Software:Sea Life Safari
| Sea Life Safari | |
|---|---|
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| Developer(s) | WildTangent Wanako Games (XBLA) |
| Publisher(s) | Vivendi Games[lower-alpha 1] |
| Platform(s) | Windows, Xbox 360 (XBLA) |
| Release | Windows August 16, 2007 Xbox 360 June 18, 2008 |
| Genre(s) | Photography |
| Mode(s) | Single-player |
Sea Life Safari is an underwater exploration video game[1] originally developed by WildTangent for Microsoft Windows in 2007. Sierra Online released the game on Xbox Live Arcade on June 18, 2008.[citation needed]

Reception
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The Xbox 360 version received "mixed" reviews according to the review aggregation website Metacritic.[2] IGN reviewer Hilary Goldstein said of the same console version, "Sea Life Safari could have been a decent offering for children, but it falls short in far too many areas -- it's not educational, the photo analysis is inaccurate and it's not very fun."[7] TeamXbox reviewer Andy Eddy was more kind, praising the presentation which "[is] a good feel for what it's like to be underwater—though not too photorealistic to make it dull and boring for the little ones."[10]
References
- ↑ Ricardo Torres (April 28, 2008). "Sea Life Safari First Look". Fandom. https://www.gamespot.com/articles/sea-life-safari-first-look/1100-6190034/.
- ↑ 2.0 2.1 "Sea Life Safari for Xbox 360 Reviews". Fandom. https://www.metacritic.com/game/sea-life-safari/critic-reviews/?platform=xbox-360.
- ↑ Anthony Gallegos (June 24, 2008). "Sea Life Safari Review (XBOX 360)". Ziff Davis. http://www.1up.com/reviews/sea-life-safari.
- ↑ Dan Whitehead (June 24, 2008). "Xbox Live Game Roundup (Page 2)". Gamer Network. https://www.eurogamer.net/xbox-live-arcade-roundup-7?page=2.
- ↑ "Review: Sea Life Safari (X360)". GamesMaster (Future plc): 84. September 2008.
- ↑ Aaron Thomas (June 18, 2008). "Sea Life Safari Review (X360)". Fandom. https://www.gamespot.com/reviews/sea-life-safari-review/1900-6192713/.
- ↑ 7.0 7.1 Hilary Goldstein (June 16, 2008). "Sea Life Safari Review (Xbox 360)". Ziff Davis. https://www.ign.com/articles/2008/06/16/sea-life-safari-review.
- ↑ "Review: Sea Life Safari". Official Xbox Magazine UK (Future plc): 95. August 2008.
- ↑ Paul Curthoys (July 2008). "Sea Life Safari". Official Xbox Magazine (Future US): 64. http://www.oxmonline.com/article/reviews/xbox-live-arcade/s-z/sea-life-safari. Retrieved November 18, 2022.
- ↑ 10.0 10.1 Andy Eddy (June 13, 2008). "SeaLife Safari [sic Review (Xbox 360)"]. IGN Entertainment. http://reviews.teamxbox.com/xbox-360/1521/SeaLife-Safari/p1/.
- ↑ Jean Snow (July 1, 2008). "Review: Sea Life Safari is Short, Wet". Wired (Condé Nast). https://www.wired.com/2008/07/review-sea-life/. Retrieved November 18, 2022.
- ↑ Released under the Sierra Online brand name
External links
- Sea Life Safari Game page
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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