Ziff Davis. https://www.ign.com/articles/2008/03/07/rocketmen-axis-of-evil-review. Retrieved August 31, 2019.
- ↑ 17.0 17.1 Chan, Norman (December 25, 2007). "Rocketmen: Axis of Evil". Official Xbox Magazine (Future US): 70. Archived from the original on March 10, 2008. https://web.archive.org/web/20080310034100/http://www.oxmonline.com/article/reviews/xbox-360/m-r/rocketmen-axis-evil. Retrieved August 31, 2019.
- ↑ Chapman, David (March 4, 2008). "Rocketmen: Axis of Evil Review (Xbox 360)". IGN Entertainment. Archived from the original on January 13, 2011. https://web.archive.org/web/20110113184730/http://reviews.teamxbox.com/xbox-360/1480/Rocketmen-Axis-of-Evil/p1/. Retrieved August 31, 2019.
- ↑ Oracheski, Rod (March 27, 2008). "Rocketmen: Axis of Evil (Xbox Live Arcade) Review". Archived from the original on April 23, 2008. https://web.archive.org/web/20080423014142/http://www.411mania.com/games/downloadable_content/71795/Rocketmen:-Axis-of-Evil-(Xbox-Live-Arcade)-Review.htm. Retrieved August 31, 2019.
- ↑ 20.0 20.1 "Rocketmen: Axis of Evil for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/rocketmen-axis-of-evil/critic-reviews/?platform=playstation-3. Retrieved August 31, 2019.
- ↑ 21.0 21.1 "Rocketmen: Axis of Evil for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/rocketmen-axis-of-evil/critic-reviews/?platform=xbox-360. Retrieved August 31, 2019.
- ↑ Rlan (May 2, 2008). "Whoops! Capcom announce[s Rocketmen expansion, and then takes it down"]. Archived from the original on May 6, 2008. https://web.archive.org/web/20080506094229/http://www.xblah.net/2008/05/whoops-capcom-announce-rocketmen.html. Retrieved August 31, 2019.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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