Software:Space Warlord Organ Trading Simulator
| Space Warlord Organ Trading Simulator | |
|---|---|
| Developer(s) | Strange Scaffold |
| Publisher(s) | Strange Scaffold |
| Designer(s) | Xalavier Nelson Jr. |
| Programmer(s) | Sam Chiet |
| Artist(s) |
|
| Composer(s) | RJ Lake |
| Platform(s) |
|
| Release |
|
| Genre(s) | Business simulation game |
| Mode(s) | Single player |
Space Warlord Organ Trading Simulator is a business simulation game developed and published by Strange Scaffold for Microsoft Windows, Xbox One, and Xbox Series X/S on December 7, 2021, and for Nintendo Switch on April 29, 2022. The game takes place in a far dystopian future where the player accrues power and wealth through the organ trade.
Gameplay
Space Warlord Organ Trading Simulator is centered around "trading days", that each only last a couple of minutes, in which the player has to deal with rival traders who are after the same organs, clients who want organs with specific properties, potential scammers, and random events. Fulfilling client requests adds to the player's reputation, which is the game's equivalent of XP, and the higher a player's reputation, the more the gameplay opens up.[1]
Development
Space Warlord Organ Trading Simulator is compatible with the Kinect, a feature that was added "just for the hell of it".[2] Lead designer Xalavier Nelson Jr. has offered a bounty of $50 to the first person to finish the campaign mode of the game entirely with the Kinect alone. [3] On February 10, 2023, user "Swag Gucci Balenciaga Corndog" on Steam completed this bounty and submitted proof of his run. [4][5]
The game was released on Microsoft Windows via Steam, Xbox One, Xbox Series X/S on December 7, 2021, and on the Nintendo Switch on April 29, 2022.[6][7] To celebrate the Switch release the game added cross-over content from the videogames Inscryption, Bugsnax and Among Us on all platforms.[8][better source needed]
Reception
The game received mixed reviews upon release, with the game having an aggregate score of 6.4 on Metacritic.[9] The game was praised for its soundtrack, which Nic Reuben from The Guardian described as "incredibly stylish" and "one of the best of the year".[10] The game also received praise for its dark humor and storytelling, but was criticized for its shallow gameplay.[11]
References
- ↑ Xalavier Nelson Jr. (January 27, 2022). "Deep Dive: Player choice in Space Warlord Organ Trading Simulator's ruthlessly greedy world". Game Developer. https://www.gamedeveloper.com/design/deep-dive-player-choice-in-space-warlord-organ-trading-simulator-s-ruthlessly-greedy-world. Retrieved June 2, 2022.
- ↑ Hayes Madsen (January 11, 2022). "Trading Organs In Space Isn't Even The Weirdest Thing About This New Game". Inverse.com. https://www.inverse.com/gaming/space-warlord-organ-trading-simulator-interview-microsoft-kinect. Retrieved June 2, 2022.
- ↑ "FAQ: Yes, We Support Kinect". Space Warlord Organ Trading Simulator on Steam. December 2, 2021. https://steamcommunity.com/app/1507780/discussions/0/3192486000805884901/. Retrieved June 2, 2022.
- ↑ "I have done as you commanded, Strange Scaffold. :: Space Warlord Organ Trading Simulator General Discussions" (in en). https://steamcommunity.com/app/1507780/discussions/0/3763356482611154335/#c3781372783229528618.
- ↑ TeaComfy (2023-04-16). XBOX KINECT made this game WAY HARDER | Space Warlord Organ Trading Simulator Pt. 1. Retrieved 2025-07-08 – via YouTube.
- ↑ Sheehan, Gavin (2021-12-05). "Space Warlord Organ Trading Simulator Launches On December 7th" (in en). https://bleedingcool.com/games/space-warlord-organ-trading-simulator-launches-on-december-7th/.
- ↑ "Deal In "Fleshly Wares" In Space Warlord Organ Trading Simulator, Out Now On Switch" (in en-GB). 2022-04-29. https://www.nintendolife.com/news/2022/04/deal-in-fleshly-wares-in-space-warlord-organ-trading-simulator-out-now-on-switch.
- ↑ "CROSSOVERS + VINYL + PHYSICAL - Coming Soon!". Space Warlord Organ Trading Simulator on Steam. May 5, 2022. https://store.steampowered.com/news/app/1507780/view/3221773275445175384. Retrieved June 2, 2022.
- ↑ "Space Warlord Organ Trading Simulator on Metacritic". Metacritic. https://www.metacritic.com/game/space-warlord-organ-trading-simulator/critic-reviews/?platform=pc. Retrieved June 2, 2022.
- ↑ Nic Reuben (December 22, 2021). "Space Warlord Organ Trading Simulator review – ghoulish satire of human greed". The Guardian. https://www.theguardian.com/games/2021/dec/22/space-warlord-organ-trading-simulator-review-ghoulish-satire-of-human-greed. Retrieved June 2, 2022.
- ↑ Dawid Biel (January 29, 2022). "Najdziwniejsza Gra Dekady? Recenzja Space Warlord Organ Trading Simulator" (in pl). CD-Action. https://cdaction.pl/recenzje/aaakupie-nerke-tanio-recenzja-space-warlord-organ-trading-simulator. Retrieved June 2, 2022.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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