Software:Surf's Up (video game)

From HandWiki
Surf's Up
European Wii version cover art
European Wii version cover art
Developer(s)Ubisoft Quebec
Publisher(s)Ubisoft
Sony Computer Entertainment America (PS2, PS3, and PSP)
EngineUnreal Engine 2.5 (PC, MAC, GBA and consoles)
Onyx engine (PSP and DS)
Platform(s)
Release
  • NA: May 30, 2007
  • EU: August 3, 2007
  • AU: August 30, 2007
Nintendo DS
  • NA: May 30, 2007
  • EU: August 3, 2007
  • AU: September 6, 2007
Game Boy Advance
  • NA: May 30, 2007
  • AU: August 30, 2007
Windows
  • NA: June 1, 2007
  • EU: August 3, 2007
  • AU: August 30, 2007
GameCube
  • NA: June 1, 2007
Genre(s)Sports
Mode(s)Multiplayer

Surf's Up is a video game based on the Sony Pictures Animation film of the same name. Surf's Up the video game follows the basic story of Cody Maverick in the movie. This game was developed by Ubisoft and is available for PC and for various console platforms.

The game features Shia LaBeouf, Jeff Bridges, Zooey Deschanel, Mario Cantone, Diedrich Bader, and Sal Masekela reprising their roles from the movie.

Gameplay

Surf's Up is a surfing style game (using mechanics often seen in most skateboarding video games) set at the annual "Reggie Belafonte Big Z Memorial Surf Off" as seen in the film. Players choose from one of 10 characters from the film to play as (including Elliot from Open Season), and experience various spots on Pen Gu Island, from North Beach, to the Boneyards, as well as Cody's home of Shiverpool as they progress in the contest.

The player is given a set of objectives to meet in each match, including finding and collecting a set number of trophies scattered throughout the level, gaining enough points from performing tricks while surfing, and maneuvering through large gates. Each course has a large wave on either the left or right side of the screen that follows the player throughout, allowing the surfer to ride up and perform a trick as well as to garner speed for certain obstacles and ramps.

Reception

Reception
Review scores
PublicationScore
DSGBAGCPCPS2PS3PSPWiiXbox 360
Eurogamer7/10[1]
Game Informer6.5/10[2]6.5/10[2]6.5/10[2]6.5/10[2]
GameSpot6.5/10[3]4.5/10[4]6.2/10[5]6.5/10[6]6.2/10[7]6.2/10[7]5.5/10[8]6.2/10[7]6.2/10[7]
IGN5.5/10[9]6.2/10[10]6.2/10[10]
Nintendo Power6/10[11]
ONM73%[12]
OXM (US)5.5/10[13]
PC Gamer (UK)61%[14]
PSM4/10[15]
TeamXbox5.4/10[16]
Aggregate scores
GameRankings55%[17]45%[18]62%[19]60.75%[20]58.25%[21]58.37%[22]55%[23]66.82%[24]62.42%[25]
Metacritic56/100[26]45/100[27]62/100[28]62/100[29]60/100[30]59/100[31]55/100[32]64/100[33]61/100[34]

The game was met with average to poor reception. GameRankings and Metacritic gave it a score of 66.82% and 64 out of 100 for the Wii version;[24][33] 62.42% and 61 out of 100 for the Xbox 360 version;[25][34] 62% and 62 out of 100 for the GameCube version;[19][28] 60.75% and 62 out of 100 for the PC version;[20][29] 58.37% and 59 out of 100 for the PlayStation 3 version;[22][31] 58.25% and 60 out of 100 for the PlayStation 2 version;[21][30] 55% and 56 out of 100 for the DS version;[17][26] 55% and 55 out of 100 for the PSP version;[23][32] and 45% and 45 out of 100 for the Game Boy Advance version.[18][27]

