Software:SpyHunter
SpyHunter is a vehicular combat game released for the PlayStation 2 in 2001. It is a reboot and sequel of the 1983 arcade game of the same name. It was later ported to GameCube, Xbox, Game Boy Advance, Windows, Mac OS X, and Tapwave Zodiac. In the game, the player drives the G-6155 Interceptor, an advanced, weaponized spy vehicle. Unlike the original's top-down view, the remake is played with a chase camera, similar to a racing game. The PlayStation 2 version received positive reviews while reception for the ports was mixed. A sequel, SpyHunter 2, was released in 2003.
Overview
Plot
The plot deals with Alec Sects, an F-15 pilot who was trained by the FBI, as he tries to take down Nostra, an Israeli-based international company that produces food products, bio-chemicals, genetics, e-commerce and children's software. Daemon Curry, a man who believes himself to be the figure mentioned in several religions (for example: the second christ/antichrist and believes in the prophecies of Nostradamus), is the founder and leader. To deal with him, the IES create a team called Spyhunter. Curry has reason to believe that it is the same person who stopped him in 1983 (Spy Hunter).
When he was trying to launch his plan, he sends all he has after him. Curry's plan is to use four EMP weapons mounted on satellites, dubbed the Four Horsemen, to stop all electricity in the world, then plans to rule. Originally Alec does light missions, mostly destruction of Nostra property (like a vehicle created from Nostra and stolen IES technology), but Nostra hijacks the "Weapons Van" and an Interceptor, and Alec is forced to destroy it. Eventually, the G-6155 Interceptor receives an upgrade (and a change of paint) to the G-6155 Interceptor II, complete with an EMP Launcher, Scanner, and a shorter Turbo lag time. Nostra's schemes become more dangerous, and Alec finds himself returning to most of the previous Nostra bases for more intense missions such as destroying weapons of mass destruction.
Later, he finds the headquarters where the Four Horsemen are based in Petra. After a hard-fought battle, the Four Horsemen are defused and explode, while Alec escapes on the Interceptor II. Following a parachute dive from the cliff-side base and landing safely on the ground, he heads toward Russia, setting the stage for SpyHunter 2. Curry's fate is never shown, but he is most likely killed in the explosion as he is not mentioned among the Nostra ringleaders in the sequel.
Development
Word that the game was in development emerged in late 1997. At the time, it was titled "Spy Hunter Returns", was planned for release in late 1998 or early 1999, and had the Nintendo 64 as its target platform, but Midway already had plans to feature different versions of the original Peter Gunn theme throughout the game.[1]
Reception
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The game sold a million copies by August 2003.[47] By July 2006, the PlayStation 2 version of SpyHunter had sold 900,000 copies and earned $29 million in the United States. Next Generation ranked it as the 64th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined console sales of SpyHunter games released in the 2000s reached 1.6 million units in the United States by November 2003.[48]
The PlayStation 2 version received "favorable" reviews, while the rest of the console versions received "mixed or average reviews", according to the review aggregation website Metacritic.[42][43][44][45][46]
Jeff Lundrigan reviewed the PlayStation 2 version of the game for Next Generation, rating it four stars out of five, and stated that "It's a sheer blast, and a find update to a classic game, but it's still more a rental than a keeper."[35]
In Japan, Famitsu gave the PS2 version a score of one nine, one six, and two eights for a total of 31 out of 40.[49][50] GameSpot's Ryan Davis praised the same version as "a solid reinterpretation of a video game classic that adds its own unique elements to the franchise without forsaking what made Spy Hunter what it was."[19] However, he later panned the PC port as "a very modest arcade driving game that's simply not worth playing [...] Graphics and the gameplay have been compromised too much in the transition. The end result is a game with shoddy controls that looks more dated than the source material."[18] Avery Score of the same website gave the Zodiac version 8.8 out of 10, saying that it "falls short of perfection, but is one of the best games in recent memory and a blast to play alone or with friends."[51] GameZone also gave the Zodiac version nine out of ten, saying that it was "not just a must-buy for those who have a Zodiac, it's also a reason to buy a Zodiac."[52]
Notes
References
- ↑ "Quartermann". Electronic Gaming Monthly (Ziff Davis) (102): 34. January 1998.
- ↑ Weiss, Brett Alan. "SpyHunter (GBA) - Review". AllGame. http://www.allgame.com/game.php?id=38371&tab=review.
