Software:Tecmo Bowl Throwback

From HandWiki
Short description: 2010 video game
Tecmo Bowl Throwback
Developer(s)Southend Interactive, Koei Tecmo
Publisher(s)Koei Tecmo
SeriesTecmo Bowl
Platform(s)Xbox 360 (XBLA), PlayStation 3 (PSN), iOS
ReleaseXBLA
April 28, 2010
PSN
June 1, 2010[1]
iOS
May 26, 2011
Genre(s)Sports
Mode(s)Single-player, Multiplayer

Tecmo Bowl Throwback is a video game released by Koei Tecmo for the Xbox 360 via Xbox Live Arcade. The PlayStation 3 version was released via the PlayStation Network store on June 1, 2010, followed by the iOS version on May 26, 2011. The game is an update of the 1993 version of Tecmo Super Bowl on the SNES. Due to Electronic Arts obtaining the exclusive NFL and NFLPA licenses in 2004 for the Madden NFL series, the game used generic team and player names.[2]

Gameplay

The gameplay retains the classic feel of the series, which the ESRB described as a "top-down arcade-style football game in which players compete against teams around the world to become the 'International Tecmo Bowl Champion'", with "animated cutscenes".[3]

Key features

  • Updated 3D graphics and user interface improvements[1]
  • Player and team name editor[1]
  • Online play[1]
  • Season play (three total seasons)[1]
  • The ability to switch between 3D and 2D graphics by pressing the R button.

Reception

Reception
Review scores
PublicationScore
iOSPS3Xbox 360
1Up.comN/AN/AA−[7]
Game InformerN/AN/A7.25/10[8]
GameRevolutionN/AN/AC−[9]
GameSpotN/AN/A7/10[10]
GameTrailersN/AN/A5.7/10[11]
GameZoneN/A6/10[12]6/10[12]
IGN5/10[13]6.5/10[14]6.5/10[15]
OXM (US)N/AN/A4/10[16]
TouchArcadeStarStarStar[17]N/AN/A
411ManiaN/AN/A8/10[18]
Aggregate score
Metacritic55/100[4]66/100[5]67/100[6]

The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[4][5][6]

References

  1. 1.0 1.1 1.2 1.3 1.4 Robinson, Jon (March 17, 2010). "'Tecmo Bowl Throwback' Q&A". Archived from the original on March 23, 2010. https://web.archive.org/web/20100323033826/http://sports.espn.go.com/videogames/news/story?id=5003820. Retrieved November 12, 2022. 
  2. Southend Interactive. Tecmo Bowl Throwback. Level/area: How to Play. 
  3. "Tecmo Bowl Throwback". https://www.esrb.org/ratings/28621/tecmo-bowl-throwback/. Retrieved November 12, 2022. 
  4. 4.0 4.1 "TECMO BOWL Throwback for iPhone/iPad Reviews". Fandom. https://www.metacritic.com/game/tecmo-bowl-throwback/critic-reviews/?platform=ios-iphoneipad. Retrieved November 12, 2022. 
  5. 5.0 5.1 "Tecmo Bowl Throwback for PlayStation 3 Reviews". Fandom. https://www.metacritic.com/game/tecmo-bowl-throwback/critic-reviews/?platform=playstation-3. Retrieved November 12, 2022. 
  6. 6.0 6.1 "Tecmo Bowl Throwback for Xbox 360 Reviews". Fandom. https://www.metacritic.com/game/tecmo-bowl-throwback/critic-reviews/?platform=xbox-360. Retrieved November 12, 2022. 
  7. Johnson, Alan (April 29, 2010). "Tecmo Bowl Throwback Review (XBOX 360)". Ziff Davis. Archived from the original on May 25, 2013. https://web.archive.org/web/20130525032454/http://www.1up.com/reviews/tecmo-bowl-throwback-review. Retrieved November 12, 2022. 
  8. Bertz, Matt (May 3, 2010). "Tecmo Bowl Throwback Review (X360)". Game Informer (GameStop). https://www.gameinformer.com/games/tecmo_bowl_throwback/b/xbox360/archive/2010/05/03/a-gridiron-star-comes-out-of-retirement.aspx. Retrieved November 12, 2022. 
  9. Reboucas, Eduardo (May 6, 2010). "Tecmo Bowl Throwback Review (X360)". CraveOnline. Archived from the original on September 29, 2015. https://web.archive.org/web/20150929081044/http://www.gamerevolution.com/review/tecmo-bowl-throwback. Retrieved November 12, 2022. 
  10. Todd, Brett (May 5, 2010). "Tecmo Bowl Throwback Review (X360)". Fandom. https://www.gamespot.com/reviews/tecmo-bowl-throwback-review/1900-6261241/. Retrieved November 12, 2022. 
  11. GameTrailers (July 5, 2016). "Tecmo Bowl Throwback - GameTrailers Review Pod [released May 7, 2010"]. Google. Archived from the original on January 16, 2012. https://web.archive.org/web/20120116091527/http://www.gametrailers.com/game/tecmo-bowl-throwback/12919. Retrieved November 12, 2022. 
  12. 12.0 12.1 Pickering, Jonathan (July 7, 2010). "Tecmo Bowl Throwback Review". Archived from the original on April 24, 2011. https://web.archive.org/web/20110424010544/http://ps3.gamezone.com/reviews/item/tecmo_bowl_throwback_review_playstation_zone_and_xbox_live_arcade/. Retrieved November 12, 2022. 
  13. Moriarty, Colin (June 3, 2011). "Tecmo Bowl Throwback Review (iOS)". Ziff Davis. https://www.ign.com/articles/2011/06/03/tecmo-bowl-throwback-review. Retrieved November 12, 2022. 
  14. Ahearn, Nate (June 1, 2010). "Tecmo Bowl Throwback Review (PS3)". Ziff Davis. https://www.ign.com/articles/2010/06/02/tecmo-bowl-throwback-review-2. Retrieved November 12, 2022. 
  15. Ahearn, Nate (April 29, 2010). "Tecmo Bowl Throwback Review (X360)". Ziff Davis. https://www.ign.com/articles/2010/04/29/tecmo-bowl-throwback-review-3. Retrieved November 12, 2022. 
  16. "Tecmo Bowl Throwback". Official Xbox Magazine (Future US): 82. June 2010. 
  17. Patterson, Blake (May 26, 2011). "'Tecmo Bowl Throwback' [Review – Tecmo's Arcade Football Classic Comes to the iPhone"]. TouchArcade.com, LLC. https://toucharcade.com/2011/05/26/tecmo-bowl-throwback-tecmos-arcade-football-classic-comes-to-the-iphone/. Retrieved November 12, 2022. 
  18. Vote, Todd (May 6, 2010). "Tecmo Bowl Throwback Review (Xbox 360)". Archived from the original on May 13, 2010. https://web.archive.org/web/20100513193940/http://www.411mania.com/games/downloadable_content/138174/Tecmo-Bowl-Throwback-Review-(Xbox-360).htm. Retrieved November 12, 2022. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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