References

  1. Whitehead, Dan (August 8, 2007). "Surf's Up (X360)". Eurogamer. http://www.eurogamer.net/articles/surfs-up-review. Retrieved December 2, 2014. 
  2. 2.0 2.1 2.2 2.3 Reeves, Ben (August 2007). "Surf's Up (PC, PS3, X360, Wii)". Game Informer (172): 93. http://www.gameinformer.com/NR/exeres/1354ACEE-9C71-462E-810F-611C761FE472.htm. Retrieved December 1, 2014. 
  3. Provo, Frank (June 29, 2007). "Surf's Up Review (DS)". GameSpot. http://www.gamespot.com/reviews/surfs-up-review/1900-6173403/. Retrieved December 2, 2014. 
  4. Provo, Frank (June 29, 2007). "Surf's Up Review (GBA)". GameSpot. http://www.gamespot.com/reviews/surfs-up-review/1900-6173379/. Retrieved December 2, 2014. 
  5. Navarro, Alex (June 14, 2007). "Surf's Up Review (GC)". GameSpot. http://www.gamespot.com/reviews/surfs-up-review/1900-6172540/. Retrieved December 2, 2014. 
  6. Navarro, Alex (June 14, 2007). "Surf's Up Review (PC)". GameSpot. http://www.gamespot.com/reviews/surfs-up-review/1900-6172538/. Retrieved December 2, 2014. 
  7. 7.0 7.1 7.2 7.3 Navarro, Alex (June 1, 2007). "Surf's Up Review". GameSpot. http://www.gamespot.com/reviews/surfs-up-review/1900-6171894/. Retrieved December 2, 2014. 
  8. Provo, Frank (June 29, 2007). "Surf's Up Review (PSP)". GameSpot. http://www.gamespot.com/reviews/surfs-up-review/1900-6173400/. Retrieved December 2, 2014. 
  9. Harris, Craig (June 13, 2007). "Surf's Up Review (NDS)". IGN. http://www.ign.com/articles/2007/06/13/surfs-up-review. Retrieved December 1, 2014. 
  10. 10.0 10.1 Miller, Greg (May 31, 2007). "Surf's Up Review (X360, PS3)". IGN. http://www.ign.com/articles/2007/06/13/surfs-up-review. Retrieved December 1, 2014. 
  11. "Surf's Up (Wii)". Nintendo Power 218: 96. July 2007. 
  12. East, Tom (September 2007). "Surf's Up Review (Wii)". Official Nintendo Magazine: 77. http://www.officialnintendomagazine.co.uk/2216/reviews/surfs-up-review/. Retrieved December 2, 2014. 
  13. "Surf's Up". Official Xbox Magazine: 81. August 2007. 
  14. "Surf's Up". PC Gamer UK: 87. October 2007. 
  15. "Review: Surf's Up". PSM: 84. September 2007. 
  16. Tuttle, Will (June 7, 2007). "Surf's Up Review (Xbox 360)". TeamXbox. http://reviews.teamxbox.com/xbox-360/1337/Surfs-Up/p1/. 
  17. 17.0 17.1 "Surf's Up for DS". GameRankings. http://www.gamerankings.com/ds/938110-surfs-up/index.html. 
  18. 18.0 18.1 "Surf's Up for Game Boy Advance". GameRankings. http://www.gamerankings.com/gba/938111-surfs-up/index.html. 
  19. 19.0 19.1 "Surf's Up for GameCube". GameRankings. http://www.gamerankings.com/gamecube/938685-surfs-up/index.html. 
  20. 20.0 20.1 "Surf's Up for PC". GameRankings. http://www.gamerankings.com/pc/938678-surfs-up/index.html. 
  21. 21.0 21.1 "Surf's Up for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/938112-surfs-up/index.html. 
  22. 22.0 22.1 "Surf's Up for PlayStation 3". GameRankings. http://www.gamerankings.com/ps3/938113-surfs-up/index.html. 
  23. 23.0 23.1 "Surf's Up for PSP". GameRankings. http://www.gamerankings.com/psp/938114-surfs-up/index.html. 
  24. 24.0 24.1 "Surf's Up for Wii". GameRankings. http://www.gamerankings.com/wii/938115-surfs-up/index.html. 
  25. 25.0 25.1 "Surf's Up for Xbox 360". GameRankings. http://www.gamerankings.com/xbox360/938116-surfs-up/index.html. 
  26. 26.0 26.1 "Surf's Up for DS Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=ds. Retrieved December 1, 2014. 
  27. 27.0 27.1 "Surf's Up for Game Boy Advance Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=game-boy-advance. Retrieved December 1, 2014. 
  28. 28.0 28.1 "Surf's Up for GameCube Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=gamecube. Retrieved December 1, 2014. 
  29. 29.0 29.1 "Surf's Up for PC Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=pc. Retrieved December 1, 2014. 
  30. 30.0 30.1 "Surf's Up for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=playstation-2. Retrieved December 1, 2014. 
  31. 31.0 31.1 "Surf's Up for PlayStation 3 Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=playstation-3. Retrieved December 1, 2014. 
  32. 32.0 32.1 "Surf's Up for PSP Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=psp. Retrieved December 1, 2014. 
  33. 33.0 33.1 "Surf's Up for Wii Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=wii. Retrieved December 1, 2014. 
  34. 34.0 34.1 "Surf's Up for Xbox 360 Reviews". Metacritic. https://www.metacritic.com/game/surfs-up/critic-reviews/?platform=xbox-360. Retrieved December 1, 2014. 
  • Nintendo site
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
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