Software:The Outfit (video game)

From HandWiki
The Outfit
Developer(s)Relic Entertainment
Publisher(s)THQ
Composer(s)Rob Cairns
Tony Morales
Platform(s)Xbox 360
Release
  • NA: March 13, 2006
  • EU: March 17, 2006
  • JP: November 2, 2006
Genre(s)Third-person shooter
Mode(s)Single-player, multiplayer

The Outfit is a third-person shooter, developed by Relic Entertainment and published by THQ for Xbox 360, set within war ravaged Europe during World War II. The game combines squad-based combat and easy to use strategic gameplay elements with cinematic interludes.

The Outfit gives players the option to control three different squad leaders (voiced by Robert Patrick, Ron Perlman, and Terrence C. Carson), each with their own specific skills and abilities. Via the squad leaders, players are able to control a squad of battle-forged soldiers on missions based in highly destructible battlefields. By engaging in combat with the enemy, players earn "Field Units" (FUs) that can be used to order in "Destruction on Demand" to upgrade their arsenal, order in tanks and many other vehicles, build machine gun nests and anti-tank emplacements, or call for air or artillery strikes.

The game includes 12 single-player missions and Cooperative missions, and it supports online play with Microsoft's Xbox Live service. The Outfit is designed to play in high-definition (16:9 ratio) with Dolby Digital surround sound.

Plot

The plot starts off on a beach where the team goes over their overall objectives and then go to save a small town, only to find all of the citizens have been either killed or evacuated except a French priest, Father François. He points out that he is "still a man of God", and therefore would only provide help with his knowledge of the enemy. He also tells them that most of the population was massacred in the village church by General Hans von Beck, who answers only to Hitler.

After defending a small village from a German counterattack, François is found missing and is discovered to be a German collaborator, while the Americans find a new ally in Adrienne, a female member of the French resistance. Meanwhile, two high-ranking officers within the German army quarrel over their duties, one being an SS commander and the other a Wehrmacht general.

During a mission, the team raid a U-boat base to find where von Beck is. Upon successfully stealing an Enigma machine, they find von Beck was not responsible for the massacre, which was instead the act of an SS commander, Victor Morder, and that von Beck had been part of the failed 20 July plot to assassinate Hitler. In a mission to a factory, Deuce is fatally wounded by François, but manages to take out all of the German forces in the area, as well as himself, by throwing a lit cigar into an explosives cache. The remaining Americans eventually corner François in a church in a town ironically similar to the village they first met the priest. Mac decides to spare his life, leaving him at the mercy of Morder. As he is leaving the church, however, François takes aim with an M1911, only to be shot and killed by Mac, using Deuce's favorite revolver.

The Americans form an alliance with von Beck during one of their later missions. With his help, the allied forces eventually arrive at the SS tower stronghold where Morder is making his last stand. They capture one of the SS rail cannons and take down the tower with Morder inside.

The ending shows von Beck surrendering to the American forces and formally saluting. Deuce's grave is shown with his favorite pistol at his headstone. Mac is seen after the credits, reunited with Adrienne.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic70/100[1]
Review scores
PublicationScore
Edge7/10[2]
EGM6.67/10[3]
Eurogamer5/10[4]
Famitsu28/40[5]
Game Informer7.75/10[6]
GameProStarStarStarStarHalf star[7]
GameRevolutionC+[8]
GameSpot6.7/10[9]
GameSpyStarStarStarHalf star[10]
GameTrailers7.8/10[11]
GameZone7.1/10[12]
IGN6.9/10[13]
OXM (US)8.5/10[14]
FHMStarStarStar[15]
The Sydney Morning HeraldStarStarStar[16]

The game received "average" reviews according to video game review aggregator Metacritic.[1] In Japan, Famitsu gave it a score of one eight, two sevens, and one six, for a total of 28 out of 40.[5]

Maxim gave it a score of four stars out of five and said: "If modern war games aren't your style, try on this Nazi neutralizer. Realism is an afterthought in this outrageous squad-based shooter that encourages demolition over diplomacy".[17] However, FHM gave it three stars out of five and called it "a WW2 shooter that lobs in some real-time strategy elements alongside the usual grenades. You and your squad of Marines go Nazi-hunting, and the more enemies you kill and bases you snatch, the more points you get".[15] The Sydney Morning Herald similarly gave it three stars out of five, stating that "variety is lacking, ensuring replay appeal is limited to the fun multiplayer modes only".[16]

References

  1. 1.0 1.1 "The Outfit for Xbox 360 Reviews". Metacritic. https://www.metacritic.com/game/the-outfit/critic-reviews/?platform=xbox-360. 
  2. Edge staff (April 2006). "The Outfit". Edge (161): 7. 
  3. EGM staff (May 2006). "The Outfit". Electronic Gaming Monthly (203): 88. 
  4. Reed, Kristan (March 17, 2006). "The Outfit". Eurogamer. http://www.eurogamer.net/articles/r_theoutfit_x360. Retrieved April 17, 2016. 
  5. 5.0 5.1 "Famitsu Reviews [Kirby + winning eleven"]. NeoGAF. October 25, 2006. http://www.neogaf.com/forum/showthread.php?p=4667832. Retrieved April 16, 2016. 
  6. "The Outfit". Game Informer (156): 129. April 2006. 
  7. Vicious Sid (April 2006). "The Outfit Review for Xbox 360 on GamePro.com". GamePro: 74. Archived from the original on March 19, 2006. https://web.archive.org/web/20060319223658/http://www.gamepro.com/microsoft/xbox360/games/reviews/52596.shtml. Retrieved April 17, 2016. 
  8. Silverman, Ben (March 31, 2006). "The Outfit Review". Game Revolution. http://www.gamerevolution.com/review/outfit. Retrieved April 17, 2016. 
  9. Davis, Ryan (March 13, 2006). "The Outfit Review". GameSpot. http://www.gamespot.com/reviews/the-outfit-review/1900-6145879/. Retrieved April 17, 2016. 
  10. McGarvey, Sterling (March 15, 2006). "GameSpy: The Outfit". GameSpy. http://xbox360.gamespy.com/xbox-360/the-outfit/696189p1.html. Retrieved April 17, 2016. 
  11. "The Outfit Review". GameTrailers. April 5, 2006. Archived from the original on January 6, 2007. https://web.archive.org/web/20070106112244/http://www.gametrailers.com/gamepage.php?id=1765. Retrieved April 16, 2016. 
  12. Wrentmore, John (March 28, 2006). "The Outfit Review". GameZone. Archived from the original on April 10, 2008. https://web.archive.org/web/20080410074729/http://xbox360.gamezone.com/gzreviews/r26735.htm. Retrieved April 17, 2016. 
  13. Perry, Douglass C. (March 14, 2006). "The Outfit". IGN. http://www.ign.com/articles/2006/03/14/the-outfit. Retrieved April 17, 2016. 
  14. "The Outfit". Official Xbox Magazine: 82. April 2006. 
  15. 15.0 15.1 "The Outfit". FHM. 2006. 
  16. 16.0 16.1 Hill, Jason (May 4, 2006). "The Outfit". The Sydney Morning Herald. http://www.smh.com.au/news/games/the-outfit/2006/05/02/1146335739989.html. Retrieved April 16, 2016. 
  17. "The Outfit". Maxim. 2006. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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