Software:Rush 2: Extreme Racing USA

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Rush 2: Extreme Racing USA
Rush2box.jpg
North American Nintendo 64 cover art
Developer(s)Atari Games
Publisher(s)Midway Games
GT Interactive (Europe)
Designer(s)Ed Logg
Programmer(s)Ed Logg
Mike Kelly
Mike Alexander
Artist(s)Jose Erazo
Composer(s)Barry Leitch
SeriesRush
Platform(s)Nintendo 64
Release
  • NA: November 11, 1998[1]
  • PAL: February 4, 1999
Genre(s)Racing
Mode(s)Single-player, multiplayer

Rush 2: Extreme Racing USA is a racing video game developed by Atari Games and published by Midway Games exclusively for the Nintendo 64 video game console. It was released on November 11, 1998, in North America, and February 4, 1999, in Europe. Rush 2: Extreme Racing USA is a sequel to San Francisco Rush, and the second game in the Rush series.

Development

Cancelled ports

In an advertisement for sweepstakes for San Francisco Rush, it was announced that the second prize winners would receive the N64 or PlayStation version of Rush 2. In a certain commercial, a Windows 95 port was touted, but the game was only released on N64.[citation needed]

Gameplay

The game is notable for the high level of detail in the recreations of the various cities and states used, and for its fast arcade-style physics. The game also features a two-player mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game.

Mountain Dew soda cans appear in the game and can be collected to unlock content.[2][3]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings78%[4]
Review scores
PublicationScore
Consoles +83%[6]
EGM6.875/10[7][lower-alpha 1]
Game Informer8.75/10[9]
GameRevolutionC−[10]
GameSpot5.1/10[11]
Hyper85%[12]
IGN8.9/10[3]
N64 Magazine75%[13]
Next Generation4/5 stars[14]
Nintendo Power7.3/10[15]

The game received favorable reviews according to the review aggregation website GameRankings.[4] IGN called the game "a bit on the cheesy side" despite criticism with the presentation and stated that it had "generic menus and the same overall front-end" as San Francisco Rush: Extreme Racing.[3] Next Generation called it "a worthy successor to the original."[14] GamePro said that the game "packs in enough quality racing to satisfy even the most jaded gamer. All the changes and updates seem minor when taken individually, but they add up to a satisfying new whole. Rush 2 is well worth its price."[16][lower-alpha 2]

Notes

  1. Four critics of Electronic Gaming Monthly gave the game each a score of 8/10, 4.5/10, 6.5/10, and 8.5/10.
  2. GamePro gave the game three 4.5/5 scores for graphics, control, and fun factor, and 4/5 for sound.

References

  1. IGN staff (December 3, 1998). "Five to Five". Ziff Davis. https://www.ign.com/articles/1998/12/04/five-to-five. 
  2. IGN staff (September 24, 1998). "Rush 2 Does the Dew". Ziff Davis. https://www.ign.com/articles/1998/09/25/rush-2-does-the-dew. 
  3. 3.0 3.1 3.2 Casamassina, Matt (November 11, 1998). "Rush 2: Extreme Racing USA". Ziff Davis. https://www.ign.com/articles/1998/11/12/rush-2-extreme-racing-usa. 
  4. 4.0 4.1 "Rush 2: Extreme Racing USA for Nintendo 64". CBS Interactive. https://www.gamerankings.com/n64/198527-rush-2-extreme-racing-usa/index.html. 
  5. Broderick, Glen (December 29, 1998). "Rush 2: Extreme Racing [USA"]. CNET. http://gamecenter.com/Consoles/Nintendo/Rush2/. 
  6. Gia (January 1999). "Rush 2 [Extreme Racing USA"] (in fr). Consoles + (84): 122. https://www.nintendo64ever.com/scans/mags/Scan-Magazine-233-122.jpg. Retrieved August 27, 2023. 
  7. Hager, Dean; Smith, Shawn; Davison, John; Hsu, Dan (December 1998). "Rush 2: Extreme Racing USA". Electronic Gaming Monthly (Ziff Davis) (113): 253. https://retrocdn.net/images/3/3e/EGM_US_113.pdf. Retrieved August 27, 2023. 
  8. Lucas, Victor (December 3, 1998). "Rush 2: Extreme Racing USA". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=134&full=1#mr_toppy. 
  9. McNamara, Andy; Storm, Jon; Reiner, Andrew (December 1998). "Rush 2 [Extreme Racing USA"]. Game Informer (FuncoLand) (68). http://www.gameinformer.com/cgi-bin/review.cgi?sys=n64&path=dec98&doc=rush. Retrieved October 3, 2020. 
  10. Hsu, Tim (November 1998). "Rush 2: Extreme Racing USA Review". CraveOnline. https://www.gamerevolution.com/review/32624-rush-2-extreme-racing-usa-review. 
  11. GameSpot staff (November 20, 1998). "Rush 2 Extreme Racing USA Review [date mislabeled as "May 5, 2000""]. Fandom. https://www.gamespot.com/reviews/rush-2-extreme-racing-usa-review/1900-2543708/. 
  12. Shea, Cam (March 1999). "Rush 2: Extreme Racing USA". Hyper (Next Media Pty Ltd) (65): 54–55. 
  13. "Rush 2: Extreme Racing USA". N64 Magazine (Future Publishing) (24). January 1999. 
  14. 14.0 14.1 "Rush 2: Extreme Racing USA". Next Generation (Imagine Media) (49): 109. January 1999. https://archive.org/details/NEXT_Generation_49/page/n109/mode/2up. Retrieved October 3, 2020. 
  15. "Rush 2: Extreme Racing USA". Nintendo Power (Nintendo of America) 115: 127. December 1998. https://www.nintendo64ever.com/scans/mags/Scan-Magazine-357-127.jpg. Retrieved August 27, 2023. 
  16. Dan Elektro (December 1998). "Rush 2: Extreme Racing USA". GamePro (IDG Entertainment) (123): 140–41. https://archive.org/details/GamePro_Issue_113_December_1998/page/n143/mode/2up. Retrieved October 3, 2020. 

External links