Software:Time and Eternity
| Time and Eternity | |
|---|---|
North American cover art | |
| Developer(s) | Imageepoch |
| Publisher(s) |
|
| Producer(s) | Kei Hirono |
| Composer(s) | Yuzo Koshiro Takeshi Yanagawa |
| Platform(s) | PlayStation 3 |
| Release | |
| Genre(s) | Role-playing |
| Mode(s) | Single-player |
Time and Eternity (Japanese: Toki to Eien ~Toki Towa~ (時と永遠〜トキトワ〜), sometimes called Toki to Towa) is an animated role-playing video game for the PlayStation 3. It uses 3D models for backgrounds and hand-drawn 2D sprites for characters and enemies. The story is centered on a princess, Toki, and her alter ego, Towa. The theme of "time" plays an important role, and is also utilized in the game's action-oriented battle system.[3][4][5]
Plot
This article needs a plot summary. (August 2018) |
Gameplay
Battle is based on use of different skills, which the player character learns as she progresses through the game. Enemies use skills to fight as well. Throughout the game, the player switches between controlling Toki and her alter ego Towa. The switch happens on each level-up or upon using certain items. Toki and Towa have different skills: Toki is skilled at long-ranged attacks, while Towa is better at close-range fighting.[6] The battles take place in real-time.[7]
Development and release
In January 2012, the game was announced in the Japanese gaming magazine Famitsu. At that time, it had been in the planning stage for two years, and was 45 percent complete.[8] Toki to Eien ~Toki Towa~ differs somewhat from many Japanese role-playing game by having a female protagonist, and by only having one playable character instead of a party. Producer Kei Hirono said that "We wanted to break the mold and step away from the current trend of male hero... to have a female hero playable character who is strong." As for only having one player character, Kei said that this is both to highlight the uniqueness of the character switching mechanic, as well as to reduce animation work.[9] Another key difference from usual JRPG fare is that Toki to Eien ~Toki Towa~ eschews the epic "save the world" type storyline for the more personally relatable experience of marriage. Kei himself was getting married at the same time that the game was in development.[10]
In May 2012, Imageepoch's CEO, Ryoei Mikage, held a meeting to determine whether Toki to Towa would be released in English.[11]
A standard edition and a limited edition were released in Japan on October 11, 2012. The limited edition includes a 48-page artwork booklet, a soundtrack and drama CD, eleven custom PlayStation 3 themes, and a special storage box.
Speaking at the 2012 Taiwan Comic convention, Namco Bandai's Kei Hirono confirmed plans to release the game in English.[12] In late December, a trademark application confirmed the English version's title to be Time and Eternity.[13]
On February 21, 2013, NIS America revealed that they would release Time and Eternity in Europe on June 28, in North America on July 16, and in Australia on July 18 in regular and limited edition.[14][15] While some English versions of JRPGs alter the content, such as changing character names or plot details, Kei Hirono has said that "Aside from the language, it's going to be the same as the Japanese version." The English version also gives players the option of either Japanese or English voices.[9]
Soundtrack
The game's theme song, "Rewind", is performed by Japanese R&B and J-pop singer May J.[2] The music score is by Yuzo Koshiro and Takeshi Yanagawa.[16][17]
Reception
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Time and Eternity received "generally unfavorable reviews" according to the review aggregation website Metacritic.[18] Elliot Gay, associate editor of Japanator, gave the game a very negative review, heavily criticizing the characters, animation, plot, and gameplay.[16] IGN praised the game's unique combat system and character progression, but criticized its dating simulator elements, technical issues, and repetition.[26]
The Digital Fix gave it a score of four out of ten, saying, "Rather than the suave, impressive chat-up line it could so easily have been, Time and Eternity instead sashays up to feminism and blurts 'I like your boobs' like Seth Rogen's menacing delivery in Donnie Darko. It could be a misjudged line but it's not attractive and it's not funny. It's just plain creepy."[35] Slant Magazine gave it a score of one star out of five, saying, "This clumsy attempt at RPG matchmaking throws together a super-casual dating simulation with a sluggish battle system, framing the whole thing with a story that never stops wobbling between the serious and lecherous."[34] Anime News Network gave it a D−, saying, "Time and Eternity's attempt at playing anime falls to ruin at every possible juncture. Hoping to fuse games and animation into a revolutionary RPG, it instead picks terrible ingredients from both worlds. It adopts the random-battle drudgery and routine questing of a mediocre RPG, plus the juvenile storyline from a low-budget TV series that only the most ardent fans would watch beyond the first commercial jump. It's anime, sure enough, but in the worst way."[33]
Not all reviews of the game were negative; Famitsu gave it a score of one nine, two eights, and one seven for a total of 32 out of 40.[21] Richard Eisenbeis of Kotaku highly praised it, saying, "if you like JRPGs, this one is a must-play", though he did note the animation's "lack of polish".[36]
References
- ↑ "Time and Eternity (PS3)". https://www.amazon.co.uk/NIS-Amercia-Time-and-Eternity/dp/B00BWKXB1C/.
