Software:Strike Vector

From HandWiki
Short description: 2014 video game
Strike Vector
Strike Vector cover.jpg
Developer(s)Ragequit Corporation
Publisher(s)Ragequit Corporation
Programmer(s)Cedric Lecacheur
Jérémy Chaïeb
Artist(s)Paul Chadeisson
Pierre-Etienne Travers
Composer(s)The Maravers
EngineUnreal Development Kit
Platform(s)Microsoft Windows, PlayStation 4, Xbox One
ReleaseJanuary 28, 2014
Genre(s)First-person shooter Third-person shooter
Mode(s)Multiplayer video game

Strike Vector is a first-person shooter video game developed by the French independent studio Ragequit Corporation.

The game is built on the Unreal Development Kit Engine. It was released for Microsoft Windows on January 28, 2014, on Steam. A console port Strike Vector EX was released for PlayStation 4 and Xbox One in August 2016[1] and also released for Windows on Steam in July 2017.[2]

The game was removed from sale on Steam with the closure of Ragequit Corporation in 2020.[3]

Gameplay

Strike Vector is an arena shooter game like Quake 3. The players control the Vector, a highly customizable and manoeuvrable jet fighter. Your can instantly switch between 2 movement modes: Jet Mode (high-speed, for intercepting opponents and evading incoming projectiles) and Stationary Mode (allows strafing in all directions with increased precision).

The game features a third-person view and first-person cockpit view. Strike Vector is centered on multiplayer but also offers a solo game mode called "Challenge mode".

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 73/100[4]
Review scores
PublicationScore
Eurogamer8/10[5]
GameSpot7/10[6]
IGN7.7/10[7]

References

External links