- ↑ Buchanan, Jason. "SpyHunter (PS2) - Review". AllGame. http://www.allgame.com/game.php?id=31348&tab=review.
- ↑ Edge staff (November 2001). "SpyHunter (PS2)". Edge (103).
- ↑ EGM staff (November 2001). "Spy Hunter (PS2)". Electronic Gaming Monthly: 210.
- ↑ EGM staff (June 2002). "Spy Hunter (Xbox)". Electronic Gaming Monthly (155): 120.
- ↑ Helgeson, Matt (June 2002). "Spy Hunter (GBA)". Game Informer (110): 87. http://www.gameinformer.com/Games/Review/200206/R03.0804.1158.35361.htm. Retrieved October 21, 2016.
- ↑ Kato, Matthew (May 2002). "Spy Hunter (GC)". Game Informer (109): 85. http://www.gameinformer.com/Games/Review/200205/R03.0731.1359.20210.htm. Retrieved October 21, 2016.
- ↑ McNamara, Andy (November 2001). "Spy Hunter (PS2)". Game Informer (103): 106. http://www.gameinformer.com/Games/Review/200111/R03.0806.1024.58829.htm. Retrieved October 21, 2016.
- ↑ "Spy Hunter (Xbox)". Game Informer (109): 87. May 2002.
- ↑ Dan Elektro (May 14, 2002). "Spy Hunter Review for Game Boy Advance on GamePro.com". GamePro. http://www.gamepro.com/nintendo/gameboy_advance/games/reviews/23440.shtml. Retrieved October 22, 2016.
- ↑ Fennec Fox (April 23, 2002). "Spy Hunter Review for GameCube on GamePro.com". GamePro. http://gamepro.com/nintendo/gamecube/games/reviews/22880.shtml. Retrieved October 22, 2016.
- ↑ Uncle Dust (September 24, 2001). "Spy Hunter Review for PS2 on GamePro.com". GamePro. http://www.gamepro.com/sony/ps2/games/reviews/16848.shtml. Retrieved October 22, 2016.
- ↑ Fennec Fox (April 9, 2002). "Spy Hunter Review for Xbox on GamePro.com". GamePro. http://www.gamepro.com/microsoft/xbox/games/reviews/22425.shtml. Retrieved October 22, 2016.
- ↑ Silverman, Ben (October 13, 2001). "Spy Hunter Review (PS2) [score is mislabeled as "C+""]. Game Revolution. http://www.gamerevolution.com/review/spy-hunter.
- ↑ Provo, Frank (May 31, 2002). "Spy Hunter GBA Review". http://www.gamespot.com/reviews/spy-hunter-gba-review/1900-2868768/.
- ↑ Davis, Ryan (March 15, 2002). "Spy Hunter Review (GC)". http://www.gamespot.com/reviews/spy-hunter-review/1900-2855634/.
- ↑ 18.0 18.1 Davis, Ryan (September 3, 2003). "Spy Hunter Review (PC)". http://www.gamespot.com/reviews/spy-hunter-review/1900-6074511/.
- ↑ 19.0 19.1 Davis, Ryan (September 27, 2001). "Spy Hunter Review (PS2)". http://www.gamespot.com/reviews/spy-hunter-review/1900-2815288/.
- ↑ Davis, Ryan (March 11, 2002). "Spy Hunter Review (Xbox)". http://www.gamespot.com/reviews/spy-hunter-review/1900-2854220/.
- ↑ Steinberg, Steve (June 13, 2002). "SpyHunter (GBA)". GameSpy. http://archive.gamespy.com/reviews/june02/spyhuntergba/.
- ↑ Sabine, Mike (April 13, 2002). "Spy Hunter (GCN)". GameSpy. http://archive.gamespy.com/reviews/april02/spyhuntergcn/.
- ↑ Rice, Kevin (December 18, 2003). "GameSpy: SpyHunter (PC)". GameSpy. http://pc.gamespy.com/pc/spyhunter/6502p1.html.
- ↑ Hiscock, Josh (October 5, 2001). "Spy Hunter". PlanetPS2. http://www.planetps2.com/features/reviews/2001/spyhunter/.
- ↑ Eddy, Andy (March 19, 2002). "SpyHunter (Xbox)". GameSpy. http://archive.gamespy.com/reviews/march02/spyhunterxbox/.
