Software:Shadow Company: Left For Dead

From HandWiki
Short description: 1999 video game
Shadow Company: Left For Dead
Developer(s)Sinister Games[1]
Publisher(s)Ubi Soft
Platform(s)Microsoft Windows
Release
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

Shadow Company: Left for Dead is a real-time tactics game developed by Sinister Games and published by Ubi Soft for Microsoft Windows in 1999. The player begins the game with only a three-man squad, left for dead after an operation in Angola for a company called Granite.

Gameplay

Plot

A feared and well equipped private military company named Granite is hired by a client claiming to be the government of Angola. They are tasked with the mission to recover an important petroleum refining facility, which has been seized by rebels working in conjunction with foreign mercenaries belonging to the rival company Tetsu Yama. However, after the mission is fulfilled, they discover the facility hides something much more sinister. Contracted by the mysterious Mr. Stein, Granite will have to travel to battlefields around the world in the search of the international terrorist organization Genesis.

Characters

Playable

  • Lewis Underwood: A former IRA elite soldier, expert in weapons and explosives and leader of the team.
  • John Emerson: A former CIA operative now working in the private sector. Stealthy and lethal, his favorite weapon is the knife.
  • Jack Beecher: Former U.S. Marine and combat medic.
  • Chloe Marco: Member of the FBI Hostage Rescue Team in forced retirement. She is an expert sniper.
  • Peter Bolland: A demolition expert from Canada.
  • Johnny Chapps: A demolition expert and heavy soldier from Scotland.
  • Miko Furugori: Japanese combate medic and hand-to-hand expert.
  • Calvin Green: Machinegun operator and medic from New Zealand.
  • Dasha Postnikova: A Russian stealth expert.
  • María Santana: An ex-Army Ranger honorably discharged from service. She is both a well balanced character and a heavy weapons expert.
  • Tolu Sobande: A Nigerian operative.

Others

  • Leo Heller: Liaison of the company in Brussels. He is task on providing Granite with info about their missions.
  • Mr. Stein: Granite's contractor through the game, he works for a group called The Loom, which takes actions against international menaces.
  • María Rojas: A South American Loom agent.
  • Scofield: A MI6 agent sent to Russia to investigate Genesis's movements. Rescuing him will be Granite's mission.
  • José García: A druglord based in Isla de la Juventud, Cuba, who backs up several Marxist guerrilla groups in South America and a biotechnologic corporation named Genetic Systems.
  • Genesis: Described as a "rogue political element", Genesis is an international terrorist group interested in acquiring nuclear, biological and chemical weapons. Both Genetic Systems and Tetsu Yama are under its control.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings71%[3]
Review scores
PublicationScore
AllGameStarStarStar[4]
CGSPStarStarStarStar[6]
CGWStarStarStarHalf star[7]
Eurogamer7/10[8]
GameProStarStarStarStarHalf star[9]
GameRevolutionC+[10]
GameSpot6.2/10[11]
IGN7.3/10[12]
Next GenerationStarStarStarStar[13]
PC Gamer (US)53%[15]

The game received above-average reviews according to the review aggregation website GameRankings.[3] IGN said that the game was "a solid diversion for both strategy and action fans alike."[12] Jeff Lundrigan of NextGen called it "A fun idea done well, and addictive to boot. Shadow Company will steal hours of your time if you're not careful."[13]

Shadow Company: The Mercenary War

Promotion of Shadow Company: The Mercenary War at IgroMir 2012

The game was followed by Shadow Company: The Mercenary War, a free-to-play first-person shooter published by Nexon in 2012.

References

  1. Callier, Larry (1999). "Shadow Company: Left for Dead". http://www.gamevortex.com/gamevortex/soft_rev.php/2457/shadow-company-left-for-dead-pc.html. 
  2. Fudge, James (October 20, 1999). "Shadow Company Ships". Strategy Plus, Inc.. Archived from the original on May 30, 2003. https://web.archive.org/web/20030530104408/http://www.cdmag.com/articles/023/139/sc_ships.html. Retrieved May 30, 2021. 
  3. 3.0 3.1 "Shadow Company: Left for Dead for PC". CBS Interactive. Archived from the original on May 21, 2019. https://web.archive.org/web/20190521013852/https://www.gamerankings.com/pc/139534-shadow-company-left-for-dead/index.html. Retrieved May 30, 2021. 
  4. Swift, Brendan. "Shadow Company: Left for Dead - Review". All Media Network. Archived from the original on November 14, 2014. https://web.archive.org/web/20141114154417/http://www.allgame.com/game.php?id=20670&tab=review. Retrieved May 30, 2021. 
  5. Chick, Tom (October 19, 1999). "Shadow Company: Left for Dead". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816110017/http://www.gamecenter.com/Reviews/Item/0,6,0-3276,00.html. Retrieved May 30, 2021. 
  6. Smith, Nathan (October 20, 1999). "Shadow Company: Left for Dead". Strategy Plus, Inc.. Archived from the original on May 30, 2003. https://web.archive.org/web/20030530103918/http://www.cdmag.com/articles/023/143/shadowc_review.html. Retrieved May 30, 2021. 
  7. Liberatore, Raphael (January 2000). "Dogs of War (Shadow Company: Left for Dead Review)". Computer Gaming World (Ziff Davis) (186): 126. http://www.cgwmuseum.org/galleries/issues/cgw_186.pdf. Retrieved May 30, 2021. 
  8. Richards, Geoff (October 29, 1999). "Shadow Company [Left for Dead"]. Gamer Network. Archived from the original on March 29, 2001. https://web.archive.org/web/20010329215249/http://www.eurogamer.net/content/shadowcompany. Retrieved June 14, 2022. 
  9. Olafson, Peter (November 22, 1999). "Shadow Company [Left for Dead Review for PC on GamePro.com"]. GamePro (IDG Entertainment). Archived from the original on February 9, 2005. https://web.archive.org/web/20050209103114/http://www.gamepro.com/computer/pc/games/reviews/3287.shtml. Retrieved May 30, 2021. 
  10. Brian (October 1999). "Shadow Company [Left for Dead Review"]. CraveOnline. Archived from the original on September 19, 2015. https://web.archive.org/web/20150919085634/http://www.gamerevolution.com/review/shadow-company. Retrieved May 30, 2021. 
  11. Ryan, Michael E. (November 3, 1999). "Shadow Company: Left for Dead Review [date mislabeled as "May 1, 2000""]. Red Ventures. Archived from the original on January 27, 2005. https://web.archive.org/web/20050127192455/http://www.gamespot.com/pc/strategy/shadowcompanyleftfordead/review.html. Retrieved May 30, 2021. 
  12. 12.0 12.1 Saltzman, Marc (November 5, 1999). "Shadow Company: Left for Dead". Ziff Davis. https://www.ign.com/articles/1999/11/06/shadow-company-left-for-dead. Retrieved May 30, 2021. 
  13. 13.0 13.1 Lundrigan, Jeff (December 1999). "Shadow Company: Left for Dead". NextGen (Imagine Media) (60): 117. https://archive.org/details/NextGen60Dec1999/page/n117/mode/2up. Retrieved May 30, 2021. 
  14. Rausch, Allen (December 1999). "Shadow Company [Left for Dead"]. PC Accelerator (Imagine Media) (16): 84. https://archive.org/details/PCXL16Dec1999/page/n87/mode/2up. Retrieved May 30, 2021. 
  15. Poole, Stephen (December 1999). "Shadow Company: Left for Dead". PC Gamer (Imagine Media) 6 (12). Archived from the original on March 15, 2006. https://web.archive.org/web/20060315140114/http://www.pcgamer.com/archives/2005/06/shadow_company.html. Retrieved May 30, 2021. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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