Software:Toontown Online
| Manufacturer | Disney's Virtual Reality Studio Schell Games[1] Frogchildren Studios[2] |
|---|---|
| Type | Massively multiplayer online role-playing game |
| Launch date | August 2001 – January 16, 2002 (Beta 1)[3] September 10, 2002 – October 21, 2002 (Beta 2)[3] [3] October 21, 2002 – June 2, 2003 (sneak preview)[3] Script error: No such module "Date time". (official launch)[4] November 28, 2006 (Mac OS X)[5] |
| Discontinued | September 19, 2013[6] |
| Platform(s) | Macintosh operating systems and Microsoft Windows[7] |
| Status | Defunct |
| Website | toontown.go.com (archived on August 24, 2013) |
Toontown Online, commonly known as Toontown, was a 2003 massively multiplayer online role-playing game (MMORPG) based on a cartoon animal world, developed by Disney's Virtual Reality Studio and Schell Games, and published by The Walt Disney Company.[4]
Players played as anthropomorphized animals, known as Toons, to explore a cartoon world, complete quests ("ToonTasks"), and engage in combat against the Cogs, robot businessmen who served as the game's antagonists. Players used weapons known as "Gags" — typically slapstick comedy items, such as a thrown cream pie — in combat.
Various servers hosting Toontown Online were shut down throughout the game's tenure; the primary U.S. servers and the game itself were ultimately closed in September 2013. Various fan servers have since been created using most of the game's original assets; the most popular of these, Toontown Rewritten, was created less than a week after Toontown Online's closure.
Gameplay
Toons
Players' characters were called "Toons", which were anthropomorphized animals in the style of Disney cartoons. Players were able to customize their Toons in various shapes, colors, clothes, and sizes, as well as their species, with choices consisting of cats, dogs, ducks, mice, pigs, rabbits, bears, horses, and monkeys.[8]
Combat
Cogs were the antagonists in-game, and they were stylized to be corporate robots that wanted to take over the town to propagate business culture. Cogs came in four types: brown-clad Bossbots, blue-clad Lawbots, green-clad Cashbots, and maroon-clad Sellbots, each with increasing levels throughout the game that increased their health and damage.[9]
Toons began with basic 'Gags' and a 15-point 'Laff' meter and had a maximum of 137 point Laff meter at the end of the game. Gags, rooted in old cartoon slapstick humor, were weapons used to destroy the Cogs in Cog battles. Each 'Gag track' had Gags with different properties that could be unlocked by completing 'ToonTasks' and each gag track would get progressively more powerful as Toons used their gags more.[10][11] The Laff meter functioned as a health meter, representing how much damage Toons could take from the Cogs before going 'sad' – in-game defeat.[12] Cogs were battled using a timed turn-based combat system with up to four Toons in a battle. Cogs could be fought on the streets of the game, in 'Cog Buildings' or in their own designated 'Cog HQ', with each Cog HQ having a boss that could only be fought by obtaining a full set of the HQ's Cog disguise. These include the Senior V.P. (Vice President, Sellbot HQ), C.F.O. (Chief Financial Officer, Cashbot HQ) C.J. (Chief Justice, Lawbot HQ), and C.E.O. (Chief Executive Officer, Bossbot HQ).[13]

Non-combat activities
Playgrounds were the only areas of Toontown permanently safe from Cogs. In the playgrounds, Toons could regain lost Laff Points, receive or complete ToonTasks unique to each playground, purchase gags, play trolley games, go fishing, kart racing, or golfing. By completing ToonTasks, Toons would grow in strength through additional Laff Points or new Gags. Laff Point increases were also available through fishing, racing, and golfing challenges. There was a playground in each neighborhood of Toontown. Each playground featured one of Disney's classic animated characters as a non-player character. The main playgrounds were Toontown Central, Daisy Gardens, Donald's Dock, Minnie's Melodyland, The Brrrgh, and Donald's Dreamland, along with extra playgrounds such as Goofy Speedway and Chip 'n Dale's Acorn Acres.[14]
Every Toontown Online account came with a player's estate. Each estate consisted of a fishing pond and six houses for each Toon on the player's account. Players could customize their Toon's appearance and home with objects ordered from the in-game catalog ('Clarabelle's Cattlelog') by using jellybeans, the in-game currency. Wardrobes and accessory trunks held clothing and accessories that were not currently being worn by the player's Toon. Other elements of estates included Doodles (pets), gardening, fishing, and the ability to purchase various types of in-game items from Clarabelle's Cattlelog.[15]
Online safety features
Toontown Online was marketed and developed for players of all ages, which is why a chat restriction was placed on the game. Players could initially only chat using "SpeedChat", a list of pre-approved phrases set by Disney that the player could select. It included general English phrases, in-game strategy phrases, and, occasionally, seasonal phrases. Players could purchase more SpeedChat phrases using, most of the time, 100 jellybeans. "SpeedChat Plus" and "Secret Friends", later renamed to "True Friends", were introduced sometime after the game's release, which had to be enabled using a parental account if the player was under 13 years of age. SpeedChat Plus allowed the player to type their messages against a word filter developed by Disney; if a word was not allowed, it was replaced with an onomatopoeia of that player's Toon's species. True Friends allowed players to chat with a less restrictive filter with certain friends who have shared a "True Friend code" with each other.[16]
Parties
Parties were hostable, plannable, and customizable events by Toons. Toons would use their stored jellybeans in their bank to customize and add content to their parties, such as fireworks, minigames (Tug-O-War, etc.), trampolines, party cannons, etc. To plan a party, Toons would go to a Toon Party Planner. Toons could also customize their invitations to these parties.
