Software:Slaygon

From HandWiki
Short description: 1987 science fiction video game
Slaygon
Developer(s)
  • John Conley
  • James Oxley[1]
Publisher(s)MicroDeal
Platform(s)Amiga, Atari ST
Release1987[2]
Genre(s)First-person shooter, maze
Mode(s)Single-player

Slaygon is a 1987 science fiction first-person shooter maze video game published by MicroDeal for the Amiga and Atari ST. The game was written in GFA BASIC.[1]

Gameplay

The player is controlling a military robot. The mission is to infiltrate and destroy a laboratory that is manufacturing a deadly virus. The laboratory is basically a maze and is filled with robot guards.[3] The mission must be completed before the robot's power supply runs out.[4] The game is depicted from a first-person view.[1]

Reception

Reception
Review scores
PublicationScore
Atari ST User7/10[7]
CU Amiga5/10[8]
Datormagazin3.8/5 (Amiga)[9]
Génération 431%[10]
.info3+/5 (Amiga)[4]
Power Play4.5/10 (ST)[11]
Your Amiga66/100[3]

Slaygon received generally average critical reception. The Games Machine said: "The locations to visit and tasks to perform are very similar throughout Slaygon, so tedium sets in quickly."[1] Your Amiga summarized: "[...] Slaygon looks good and plays well initially but there is no real lasting challenge offered."[3] CU Amiga said the game is "Difficult to get into, unimpressive to play, and exceptionally easy to get bored with."[8] Atari ST User thought the game "should appeal to a wide range of players who are more impressed with depth of gameplay than with flashy graphics or sophisticated animation."[7] .info said: "Slaygon has enough suspense, strategy, and challenge to keep you coming back. If you like hi-tech combat, you'll like Slaygon."[4] Zzap!64 reviewing Day of the Viper (1989), which is made by the same developers, noted it as "an incredibly similar game" to Slaygon. Further commenting that "Charging £19.95 for a game that's two years old (and doesn't seem to have been updated) is a bit suspect."[12]

Reviews

References

  1. 1.0 1.1 1.2 1.3 1.4 "Reviews - Slaygon". The Games Machine (Newsfield Publications) (5): 49. April 1988. https://archive.org/details/the-games-machine-05/page/n47/mode/2up. "An Amiga version of Slaygon should be available by the beginning of March.". 
  2. John Conley, James Oxley. Slaygon. Amiga. MicroDeal Electronic Publishing. Level/area: Title screen. "© Copyright 1987 John Conley and James Oxley" 
  3. 3.0 3.1 3.2 Hamlett, Gordon (June 1988). "Review - Hampton Court". Your Amiga (Argus Specialist Publications) (1): 57. https://archive.org/details/Your_Amiga_Magazine_Issue_001/page/56/mode/2up. "Graphics: 21/25, Sound: 13/25, Gameplay: 20/25, Value: 12/25". 
  4. 4.0 4.1 4.2 Kilbury-Cobb, Judith (November 1988). "Games Special - Slaygon". .info (Info Publications Ltd) (23): 44. https://archive.org/details/info-magazine-23/page/n45/mode/2up. 
  5. Blum, Torsten (April 1988). "Adventure Corner - Ein Haufen "Schrott"" (in German). Aktueller Software Markt (Tronic-Verlag) (4/88): 80. https://archive.org/details/asm_magazine-1988-04/page/n79/mode/2up. "Grafik: 6, Story: 9, Atmosphäre: 7, Preis/Leistung: 7". 
  6. Meistermann, Nathalie (April 1988). "Tubes - Slaygon" (in French). Tilt (Editions Mondiales S.A.) (53): 62. https://archive.org/details/Tilt053/page/n61/mode/2up. 
  7. 7.0 7.1 Jenkins, Chris; Richards, Andy (May 1988). "Software - Basic maze adventure". Atari ST User (Database Publications Ltd.) 3 (3): 50–51. http://www.atarimania.com/atari-magazine-issue-atari-st-user-vol-3-no-03_1071.html. 
  8. 8.0 8.1 Frogsac, Ian J. (May 1988). "Screen Scene - Slaygon". CU Amiga (EMAP) (56): 56–57. https://archive.org/details/commodore-user-magazine-56/page/n55/mode/2up. 
  9. Pettersson, Johan (June 1988). "Amigaspel - Slaygon" (in Swedish). Datormagazin (Bröderna Lindströms Förlags AB) (8): 14. https://archive.org/details/Datormagazin1988/Datormagazin_1988_nr08/page/n13/mode/2up. 
  10. Lavoisard, Stephane (Summer 1988). "Slaygon" (in French). Génération 4 (SARL Pressimage) (4). https://www.uvlist.net/game-207125-Slaygon. 
  11. Locker, Anatol (1988). "Computerspiele - Slaygon" (in German). Power Play (Markt & Technik) (4): 34. https://archive.org/details/Power.Play.N04.1988.04-kultpower/page/n33/mode/2up. 
  12. "Test - Day of the Viper". Zzap!64 (Newsfield Publications) (60): 22–23. April 1990. https://archive.org/details/zzap64-magazine-060/page/n21/mode/2up. 
  13. "Antic Magazine Volume 7 Number 03 (Newsroom Comes to Atari)". July 1988. https://archive.org/details/1988-07-anticmagazine/page/n49/mode/2up. 
  14. "Page6 33 May88". https://archive.org/details/Page6-33-May88/page/62/mode/2up. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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