Software:TV Show King

From HandWiki
Short description: 2008 video game
TV Show King
WiiWare cover
Developer(s)Gameloft Montreal
Publisher(s)Gameloft
Platform(s)Wii (WiiWare), iOS, PlayStation 3 (PlayStation Network)
ReleaseWiiWare
TV Show King
TV Show King 2
  • NA: December 21, 2009
  • EU: December 25, 2009
iOS
November 3, 2008
PlayStation Store
August 6, 2009
Genre(s)Quiz
Mode(s)Single player, multiplayer

TV Show King is a quiz video game developed by Gameloft Montreal and published by Gameloft. It was released as one of the WiiWare launch titles in North and Latin America on May 12, 2008. It was also released later for iPhone OS in November 2008. The game was also released for PlayStation 3 on August 6, 2009, as a download from the PlayStation Store.

Gameplay

Up to four players, represented by Miis in the Wii version, compete against each other in a three, six or nine round trivia contest. The 3000 trivia questions cover a wide range of subjects, ranging from geography and general knowledge to pop culture, with a number of region specific questions.[1]

Players are given timed multiple choice answers, with players selecting their answers on their screen with the Wii Remote, with the fastest lock-ins with the correct answer resulting in bigger prize money. Players can also take their chances for greater rewards by spinning a wheel with both good and bad outcomes after each round. At the end of the last round, the two highest scoring players are pitted against each other in the Final Duel to determine the winner.

In the Final Duel, the two finalists are asked questions, each one worth one point. Points are awarded for correct answers. If both contestants answer the same question correctly, the point is awarded to whichever player locked in with the correct answer the fastest. The first contestant to win five points is declared the winner, and half of the runner-up's money is added to the amount the winner had before the Final Duel.

In addition to the main game, a shorter quiz called "Quiz Attack" is also available for solo players.

Reception

TV Show King
Review scores
PublicationScore
iOSWii
EdgeN/A5/10[6]
EurogamerN/A4/10[7]
GameSpotN/A7.5/10[8]
GameZoneN/A6.7/10[9]
Hardcore GamerN/A3/5[5]
IGN7.8/10[10]6.4/10[11]
NGamerN/A60%[12]
Nintendo LifeN/A6/10[13]
ONMN/A80%[14]
Pocket GamerStarStarStarStar[15]N/A
Aggregate scores
GameRankings78%[3]63%[4]
MetacriticN/A65/100[5]

The Wii version received "mixed" reviews according to the review aggregation website Metacritic.[5]

IGN praised the graphics and presentation, but had some concerns with elements of the gameplay. They also claimed that the game was "a far better multiplayer game than it is a solo experience".[11]

Nintendo Life believed that most of what the player will enjoy about the game is from what other players will bring from outside the game.[13] N-Europe also described it as "a fun title that can be played in short bursts every so often", praising its multiplayer and Mii usage. They also thought that the game was priced too steep at 1000 Wii Points, due to its lacklustre single-player mode.[16] Edge said that the repetitive levels and basic look and feel had a large effect on the game's lifespan.[6]

Sequels

TV Show King Party

An expanded follow up to the game, called TV Show King Party, was released in North America on October 28, 2008 on the Wii. However, unlike the first game, it was a retail release.[17]

TV Show King 2

TV Show King 2
Aggregate score
AggregatorScore
Metacritic73/100[18]
Review scores
PublicationScore
IGN7.8/10[19]
NGamer60%[20]
Nintendo LifeStarStarStarStarStarStarStarStar[21]
ONM70%[22]

A sequel, TV Show King 2, was released for the WiiWare in North America and Europe on December 21, 2009, and December 25, 2009, respectively. This sequel also has trophy support based on the player's accomplishments. This game had 8000 questions (into 12 different categories), and received a higher rating than its predecessor. Also, the game was priced at 800 Wii Points, instead of the predecessor's 1000. Some other additions to the game were Nintendo Wi-Fi Connection support and a Question Creator that let the player create download fan-made questions.

The game received above-average reviews, a bit more favorable than the original TV Show King, according to Metacritic.[18]

References

  1. 1.0 1.1 Buchanan, Levi (April 25, 2008). "TV Show King Exclusive Peek". Ziff Davis. https://www.ign.com/articles/2008/04/25/tv-show-king-exclusive-peek. 
  2. "TVショーキング" (in ja). https://www.nintendo.co.jp/wii/wiiware/wb6j/index.html. 
  3. "TV Show King for iOS (iPhone/iPad)". CBS Interactive. https://www.gamerankings.com/iphone/955215-tv-show-king/index.html. 
  4. "TV Show King for Wii". CBS Interactive. https://www.gamerankings.com/wii/946303-tv-show-king/index.html. 
  5. 5.0 5.1 5.2 "TV Show King (Wii)". Fandom. https://www.metacritic.com/game/tv-show-king/. 
  6. 6.0 6.1 Edge staff (August 2008). "TV Show King (Wii)". Edge (Future plc) (191): 101. 
  7. Whitehead, Dan (May 29, 2008). "WiiWare Roundup (Page 3)". Gamer Network. https://www.eurogamer.net/wiiware-roundup-review?page=3. 
  8. McShea, Tom (May 27, 2008). "TV Show King Review (Wii)". Fandom. https://www.gamespot.com/reviews/tv-show-king-review/1900-6191573/. 
  9. David, Mike (June 2, 2008). "TV Show King - WII - Review". https://gamezone.com/reviews/tv_show_king_wii_review/. 
  10. Roush, George (November 14, 2008). "TV Show King Online Review (iOS)". Ziff Davis. https://www.ign.com/articles/2008/11/14/tv-show-king-online-review. 
  11. 11.0 11.1 Harris, Craig (May 12, 2008). "TV Show King Review (Wii)". Ziff Davis. https://www.ign.com/articles/2008/05/12/tv-show-king-review. 
  12. "TV Show King". NGamer (Future plc): 72. August 2008. 
  13. 13.0 13.1 Whitt, Colin (May 13, 2008). "TV Show King Review". Hookshot Media. https://www.nintendolife.com/reviews/2008/05/tv_show_king. 
  14. East, Tom (July 2008). "TV Show King Review". Official Nintendo Magazine (Future plc): 87. http://www.officialnintendomagazine.co.uk/4510/reviews/tv-show-king-review/. Retrieved September 30, 2024. 
  15. Erickson, Tracy (November 18, 2008). "TV Show King Online". Steel Media Ltd. https://www.pocketgamer.com/tv-show-king-online/tv-show-king-online/. 
  16. Thomson, Steven (May 31, 2008). "TV Show King". http://n-europe.com/review.php?rid=380. 
  17. "TV Show King Party". https://www.nintendo.com/games/detail/iQgLLsr9f1VCxZZ7kLBrtljoQzkob-S2. 
  18. 18.0 18.1 "TV Show King 2". Fandom. https://www.metacritic.com/game/tv-show-king-2/. 
  19. Thomas, Lucas M. (January 19, 2010). "TV Show King 2 Review". Ziff Davis. https://www.ign.com/articles/2010/01/19/tv-show-king-2-review. 
  20. "TV Show King 2". NGamer (Future plc): 73. February 2010. 
  21. McIlvaine, Spencer (December 24, 2009). "TV Show King 2 Review". Hookshot Media. https://www.nintendolife.com/reviews/2009/12/tv_show_king_2. 
  22. "TV Show King 2 Review". Official Nintendo Magazine (Future plc): 91. March 2010. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



Warning: Default sort key "Tv Show King" overrides earlier default sort key "Mobygames".