Distribution
CD-ROM
Platform Publishing, a subsidiary company of Sony Online Entertainment that publishes games for third-party developers, acquired rights to publish a CD version of Toontown Online in August 2005 for the PC and their intention to bring the game to online game consoles.[17][18][19][20] Toontown Online became available on CD for the PC on October 3 of the same year.[21] This allowed players to play the game without downloading it onto their storage devices. This version came in a box set with two months of subscription, a poster, a game manual, and an in-game bonus.[22] Toontown Online chose to create a CD that could be purchased in stores, due to customer insecurity when downloading and buying things online that they could not physically hold.[23]
Closure
After ten years of operation, Toontown Online was shut down permanently on September 19, 2013.[24][25] After the announcement, every player was given membership for the remaining time of the game. Seasonal and holiday celebrations and special in-game events took place in the time remaining. Recurring paid memberships were automatically canceled. Memberships could no longer be purchased, and accounts could no longer be created after the fact.[25] The website was also updated with a closing FAQ.[26]
After the game's closure, Toontown's website was updated with a new FAQ to help with billing support and inform users about the game's closure.[6] Toontown's site, toontown.go.com, now redirects to Disney's main site, disney.com. In response to the closure, former players have created multiple private servers of Toontown Online that are free-to-play and not monetized. The most popular server, Toontown Rewritten, is described by its developers as a fan-made revival of Disney's Toontown Online, created using publicly available downloads and information made freely available to the general public in September 2014.[27] The server has operated for over 10 years with the help of volunteer staff members.[28] Its creator, Joey Ziolkowski, currently works with Jesse Schell, the former Creative Director of the Walt Disney Imagineering Virtual Reality Studio,[29] at his company, Schell Games.[30]
Schell has hinted that Toontown Online closed due to becoming unsustainable in its business model (subscription-based downloadable RPG).[31] Schell confirmed that Disney wanted to port the game to mobile devices but was waiting for a working business model for self-sustaining, constantly-updating mobile RPGs. Schell also stated that the company has hosted internal meetings discussing the future of the game, taking the popularity of mobile games, and the payment options available on that platform into consideration for planning the next step for the Toontown license.[31] A solution has yet to be agreed upon, but according to Schell these internal meetings continued into 2016.[needs update]Cite error: Closing </ref> missing for <ref> tag
ToonFest
Disney organized two real-life gatherings for Toontown fans called ToonFest. These included themed activities and games, trivia and costume contests, previews of upcoming features for the game, and developer Q&A panels.[32][33] The first gathering, ToonFest 2006, was held at the Walt Disney Studios complex in Burbank, California.[34][35] The second gathering, ToonFest 2007, was held at Walt Disney World in Orlando, Florida.[36]Cite error: Closing </ref> missing for <ref> tag
| MC = 81%[37]
| GameZone = 9/10[38]
| PCGUK = 83%[39]
| rev2 = Game industry News
| rev2Score = ![]()
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[40]
| rev3 = GamerDad
| rev3Score = ![]()
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| rev4 = PC Magazine
| rev4Score = ![]()
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Awards and nominations
| Year | Association | Award | Category | Result | Ref |
|---|---|---|---|---|---|
| 2003 | Academy of Interactive Arts & Sciences | Massive Multiplayer/Persistent World Game of the Year | Games | Nominated | [43] |
| Computer Gaming World | MMORPG Game of the Year | Online Games | Won | [44] | |
| Game industry News | Family Game of the Year | Games | Won | [40] | |
| Parents' Choice Foundation | Silver Honor | Online Video Games | Won | [45] | |
| Web Marketing Association | WebAward Outstanding Website | Game Site | Won | [46] | |
| The Webby Awards | Webby Award | Games | Nominated | [47] | |
| Webby Award People's Voice | Youth | Won | [48][49] | ||
| 2004 | Web Marketing Association | WebAward Outstanding Website | Game Site | Won | [50] |
| 2005 | Web Marketing Association | WebAward Outstanding Website | Game Site | Won | [51] |
| The Webby Awards | Webby Award | Games | Nominated | [52] | |
| "Webby Worthy Selection" | Games | Won | [1] | ||
| WiredKids | Safe Gaming Award | Computer Games | Won | [53][54] | |
| 2006 | Web Marketing Association | WebAward Game Site Standard of Excellence | Game Site | Won | [55] |
| The Webby Awards | Webby Award | Games | Nominated | [56] | |
| 2007 | |||||
| Web Marketing Association | WebAward Outstanding Website | Game Site | Won | [57] | |
| 2009 | Parent Tested Parent Approved | Seal of Approval | Website | Won | [58] |
References
- ↑ 1.0 1.1 "Games developed by Schell Games". http://www.schellgames.com/games/toontown/.
