Software:Stolen (video game)

From HandWiki
Stolen
European PC cover art
Developer(s)Blue 52
Publisher(s)Hip Games
Director(s)Jaid Mindang (art)
Allan Murphy (tech)
Producer(s)Graeme Puttock
Designer(s)Jonathan Biddle
Programmer(s)Jim Tebbut
Artist(s)Joe Myers
Composer(s)Ian Livingstone
Platform(s)Windows, PlayStation 2, Xbox
Release
  • EU: April 1, 2005
  • EU: April 8, 2005 (Xbox)
  • NA: April 21, 2005 (PS2)
  • NA: April 22, 2005
Genre(s)Stealth, platform
Mode(s)Single-player

Stolen is a stealth game video game developed by British developer Blue 52 and published by Hip Games for the PlayStation 2, Xbox, and Microsoft Windows in 2005.

Gameplay

Stolen is a stealth game in which the protagonist Anya has several hi-tech gadgets to assist her in her cat burglar escapades, including night vision goggles and a multi-use dart gun. Because of her personal moral criminal code, Anya has no lethal arms at her disposal and the player cannot kill any of the guards and other enemies she encounters, but can only knock them unconscious for a brief moment. Anya is assisted by the computer expert Louie Palmer, who communicates with her through an earpiece. The GameSpot review noted the game's "Prince of Persia-inspired feats," but opined "the only difficult part about Stolen is finding the patience to actually remain hidden when it's easier to just charge through the levels."[1]

Plot

The player assumes the role of Anya Romanov, an acrobatic, high-tech professional thief living in the futuristic dark metropolis Forge City, (USA). Her initial mission is to infiltrate a high-security museum and steal items therein. Later on, Anya is framed for murder she did not commit. Eventually, she finds out about a sinister conspiracy involving a ruthless corrupt politician Richard Killian and her own deadly female ninja rival known only as Breeze.

Reception

Reception
Review scores
PublicationScore
PCPS2Xbox
EdgeN/A5/10[5]N/A
Game InformerN/A6.5/10[6]6.5/10[6]
GameSpot5.3/10[7]5/10[1]5/10[1]
GameSpyN/AStarStar[8]StarStar[8]
GameTrailers6.8/10[9]6.8/10[9]6.8/10[9]
GameZoneN/AN/A6/10[10]
IGNN/A5.2/10[11]5.2/10[11]
OPM (US)N/AStarStarStar[12]N/A
OXM (US)N/AN/A3.8/10[13]
PC Gamer (US)28%[14]N/AN/A
Aggregate score
Metacritic48/100[2]51/100[3]50/100[4]

The PlayStation 2 and Xbox versions received "mixed" reviews, while the PC version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[2][3][4]

References

  1. 1.0 1.1 1.2 Mueller, Greg (May 12, 2005). "Stolen Review (PS2, Xbox)". Red Ventures. https://www.gamespot.com/reviews/stolen-review/1900-6124313/. Retrieved November 27, 2016. 
  2. 2.0 2.1 "Stolen (2005) for PC Reviews". Red Ventures. https://www.metacritic.com/game/stolen-2005/critic-reviews/?platform=pc. Retrieved October 6, 2022. 
  3. 3.0 3.1 "Stolen for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/stolen/critic-reviews/?platform=playstation-2. Retrieved November 27, 2016. 
  4. 4.0 4.1 "Stolen for Xbox Reviews". Red Ventures. https://www.metacritic.com/game/stolen/critic-reviews/?platform=xbox. Retrieved November 27, 2016. 
  5. Edge staff (April 2005). "Stolen (PS2)". Edge (Future Publishing) (148): 98. 
  6. 6.0 6.1 Helgeson, Matt (June 2005). "Stolen (PS2, Xbox)". Game Informer (GameStop) (146): 127. http://www.gameinformer.com/NR/exeres/FCAA6B63-2563-4D63-B19C-1CE738554339.htm. Retrieved November 27, 2016. 
  7. Mueller, Greg (May 12, 2005). "Stolen review (PC)". Red Ventures. http://www.gamespot.com/reviews/stolen-review/1900-6124318/. Retrieved November 27, 2016. 
  8. 8.0 8.1 Nutt, Christian (April 25, 2005). "GameSpy: Stolen". IGN Entertainment. http://ps2.gamespy.com/playstation-2/stolen/607371p1.html. 
  9. 9.0 9.1 9.2 "Stolen, Review". Viacom. April 26, 2005. http://www.gametrailers.com/gamepage.php?id=1411. 
  10. Hopper, Steven (April 19, 2005). "Stolen - XB - Review". https://www.gamezone.com/reviews/stolen_xb_review. 
  11. 11.0 11.1 Lewis, Ed (April 19, 2005). "Stolen (Xbox, PS2)". Ziff Davis. https://www.ign.com/articles/2005/04/20/stolen. Retrieved November 27, 2016. 
  12. "Stolen". Official U.S. PlayStation Magazine (Ziff Davis) (94): 77. July 2005. 
  13. "Stolen". Official Xbox Magazine (Future US): 85. July 2005. 
  14. "Stolen". PC Gamer (Future US) 12 (10): 68. October 2005. 
  • Official website (archived)
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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