Software:Today I Die

From HandWiki
Short description: 2008 video game
Today I Die
Developer(s)Daniel Benmergui
Composer(s)Hernan Rozenwasser
Platform(s)Browser, Flash
Release2008
Genre(s)Puzzle game,[1] artgame
Mode(s)Single-player

Today I Die is a short 2008 Flash game created by Argentine game designer Daniel Benmergui. It received positive reviews from publications.

Gameplay Overview

The game has been classified as an art game and requires the player to pull apart and reconstruct a poem by clicking on a number of words contained within it, changing its narrative meaning piece by piece.[2] Kevin Veale has referred to it as an example of "interactive cinema."[1]

Reception

The game was chosen as a finalist for the Nuovo Award for innovative games at the 2010 Independent Games Festival and also chosen for the Experimental Gameplay Workshop in 2009.[3][4] Gus Mastrapa of the website The A.V. Club called it "imaginative" but called the nostalgia-inducing graphics "heavy-handed".[5]

References

  1. 1.0 1.1 Veale, Kevin (12 April 2021). ""Interactive Cinema" Is an Oxymoron, but May Not Always Be". Archived on 2021-04-12. Error: If you specify |archivedate=, you must also specify |archiveurl=. https://gamestudies.org/1201/articles/veale. 
  2. Bush, Matthew; Gentic, Tania (2016). Technology, literature, and digital culture in Latin America : mediatized sensibilities in a globalized era. New York. ISBN 9781317548966. 
  3. "The 16th Annual Independent Games Festival". Archived from the original on 2014-02-22. https://web.archive.org/web/20140222152243/http://www.igf.com/2010/01/2010_igf_nuovo_jury_releases_f.html. Retrieved 2014-02-18. 
  4. "Mind-blowing experimental games highlighted at Game Developers Conference" (in en). 27 March 2009. https://www.cp24.com/mind-blowing-experimental-games-highlighted-at-game-developers-conference-1.383676. 
  5. Mastrapa, Gus (18 May 2009). "Today I Die" (in en-us). https://www.avclub.com/today-i-die-1798216524.