- ↑ 2.0 2.1 Sal Romano (2012-07-17). "Toki to Towa Japanese release date set". https://www.gematsu.com/2012/07/toki-to-towa-japanese-release-date-set.
- ↑ Sal Romano (2012-01-18). "Toki to Towa detailed in Famitsu". https://www.gematsu.com/2012/01/toki-to-towa-detailed-in-famitsu.
- ↑ Emily Balistrieri (2012-01-18). "Control Hand-Drawn Anime Characters in "Toki to Towa" RPG". Crunchyroll, LLC. https://www.crunchyroll.com/news/latest/2012/1/18/control-hand-drawn-anime-characters-in-toki-to-towa-rpg.
- ↑ Egan Loo (2012-01-25). "Imageepoch, Satelight's Tokitowa RPG Trailer Streamed". https://www.animenewsnetwork.com/interest/2012-01-25/imageepoch-satelight-tokitowa-rpg-trailer-streamed.
- ↑ Sal Romano (2012-05-11). "Toki to Towa: Meet Towa, Toki's other half". Archived on May 2, 2023. Error: If you specify
|archivedate=, you must also specify|archiveurl=. https://www.gematsu.com/2012/05/toki-to-towa-meet-towa-tokis-other-half. - ↑ Sal Romano (2012-02-22). "Time and Eternity arrives overseas this summer". https://www.gematsu.com/2013/02/time-and-eternity-arrives-overseas-this-summer.
- ↑ Sal Romano (2012-01-17). "Imageepoch announces new PS3 RPG". https://www.gematsu.com/2012/01/imageepoch-announces-new-ps3-rpg.
- ↑ 9.0 9.1 Spencer Yip (2013-03-08). "Talking About Time And Eternity, Blue Dragons, And Marriage". Gamurs. https://www.siliconera.com/talking-about-time-and-eternity-blue-dragons-and-marriage/.
- ↑ Giancarlo Valdes (2013-02-24). "Forget saving the world: In Time and Eternity, you have to save your marriage (preview)". https://venturebeat.com/games/time-and-eternity-preview/.
- ↑ Sal Romano (2012-03-31). "Imageepoch holding Toki to Towa localization meeting". https://www.gematsu.com/2012/05/imageepoch-holding-toki-to-towa-localization-meeting.
- ↑ Sal Romano (2012-08-12). "Toki to Towa set for English release". https://www.gematsu.com/2012/08/toki-to-towa-set-for-english-release.
- ↑ Spencer Yip (2012-12-31). "Time And Eternity, Imageepoch's HD Anime RPG's English Name Probably Is...". Gamurs. https://www.siliconera.com/time-and-eternity-imageepochs-hd-anime-rpg-english-name-probably-is/.
- ↑ NIS America staff (2013-02-21). "Time and Eternity Hits North America and Europe This Summer!". https://nisamerica.com/pressreleases/Time_and_Eternity_20130221_finpb.pdf.
- ↑ Spencer Yip (2013-05-22). "Time And Eternity Limited Edition Package Includes Hardcover Art Book". Gamurs. https://www.siliconera.com/time-and-eternity-limited-edition-package-includes-hardcover-art-book/.
