Software:Sports Champions
| Sports Champions | |
|---|---|
North American cover art | |
| Developer(s) | San Diego Studio Zindagi Games |
| Publisher(s) | Sony Computer Entertainment |
| Designer(s) | Sean Levantino Greg Wondra |
| Platform(s) | PlayStation 3 |
| Release |
|
| Genre(s) | Sports |
| Mode(s) | Single-player, Multiplayer |
Sports Champions is a 2010 sports video game developed by San Diego Studio and Zindagi Games and published by Sony Computer Entertainment for PlayStation 3, which utilizes PlayStation Move.[1] It was officially unveiled at the 2010 Game Developers Conference in San Francisco .[1] The game is a collection of modern and medieval sports games published by Sony Computer Entertainment and was jointly developed by San Diego Studio and Zindagi Games as a launch game for the PlayStation Move which would be bundled with the controller in several regions.[2]
Gameplay

The game involves the player taking part in six unique sports games. However unlike Wii Sports, a similar collection of sports games for the Wii, the game consists of a series of modern as well as medieval sports. The game deviates from the norm by including uncommon sports such as Disc Golf and Bocce.[3]
Unlike Wii Sports, Wii Sports Resort and Kinect Sports, players can't make their own avatar. Players can choose to participate as one of ten athletes in the various events. The game features three gameplay modes, Free Play, Challenge Mode and Champion Cup mode. In Free Play mode, players can play practice matches with their choice of gameplay options. Challenge mode allows players to compete in a series of events to increase their high scores. In Champion Cup mode, players compete against ten other athletes in an Olympic-like event to become the ultimate champion. Players can also take part in the various modes along with up to three other friends in the game's multiplayer mode.[citation needed]
Sports
- Table tennis
- In Table Tennis, players use a Move controller accurately as a paddle which allows players to volley very precisely, perform heavy spins, lobs and slams. The PlayStation Eye also monitors the player's body location to see how the player is positioned to adjust their character's orientation as well as position from the table. The precision of the Move also allows players to serve slices and spins accurately.[4]
- Beach Volleyball
- With this sport, the player has no direct control over where the on screen character starts the match or stands. Instead of focusing on the placement of the character, the player is meant to concentrate on bumping, setting and spiking the ball. All of these three motions are not complicated, but the key to playing this game is timing. A coloured circle appears around the ball when it is coming to the player, and the size and colour of it lets the player know when it is best to make a motion and deliver a strike. This game is playable with both one or two Move controllers.[5] It has Tatupu's beach volleyball medal gold, silver and bronze.
- Gladiator Duel
- This sport allows players to use one or two Move controllers. When using two controllers, one controls a weapon such as a giant Mallet, or various swords like a short sword, or a katana and the other controls a Buckler which resembles a shield that becomes smaller when the opponent hits it. When using one controller the T button is used to present the buckler. Players can fill up a power meter to unleash a three-hit combo on their opponent. Other controls include players putting their hands on their hips to taunt the enemy as well as holding down the trigger and swinging the controller up to jump. The game will feature a wide array of enemies as well as a large assortment of unlockable weapons including some unusually strange weapons.[4]
- Disc golf
- In this game the player's objective is to throw a Frisbee down a golf-like course and try to get their Frisbee into the bucket before the opponent does. The Move detects the angle of the Frisbee, the power of the throw and the snap of the release, making it a very realistic experience.[5]
- Bocce
- In Bocce, two people take turns throwing wooden balls at a similar looking, albeit smaller wooden ball located down the field from the players. The person who gets their ball(s) closer to the smaller ball wins the point (or, if they have multiple balls that are the closest to the smaller ball, they can win multiple points). The player can also hit an opponent's ball so it rolls in any given direction, either further away or closer to the target ball. The Move detects the weight, spin and release of each throw, and then translates that into the direction and movement of the ball.[5]
- This is another sport in the game that allows a player to use either one or two Move controllers. When using two, the player hold one Move controller as if it were a bow, and the other as if it were an arrow. The player must reach back behind them and press and hold the T button to pull an arrow out of their quiver, nock the arrow by putting the two Move controllers next to each other, pull back with the Move that is controlling the arrow, and finally once the player has the desired tension, they must release the T button to fire the arrow. Depending on how far back you pull the arrow; the further it goes. When using one controller you reach back the same way, but to knock you simply point the Move controller straight out towards the screen.[5]
Sequel
Sports Champions 2 was announced on May 31, 2012 on PlayStation Blog by a trailer. The trailer included skiing, boxing and many more sports for the user to play.
Reception
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The game received "generally favorable reviews" according to the review aggregation website Metacritic.[6] In Japan, where the game was ported for release on October 21, 2010, Famitsu gave it a score of 31 out of 40.[9]
Joystiq said: "Sports Champions is a great pack-in for Move and well worth buying on its own if you go the a la carte route with the hardware."[17] Game Informer said: "Despite some missteps, Sports Champions is a solid offering for gamers, provided you can accept the shallow nature of a compilation such as this."[10] IGN said: "Sports Champions is fun, but it's rough around the edges. The gameplay is solid for the most part and will provide you with some good times."[16] GameSpot said: "Sports Champions is undoubtedly one of the strongest launch offerings for the PlayStation Move hardware. This isn't a game that you're likely to play solo for any serious amount of time, but it's certainly one that you'll keep coming back to in short bursts and anytime you have interested friends or relatives visiting."[12]
See also
References
- ↑ 1.0 1.1 Mark Hardy (March 10, 2010). "Introducing PlayStation Move". Sony Interactive Entertainment. https://blog.playstation.com/archive/2010/03/10/introducing-playstation-move/. Retrieved March 27, 2023.
