Software:The Jetsons: Cogswell's Caper!

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The Jetsons: Cogswell's Caper!
The Jetsons Cogswell's Caper.jpg
Developer(s)Natsume[1]
Publisher(s)
Designer(s)Isao Matono
S. Nishiyama
Hiroshi Tsujino
Programmer(s)K. Sakai
Hiroshi Hishikawa[2]
Artist(s)Shuya Takaoka
Atsumi Takino
T. Ohyama
T. Kaname
Composer(s)Iku Mizutani
Kazuko Umino[2]
Platform(s)NES/Family Computer
Release
Genre(s)2D action platformer[1]
Mode(s)Single-player[3][4]

The Jetsons: Cogswell's Caper! is a 1993 video game based on the animated sitcom The Jetsons.[2] It was developed by Natsume and published by Taito for the Nintendo Entertainment System/Family Computer, and was released in the United States in 1992 and in other territories in 1993.

Gameplay

Gameplay screenshot.

In this spin-off adventure, George Jetson is ordered by his faithful employer Spacely Sprockets to put a stop to Mr. Cogswell's profit-making schemes;[2] especially that of a dangerous mining facility on planet M38 is being built.[5] This game is a side-scrolling action game where George can walk, crouch, and jump (with the help of a jet pack).[2] Each level is littered with crates and other items that George can pick up and toss at enemies.[2] Since the game is set in the retrofuturistic world of The Jetsons, there are also a generous amount of switches on walls which can do amazing features.[2]

These features include a switch that can reverse gravity for a brief time, along with other surprises.[2] All of George's family will provide him with tools to meet each challenge that lies ahead. Infinite continues allows players to finish this difficult video game at their leisure.[6]

Eight stages await the player; with several smaller-length levels. The gameplay has been compared to Chip 'n Dale Rescue Rangers for its throwing object-focused gameplay style. Despite featuring unlimited continues, its difficulty is noticeably high.[7]

Reception

Electronic Gaming Monthly assigned this game a 73% rating in its January 1993 issue.[2]

References