- ↑ McElfish, Carlos (June 7, 2002). "SpyHunter - GBA - Review". GameZone. http://www.gamezone.com/reviews/spyhunter_gba_review.
- ↑ Lafferty, Michael (March 24, 2002). "SpyHunter - GC - Review". GameZone. http://www.gamezone.com/reviews/spyhunter_gc_review.
- ↑ Raymond, Justin (September 17, 2003). "SpyHunter - PC - Review". GameZone. http://www.gamezone.com/reviews/spyhunter_pc_review.
- ↑ The Badger (October 14, 2001). "SpyHunter - PS2 - Review". GameZone. http://www.gamezone.com/reviews/spyhunter_ps2_review.
- ↑ Tha Wiz (March 26, 2002). "SpyHunter - XB - Review". GameZone. http://www.gamezone.com/reviews/spyhunter_xb_review.
- ↑ Harris, Craig (June 4, 2002). "SpyHunter (GBA)". http://www.ign.com/articles/2002/06/04/spyhunter.
- ↑ Casamassina, Matt (March 13, 2002). "SpyHunter (GCN)". http://www.ign.com/articles/2002/03/13/spyhunter-4.
- ↑ Perry, Douglass C. (October 1, 2001). "Spy Hunter (PS2)". http://www.ign.com/articles/2001/10/01/spy-hunter-2.
- ↑ Goldstein, Hilary (March 12, 2002). "SpyHunter (Xbox)". http://www.ign.com/articles/2002/03/12/spyhunter-6.
- ↑ 35.0 35.1 Lundrigan, Jeff (November 2001). "Finals". Next Generation (Imagine Media) 4 (11): 108.
- ↑ "SpyHunter (GBA)". Nintendo Power 160: 168. September 2002.
- ↑ "SpyHunter (GC)". Nintendo Power 156: 130. May 2002.
- ↑ "Spy Hunter". Official U.S. PlayStation Magazine: 163. November 2001.
- ↑ "SpyHunter". Official Xbox Magazine: 78. May 2002.
- ↑ McNamara, Tom (December 25, 2003). "Spy Hunter". PC Gamer: 113. http://www.pcgamer.com/archives/2005/06/spy_hunter.html. Retrieved October 21, 2016.
- ↑ "Spy Hunter (PS2)". Maxim. 2001.
- ↑ 42.0 42.1 "Spy Hunter for Game Boy Advance Reviews". https://www.metacritic.com/game/spy-hunter/critic-reviews/?platform=game-boy-advance.
- ↑ 43.0 43.1 "Spy Hunter for GameCube Reviews". https://www.metacritic.com/game/spy-hunter/critic-reviews/?platform=gamecube.
- ↑ 44.0 44.1 "Spy Hunter for PC Reviews". https://www.metacritic.com/game/spy-hunter/critic-reviews/?platform=pc.
- ↑ 45.0 45.1 "Spy Hunter for PlayStation 2 Reviews". https://www.metacritic.com/game/spy-hunter/critic-reviews/?platform=playstation-2.
- ↑ 46.0 46.1 "Spy Hunter for Xbox Reviews". https://www.metacritic.com/game/spy-hunter/critic-reviews/?platform=xbox.
- ↑ Gaudiosi, John (August 6, 2003). "New Midway president playing to firm's future". Archived from the original on September 4, 2003. https://web.archive.org/web/20030904020556/http://www.hollywoodreporter.com:80/thr/columns/tech_reporter_display.jsp?vnu_content_id=1949569. Retrieved December 13, 2024.
- ↑ Lewis, Ed (2003-11-25). "SpyHunter 2 On its Way" (in en). https://www.ign.com/articles/2003/11/25/spyhunter-2-on-its-way.
- ↑ "プレイステーション2 - スパイハンター". Famitsu 915: 91. June 30, 2006.
- ↑ Gantayat, Anoop (April 19, 2002). "Gaming in Japan: Week in Review". http://www.ign.com/articles/2002/04/19/gaming-in-japan-week-in-review.
- ↑ Score, Avery (2004). "Spy Hunter Review (Zodiac)". http://www.gamespot.com/reviews/spy-hunter-review/1900-6094172/.
- ↑ Bedigian, Louis (June 7, 2004). "SpyHunter - MB - Review". GameZone. http://www.gamezone.com/reviews/spyhunter_mb_review.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
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