- ↑ "Frogchildren Studios Games Artwork". http://www.frogchildren.com/w/distt.html.
- ↑ 3.0 3.1 3.2 3.3 "Release Notes Archive". 21 August 2006. http://test.toontown.com/oldNews.php.
- ↑ 4.0 4.1 "Disney's Toontown Online to Launch June 2003" (Press release). North Hollywood, CA: The Walt Disney Company. May 5, 2003. Archived from the original on November 27, 2004. Retrieved May 30, 2014.
- ↑ "Disney's Toontown Online Now Available For Macintosh" (in en). November 28, 2006. https://www.gamesindustry.biz/disneys-toontown-online-now-available-for-macintosh.
- ↑ 6.0 6.1 Kelly, Heather (August 23, 2013). "Coping with the loss of an online world". https://www.cnn.com/2013/08/23/tech/gaming-gadgets/closing-toontown/index.html.
- ↑ "Search ESRB Game Ratings". http://www.esrb.org/ratings/search.aspx?titleOrPublisher=toontown%20online&searchType=title.
- ↑ "Meet the Toons". Disney. http://toontown.go.com/help/players-guide/meet-the-toons.
- ↑ "Meet the Cogs". Disney. http://toontown.go.com/help/players-guide/meet-the-cogs.
- ↑ "Gags". Disney. http://toontown.go.com/help/players-guide/gags.
- ↑ "Toon Tasks". Disney. http://toontown.go.com/help/players-guide/toon-tasks.
- ↑ "Laff Points". Disney. http://toontown.go.com/help/players-guide/laff-points.
- ↑ "Meet the Cogs". Disney. http://toontown.go.com/help/players-guide/meet-the-cogs.
- ↑ "Neighbourhoods". Disney. http://toontown.go.com/help/players-guide/neighborhoods.
- ↑ "Neighborhoods". Disney. http://toontown.go.com/help/players-guide/estates.
- ↑ "The Untold History of Toontown's SpeedChat". http://habitatchronicles.com/2007/03/the-untold-history-of-toontowns-speedchat-or-blockchattm-from-disney-finally-arrives/.
- ↑ "Disney's Toontown Goes To Retail This Fall" (Press release). San Diego, CA, and North Hollywood, CA: The Walt Disney Company. August 25, 2005. Archived from the original on December 2, 2005. Retrieved May 30, 2014.
- ↑ Sinclair, Brendan (August 25, 2005). "Toontown headed for consoles". http://www.gamespot.com/articles/toontown-headed-for-consoles/1100-6131990/.
- ↑ Raiciu, Tudor (August 26, 2005). "Disney's Toontown Goes To Retail This Fall". http://news.softpedia.com/news/Disney-s-Toontown-Goes-To-Retail-This-Fall-7010.shtml.
- ↑ "Sony Online Entertainment's Platform Publishing Label Bringing Disney's 'Toontown Online' to Retail This Fall". PR Newswire. August 25, 2005. http://www.prnewswire.com/news-releases/sony-online-entertainments-platform-publishing-label-bringing-disneys-toontown-online-to-retail-this-fall-55009307.html.
- ↑ "Platform Publishing Lets the Toons Out With Disney's Toontown Online". PR Newswire. October 3, 2005. http://www.prnewswire.com/news-releases/platform-publishing-lets-the-toons-out-with-disneys-toontown-online-54869302.html.
- ↑ Marriott, Scott Alan. "Disney's Toontown Online [Retail Box"]. AllGame. http://www.allgame.com/game.php?id=48468.
- ↑ Goslin, Mike (January 28, 2004). "Postmortem: Disney Online's Toontown". Gamastura. http://www.gamasutra.com/view/feature/130440/postmortem_disney_onlines_.php?print=1.
- ↑ Palazzo, Anthony. "Disney to Shutter 10-Year-Old Toontown Multiplayer Game". Bloomberg. https://www.bloomberg.com/news/2013-08-21/disney-to-shutter-10-year-old-toontown-multiplayer-game.html.
