Software:Today I Die

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Short description: 2008 video game
Today I Die
Today I Die Title Screen.png
Developer(s)Daniel Benmergui
Composer(s)Hernan Rozenwasser
Platform(s)Browser, Flash
Release2008
Genre(s)Puzzle game,[1] artgame
Mode(s)Single-player

Today I Die is a short 2008 Flash game created by Argentinian game designer Daniel Benmergui. The game has been classified as an art game and requires the player to pull apart and reconstruct a poem by clicking on a number of words contained within it, changing its narrative meaning piece by piece.[2] Kevin Veale has referred to it as an example of "interactive cinema."[1]

Reception

The game was chosen as a finalist for the Nuovo Award for innovative games at the 2010 Independent Games Festival and also chosen for the Experimental Gameplay Workshop in 2009.[3][4] Gus Mastrapa of the website The A.V. Club called it "imaginative" but called the nostalgia-inducing graphics "heavy-handed".[5]

References

  1. 1.0 1.1 Veale, Kevin (12 April 2021). ""Interactive Cinema" Is an Oxymoron, but May Not Always Be". Archived on 2021-04-12. Error: If you specify |archivedate=, you must also specify |archiveurl=. https://gamestudies.org/1201/articles/veale. 
  2. Bush, Matthew; Gentic, Tania (2016). Technology, literature, and digital culture in Latin America : mediatized sensibilities in a globalized era. New York. ISBN 9781317548966. 
  3. "The 16th Annual Independent Games Festival". Archived from the original on 2014-02-22. https://web.archive.org/web/20140222152243/http://www.igf.com/2010/01/2010_igf_nuovo_jury_releases_f.html. Retrieved 2014-02-18. 
  4. "Mind-blowing experimental games highlighted at Game Developers Conference" (in en). 27 March 2009. https://www.cp24.com/mind-blowing-experimental-games-highlighted-at-game-developers-conference-1.383676. 
  5. Mastrapa, Gus (18 May 2009). "Today I Die" (in en-us). https://www.avclub.com/today-i-die-1798216524. 

External links