- ↑ "PlayStation Move motion controller to hit worldwide market starting this September". June 16, 2010. Archived from the original on October 1, 2010. https://web.archive.org/web/20101001080538/http://www.scei.co.jp/corporate/release/100616be.html. Retrieved March 27, 2023.
- ↑ "Sports Champions". https://www.esrb.org/ratings/29120/sports-champions/. Retrieved March 27, 2023.
- ↑ 4.0 4.1 Brian Crecente (March 10, 2010). "Hands-On With PlayStation Move's Wii Sports Resort". G/O Media. https://kotaku.com/hands-on-with-playstation-moves-wii-sports-resort-5490575. Retrieved March 27, 2023.
- ↑ 5.0 5.1 5.2 5.3 Brian Crecente (September 1, 2010). "Move Sports Champions Review: A Cut, A Spike, A Toss Above the Rest". G/O Media. https://kotaku.com/move-sports-champions-review-a-cut-a-spike-a-toss-ab-5626493. Retrieved March 27, 2023.
- ↑ 6.0 6.1 "Sports Champions for PlayStation 3 Reviews". Fandom. https://www.metacritic.com/game/sports-champions/critic-reviews/?platform=playstation-3.
- ↑ Edge staff (November 2010). "Sports Champions". Edge (Future plc) (220): 92.
- ↑ Ellie Gibson (September 1, 2010). "Sports Champions Review [date mislabeled as "January 6, 2011""]. Gamer Network. Archived from the original on August 8, 2014. https://web.archive.org/web/20140808104502/https://www.eurogamer.net/articles/2010-09-01-sports-champions-review. Retrieved March 27, 2023.
- ↑ 9.0 9.1 "スポーツチャンピオン" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=14298&redirect=no. Retrieved March 27, 2023.
- ↑ 10.0 10.1 Jeff Marchiafava (September 1, 2010). "Sports Champions Review". Game Informer (GameStop). https://gameinformer.com/games/sports_champions/b/ps3/archive/2010/09/01/sports-champions-outplays-wii-sports-in-every-way.aspx. Retrieved September 12, 2010.
- ↑ Daniel R. Bischoff (October 23, 2010). "Sports Champions Review". CraveOnline. Archived from the original on September 8, 2015. https://web.archive.org/web/20150908054545/http://www.gamerevolution.com/review/sports-champions. Retrieved March 27, 2023.
- ↑ 12.0 12.1 Justin Calvert (September 2, 2010). "Sports Champions Review". Fandom. https://www.gamespot.com/reviews/sports-champions-review/1900-6274958/. Retrieved March 27, 2023.
- ↑ "Sports Champions". Viacom. September 1, 2010. Archived from the original on October 22, 2012. https://web.archive.org/web/20121022223638/http://www.gametrailers.com/reviews/tgw3fn/sports-champions-review. Retrieved March 27, 2023.
- ↑ Robert Workman (October 7, 2010). "Sports Champions Review". Archived from the original on February 2, 2011. https://web.archive.org/web/20110202073534/http://ps3.gamezone.com/reviews/item/sports_champions_review_playstation_3/. Retrieved March 27, 2023.
- ↑ Jeff Gerstmann (September 15, 2010). "Sports Champions Review". Fandom. https://www.giantbomb.com/reviews/sports-champions-review/1900-316/. Retrieved March 27, 2023.
- ↑ 16.0 16.1 Greg Miller (September 1, 2010). "Sports Champions Review". Ziff Davis. https://www.ign.com/articles/2010/09/01/sports-champions-review. Retrieved March 27, 2023.
- ↑ 17.0 17.1 Randy Nelson (September 1, 2010). "PlayStation Move review: Sports Champions". Yahoo. Archived from the original on September 4, 2010. https://web.archive.org/web/20100904082027/http://www.joystiq.com/2010/09/01/sports-champions-review/. Retrieved March 27, 2023.
- ↑ "Review: Sports Champions". PlayStation: The Official Magazine (Future plc) (38): 68. November 2010.
- ↑ Corbie Dillard (September 20, 2010). "Sports Champions Review". Gamer Network. https://www.pushsquare.com/reviews/2010/09/sports_champions_ps3. Retrieved March 27, 2023.
- ↑ Tom Hoggins (September 7, 2010). "PS Move launch video games review". The Daily Telegraph. Archived from the original on September 9, 2010. https://web.archive.org/web/20100909155311/https://www.telegraph.co.uk/technology/video-games/7986878/PS-Move-launch-titles-review.html. Retrieved March 27, 2023.
- ↑ David Jenkins (September 14, 2010). "Games review – Sports Champions puts PlayStation Move to the test". Metro (DMG Media). https://metro.co.uk/2010/09/14/games-review-sports-champions-511910/. Retrieved March 27, 2023.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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