- ↑ 25.0 25.1 "Disney's Toontown Online: About Closing". The Walt Disney Company. http://toontown.go.com/closing.
- ↑ "Disney's Toontown Online: Closing FAQ". The Walt Disney Company. http://toontown.go.com/closing-faq.
- ↑ Palmeri, Christopher (2014-06-17). "Disney's Defunct Toontown Remade by Unsanctioned Teen" (in en). Bloomberg News. https://www.bloomberg.com/news/articles/2014-06-17/disney-s-defunct-toontown-remade-by-unsanctioned-teen.
- ↑ Taylor, Mollie (2023-09-26). "10 years after it died, Toontown Online is more alive than ever" (in en). PC Gamer. https://www.pcgamer.com/10-years-after-it-died-toontown-online-is-more-alive-than-ever/.
- ↑ "Jesse Schell | Entertainment Technology Center". http://www.etc.cmu.edu/blog/author/jschell/.
- ↑ Chan, J. Clara. "Disney Pulled the Plug on This Game in 2013. A Group of Teens Kept It Alive" (in en-US). Wired. ISSN 1059-1028. https://www.wired.com/story/toontown-online-kept-alive-11-years-toontown-rewritten/. Retrieved 2025-08-30.
- ↑ 31.0 31.1 Jesse Schell (June 13, 2015). OMG!Con 2015 – Jesse Schellivision. YouTube (Online video). Archived from the original on December 22, 2021. Retrieved May 15, 2018.
- ↑ "Disney 365 – Toon Town Online's ToonFest". The Walt Disney Company. https://www.youtube.com/watch?v=flTmzXzvHmQ.
- ↑ "Toontown Online Video – Toontfest". GameTrailers. http://www.gametrailers.com/videos/fyrwuc/toontown-online-toonfest.
- ↑ "Thousands of 'Toons' to Gather at Disney Studios in Burbank for FirstEver 'ToonFest'; Disney Channel Stars Among Attendees at August 26th Fan Event Dedicated to Disney's Toontown Online" (Press release). Disney Online, a division of the Walt Disney Internet Group. August 25, 2006. Archived from the original on September 27, 2007. Retrieved August 30, 2007.
- ↑ Dobson, Jason (August 11, 2006). "Disney Celebrates Toontown Online With ToonFest". Gamasutra. http://www.gamasutra.com/view/news/101406/Disney_Celebrates_Toontown_Online_With_ToonFest.php.
- ↑ "Disney's Toontown Online Hosts ToonFest 2007" (Press release). Disney Online, a division of the Walt Disney Internet Group. August 4, 2007. Archived from the original on November 2, 2007. Retrieved August 30, 2007.
- ↑ "Disney's Toontown Online for PC Review". Metacritic. https://www.metacritic.com/game/disneys-toontown-online/critic-reviews/?platform=pc.
- ↑ "Disney's Toontown Online PC Review". GameZone. June 15, 2003. http://www.gamezone.com/reviews/2003/06/15/disney-s-toontown-online-pc-review.
- ↑ "Disney's Toontown Online Critic Reviews for PC". Gamefaqs. http://www.gamefaqs.com/pc/583306-disneys-toontown-online/critic.
- ↑ 40.0 40.1 Crowe, Greg (December 29, 2003). "Review: Disney's Toontown Online". Game industry News. http://www.gameindustry.com/review/item.asp?id=23.
- ↑ Anderson, Michael (November 23, 2005). "GamerDad ToonTown Online PC". Bub Writing. http://www.gamerdad.com/detail.cfm?itemID=2820.
- ↑ Dan Costa (October 28, 2003). "PC Magazine". PC Magazine: The Independent Guide to IBM-Standard Personal Computing (Ziff Davis, Inc.): 158–. ISSN 0888-8507. https://books.google.com/books?id=obIjMkOrQ4QC&pg=PA158.
- ↑ "D.I.C.E. Awards By Video Game Details". Academy of Interactive Arts & Sciences. http://www.interactive.org/games/video_game_details.asp?idAward=2003&idGame=476.
- ↑ "Game of the Year Awards". Computer Gaming World (236): 63. March 2004. http://www.cgwmuseum.org/galleries/issues/cgw_236.pdf#page=63. Retrieved March 14, 2014.
- ↑ Oldenburg, Don. "Parents' Choice Silver Honor Disney Toontown Online Review". Parents' Choice. http://www.parents-choice.org/product.cfm?product_id=13147&StepNum=1&award=aw.
- ↑ "Toontown Online Team wins 2003 WebAward for Toontown". Web Marketing Association. http://www.webaward.org/winner.asp?eid=671#.UyjqJP38_B0.
- ↑ "Games The Webby Awards Gallery". The Webby Awards. http://winners.webbyawards.com/2003/web/general-website/games/disneys-toontown-online.
- ