Software:Shadow of the Comet
| Shadow of the Comet | |
|---|---|
| Developer(s) | Infogrames |
| Publisher(s) | |
| Platform(s) | MS-DOS, PC-98, Linux |
| Release | March 25, 1993[1] |
| Genre(s) | Adventure |
| Mode(s) | Single-player |
Shadow of the Comet (later repackaged as Call of Cthulhu: Shadow of the Comet) is an adventure game developed and released by Infogrames in 1993. The game is based on H. P. Lovecraft's Cthulhu Mythos and uses many elements from Lovecraft's The Dunwich Horror and The Shadow Over Innsmouth. A follow-up game, Prisoner of Ice, was released in 1995 and does not directly follow the events of this game.
Shadow of the Comet: The Official Strategy Guide (Prima Publishing, 1994; re-released by the author, 2019) was written by Steve Schwartz. In addition to a game walkthrough, all game dialog, and a disk of saved games, the book includes the Lovecraft story The Call of Cthulhu.
Gameplay
The player can control the protagonist Parker via the arrow keys. When Parker comes across something he can interact with, a button press will allow the player to do so. Items that Parker can take will project a white line from Parker's eye to the item, indicating that when the player interacts with the item, it will be added to Parker's inventory. Apart from this the game plays like a standard third-person adventure game.
Plot
The game takes place in 1910 and concerns the visit of a young British photographer, John Parker, to the isolated New England town of Illsmouth (an allusion to Lovecraft's Innsmouth) to witness and photograph the passage of Halley's Comet. In 1834, on the last passing, Lord Boleskine visited the town after learning that certain conditions near the town would allow astronomical objects to be seen clearer and closer than on any other spot on earth. He decided to test this theory by observing the comet from Illsmouth, but something unexpected happened and he went insane, spending the rest of his life in a lunatic asylum. Parker, learning of the 1834 incident and reading over Boleskine's papers, wishes to succeed where his predecessor failed. When he arrives, Parker stumbles upon a sinister conspiracy and must survive the three days between his arrival and the comet's passage while finding out what happened in 1834.
Reception
Computer Gaming World praised Shadow of the Comet's plot, puzzles, writing, and "rather naughty, dark Gallic sense of humor" but criticized the lack of mouse support, calling object manipulation and puzzle solving without one "painful". The magazine concluded that the game "is a high quality graphic adventure that offers nothing particularly new as far as technological advances and is, in some ways, a touch old-fashioned. This may, however, not be a bad thing" given the plot's quality.[2]
James V. Trunzo reviewed Call of Cthulhu: Shadow of the Comet in White Wolf #48 (Oct., 1994), rating it a 5 out of 5 and stated that "Shadow of the Comet captures the essence of Lovecraft's horror stories. It builds suspense and tension without resorting to gore or shock. Rich dialogue, 'real' situations and a tantalizing puzzle should keep you glued to the monitor."[3]
Pyramid magazine reviewed Shadow of the Comet and stated that "Shadow of the Comet is a very nice computer RPG version of a typical Call of Cthulhu story."[4]
In 2011, Adventure Gamers named Shadow of the Comet the 74th-best adventure game ever released.[5]
References
- ↑ "PC Zone Magazine". PC Zone (1): 8. April 1993. https://archive.org/stream/PC_Zone_Issue_001_1993-04_Dennis_Publishing_GB#page/n7. Retrieved July 3, 2017.
- ↑ Matthews, Robin (August 1993). "Robin Matthews Launches a Detailed Investigation of France's Latest Export". Computer Gaming World: 82. http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=109. Retrieved 12 July 2014.
- ↑ Trunzo, James V. (October 1994). "The Silicon Dungeon". White Wolf Magazine (48): 51–52. https://imgur.com/a/GBjhOgR.
- ↑ "Pyramid: Pyramid Pick: Shadow of the Comet". Pyramid (12). April 1995.
- ↑ AG Staff (December 30, 2011). "Top 100 All-Time Adventure Games". Adventure Gamers. Archived from the original on June 4, 2012. https://web.archive.org/web/20120604021011/http://www.adventuregamers.com:80/articles/view/18643.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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