- ↑ 16.0 16.1 Elliot Gay (2012-01-22). "Import Review: Tokitowa". http://www.japanator.com/import-review-tokitowa-27727.phtml.
- ↑ "SRIN-1112 - Toki to Towa ~ Tokitowa ~ Original Soundtrack". https://vgmdb.net/album/38521.
- ↑ 18.0 18.1 "Time and Eternity". Fandom. https://www.metacritic.com/game/time-and-eternity/.
- ↑ Kyle MacGregor Burleson (2013-07-15). "Review: Time and Eternity". Gamurs. https://www.destructoid.com/reviews/review-time-and-eternity/.
- ↑ Mollie L. Patterson (2013-07-16). "EGM Review: Time and Eternity". EGMNow (EGM Media, LLC). https://www.egmnow.com/articles/reviews/egm-review-time-and-eternity/. Retrieved 2023-04-29.
- ↑ 21.0 21.1 Sal Romano (2012-10-02). "Famitsu Review Scores: Issue 1243". https://www.gematsu.com/2012/10/famitsu-review-scores-issue-1243.
- ↑ Heidi Kemps (2013-07-19). "Time and Eternity Review". Fandom. https://www.gamespot.com/reviews/time-and-eternity-review/1900-6411775/.
- ↑ Miguel Concepcion (2013-07-16). "Time and Eternity review". Future plc. https://www.gamesradar.com/time-and-eternity-review/.
- ↑ Mike Splechta (2013-07-09). "Review: Time & Eternity, like its protagonist, suffers a case of split personality". https://gamezone.com/reviews/review-time-eternity-like-its-protagonist-suffers-a-case-of-split-personality/.
- ↑ Bradly Halestorm (2013-07-11). "Review: Time and Eternity". Hardcore Gamer. https://hardcoregamer.com/reviews/review-time-and-eternity/46375/. Retrieved 2024-08-22.
- ↑ 26.0 26.1 Vince Ingenito (2013-07-10). "Time and Eternity Review". Ziff Davis. https://www.ign.com/articles/2013/07/11/time-and-eternity-review.
- ↑ Emma Davies (September 2013). "Time And Eternity PS3 review – Two heads not necessarily better than one". PlayStation Official Magazine – UK (Future plc): 89. http://www.officialplaystationmagazine.co.uk/review/time-and-eternity-ps3-review-official-playstation-magazine-score/. Retrieved 2023-04-29.
- ↑ Alexa Ray Correia (2013-07-19). "Time and Eternity review: forever alone". Vox Media. https://www.polygon.com/2013/7/19/4539560/time-and-eternity-review-forever-alone.
- ↑ Katy Ellis (2013-08-17). "Time and Eternity Review". Hookshot Media. https://www.pushsquare.com/reviews/ps3/time_and_eternity.
- ↑ Sam Marchello (2013-06-24). "Time and Eternity - Staff Review [JP Import"]. CraveOnline. https://archive.rpgamer.com/games/timeeternity/timeeternity/reviews/timeeternitystrev1.html.
- ↑ Derek Heemsbergen (2013-06-26). "Time and Eternity". Emerald Shield Media LLC. https://www.rpgfan.com/review/time-and-eternity/.
- ↑ Pete Davison (2013-07-10). "Time and Eternity Review". Gamer Network. https://www.usgamer.net/articles/time-and-eternity-review.
- ↑ 33.0 33.1 Todd Ciolek (2013-07-17). "Time and Eternity". https://www.animenewsnetwork.com/review/game/playstation-3/time-and-eternity.
- ↑ 34.0 34.1 Aaron Riccio (2013-07-10). "Review: Time and Eternity". Slant Magazine LLC. https://www.slantmagazine.com/games/time-and-eternity.
- ↑ James Marshall (2013-07-30). "Time and Eternity". Poisonous Monkey. http://gaming.thedigitalfix.com/content/id/1869/time-and-eternity.html.
- ↑ Richard Eisenbeis (2012-10-19). "Grind? What Grind? Tokitowa's Just Fun to Play". G/O Media. https://kotaku.com/grind-what-grind-tokitowas-just-fun-to-play-5953072.
External links
- NIS America's official Time and Eternity site
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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