Software:Starship Troopers: Terran Ascendancy

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Short description: 2000 video game
Starship Troopers: Terran Ascendancy
Developer(s)Blue Tongue Entertainment
Publisher(s)Hasbro Interactive
Director(s)Nick Hagger
Designer(s)Nick Hagger
Programmer(s)Shane Stevens
Artist(s)Lloyd Chidgzey, Glen Dunstan
Writer(s)Nick Hagger
Composer(s)Stephan Schütze
Platform(s)Windows
Release
  • NA: October 23, 2000[1]
  • AU: November 1, 2000[1]
  • EU: November 10, 2000
Genre(s)Real-time tactics
Mode(s)Single-player

Starship Troopers: Terran Ascendancy, also known as simply Starship Troopers in the U.S., is a real-time tactics video game developed by Blue Tongue Entertainment and published by Hasbro Interactive under the MicroProse label in 2000. The game is based on both the 1997 movie Starship Troopers and the 1959 book Starship Troopers by Robert A. Heinlein.

Plot

The game is divided into three acts following the player's Mobile Infantry platoon from the start to the end of the war.

Act 1

On October 18, 2369, the player's platoon is first deployed to Klendathu at the start of the war only for the mission to end with a general retreat. The player's platoon, however gets stranded during the evacuation and is forced to deal with Plasma bugs to facilitate extraction, while saving any allied MI squads in the area. Shortly after Klendathu, on November 23, 2369, the player's platoon is sent to Zegema Beach to extract a weapons supply convoy in the area. Shortly after Zegema Beach, the player's platoon is deployed to the Arachnid Quarantine Zone in Dentana to save the local civilians in the area, while capturing a live Arachnid specimen in the process on January 20, 2370. The last two missions for this act take place in Planet P on February 28 and March 1, 2370, where the player is deployed to secure Whiskey Outpost while capturing further bug specimens. The act ends with the player's platoon in a cave labeled "Bug City," where the player's platoon facilitates the capture of the Brain Bug.

Act 2

Five months have passed since the capture of the Brain Bug, and Arachnid Egg Fall Clusters have been attacking various planets in Terran-controlled space. The player's platoon was tasked with escort missions for Internal Security's officer Major Alexander Bishop, while repelling an Arachnid invasion of Mars, attempting to recapture a colony called New Wellington from the Arachnids for morale purposes, as well as learning the true nature of how the Arachnids were able to efficiently attack the Terrans especially with a key food processing facility and the loss of two key military research bases. Bishop and the player's platoon is deployed to Axel 6, a small mining outpost with very little strategic value to exfiltrate the commanding officer of the base as a potential witness. Major Bishop and the player learn that a high-ranking Federation officer, Colonel Holland, has been leaking intelligence of the major Terran bases to the Arachnids via the captured Brain Bug, in hopes of uniting humanity with the bugs. Bishop and the player's platoon succeed in killing Holland and the captured Brain Bug while saving scientists who were witnesses to Holland's treachery. Despite the nature of Holland's behavior, the Terran Council decide to cover up Holland's death for morale purposes and finish the battle.

Act 3

As of September 20, 2371, the Federation has managed to create new weapons and technology for use against the Arachnids and has begun a counter-offensive against the Arachnids to ensure the end of the war. The player's platoon was tasked with rescue missions for stranded Mobile Infantry troopers on Planet P, as well as students from a military academy used to train Psychics on the planet Sirius 3, and recovering ancient teleportation technology on Planet G. Shortly after the success of the mission, the player is sent to Klendathu for the second and last time to search for an Arachnid Queen. Utilizing psychic troopers to track the queen, as well as reverse-engineered teleportation devices for extraction, the player's platoon fights through arachnid forces to plant Nova bombs in the hive and manages to escape the cavern before it explodes. The war ends on New Year's Day of 2372, with the Terran military celebrating their victory.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic68/100[2]
Review scores
PublicationScore
AllGameStarStarStarHalf star[3]
CGSPStarStarStarHalf star[5]
CGWStarStar[6]
Eurogamer6/10[7]
Game Informer7.75/10[8]
GameProStarStarStar[9]
GameSpot5.4/10[10]
GameSpy78%[11]
IGN7.2/10[12]
PC Gamer (US)60%[13]

The game received "average" reviews according to the review aggregation website Metacritic.[2]

References

  1. 1.0 1.1 "News and Events". http://www.stta.com/news.html. 
  2. 2.0 2.1 "Starship Troopers: Terran Ascendancy for Windows Reviews". Red Ventures. https://www.metacritic.com/game/starship-troopers-terran-ascendancy/critic-reviews/?platform=pc. 
  3. Schwarz, Richard. "Starship Troopers - Review". All Media Network. http://www.allgame.com/game.php?id=27662&tab=review. 
  4. Walker, Mark H. (November 7, 2000). "Starship Troopers". CNET. http://www.gamecenter.com/Reviews/Item/0%2C6%2C0-4982%2C00.html. 
  5. Bitterman, Thomas (December 4, 2000). "Starship Troopers". Strategy Plus, Inc.. http://www.cdmag.com/articles/031/014/troopers_review.html. 
  6. Liberatore, Raphael (March 2001). "F Troop (Starship Troopers Review)". Computer Gaming World (Ziff Davis) (200): 109. https://www.cgwmuseum.org/galleries/issues/cgw_200.pdf. Retrieved June 24, 2022. 
  7. Merison, Ian "Talith" (December 25, 2000). "Starship Troopers [Terran Ascendancy"]. Gamer Network. https://www.eurogamer.net/r-startroop. 
  8. Reppen, Erik (January 2001). "Starship Troopers". Game Informer (FuncoLand) (93): 130. 
  9. Molloy, Sean (November 22, 2000). "Starship Troopers Review for PC on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/computer/pc/games/reviews/7430.shtml. Retrieved June 24, 2022. 
  10. Wolpaw, Erik (November 14, 2000). "Starship Troopers Review [date mislabeled as "May 17, 2006""]. Red Ventures. https://www.gamespot.com/reviews/starship-troopers-review/1900-2653577/. 
  11. McConnaughy, Tim (November 8, 2000). "Starship Troopers". GameSpy Industries. http://www.gamespy.com/reviews/november00/starshiptroopers/. 
  12. Butts, Steve (November 14, 2000). "Starship Troopers: Terran Ascendancy". Ziff Davis. https://www.ign.com/articles/2000/11/15/starship-troopers-terran-ascendancy. 
  13. Kuo, Li C. (February 2001). "Starship Troopers". PC Gamer (Imagine Media) 8 (2): 81. http://www.pcgamer.com/archives/2005/06/starship_troope.html. Retrieved June 24, 2022. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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