Software:SingStar Queen

From HandWiki
Short description: 2009 video game


SingStar Queen
Developer(s)London Studio
Publisher(s)Sony Computer Entertainment
Platform(s)PlayStation 2, PlayStation 3
Release
  • AU: 19 March 2009
  • EU: 20 March 2009
  • NA: 4 August 2009
Genre(s)Karaoke
Mode(s)Single-player, multiplayer

SingStar Queen is a 2009 music video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation 2. The game features the music of rock band Queen.

Gameplay

SingStar games require players to sing along with music in order to score points. Players interface with their console via SingStar USB microphones while a music video plays in the background. The pitch players are required to sing is displayed as horizontal grey bars, which function similar to a musical stave, with corresponding lyrics displayed at the bottom of the screen. The game analyses a player's pitch and compares it to the original track, with players scoring points based on how accurate their singing is. Different modes of SingStar may vary this basic pattern, but the principle is similar throughout.

SingStar includes a variety of game modes. The standard singing mode allows one or two people to sing simultaneously, either competitively or in a duet.

The PlayStation 3 version of the game supports trophies, however, older versions of the game will need to go online to get the latest patch. Future SingStar games will include the trophy patched game on the SingStar disc.

Track list

Script error: No such module "Track listing". [1]

Reception

Reception
Review scores
PublicationScore
PS2PS3
GameSpotN/A7.5/10[2]
GameZoneN/A7.8/10[3]
IGNN/A5.5/10[4]
OPM (AU)N/A7/10[6]
OPM (UK)N/A8/10[5]
PALGNN/A7/10[7]
PSMN/AStarStarStarStar[8]
PSM3N/A70%[9]
Aggregate score
Metacritic73/100[10]74/100[11]

The game received "average" reviews on both platforms according to the review aggregation website Metacritic.[10][11]

References

  1. "SingStar Queen (PS3)". PlayStation.com. https://www.playstation.com/en-us/games/singstar-queen-ps3/. 
  2. VanOrd, Kevin (August 3, 2009). "SingStar Queen Review (PS3)". GameSpot. https://www.gamespot.com/reviews/singstar-queen-review/1900-6214711/. Retrieved December 24, 2017. 
  3. Lafferty, Michael (July 24, 2009). "SingStar Queen - PS3 - Review". GameZone. Archived from the original on July 31, 2009. https://web.archive.org/web/20090731235434/http://ps3.gamezone.com/gzreviews/r37944.htm. Retrieved December 25, 2017. 
  4. Miller, Greg (August 4, 2009). "SingStar Queen Review (PS3)". IGN. http://www.ign.com/articles/2009/08/04/singstar-queen-review. Retrieved December 24, 2017. 
  5. "SingStar Queen (PS3)". PlayStation Official Magazine – UK: 99. May 2009. 
  6. "SingStar Queen (PS3)". PlayStation Official Magazine – Australia: 65. June 2009. 
  7. Van Leuveren, Luke (April 20, 2009). "SingStar: Queen Review - PlayStation 3 Video Game Review". Archived from the original on December 28, 2011. https://web.archive.org/web/20111228084024/http://palgn.com.au/playstation-3/14151/singstar-queen-review/. Retrieved December 25, 2017. 
  8. "Review: SingStar Queen (PS3)". PlayStation: The Official Magazine (22): 73. August 2009. 
  9. "Review: SingStar Queen (PS3)". PSM3: 76. May 2009. 
  10. 10.0 10.1 "SingStar Queen for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/singstar-queen/critic-reviews/?platform=playstation-2. Retrieved December 24, 2017. 
  11. 11.0 11.1 "SingStar Queen for PlayStation 3 Reviews". Metacritic. https://www.metacritic.com/game/singstar-queen/critic-reviews/?platform=playstation-3. Retrieved December 24, 2017. 

Notes

  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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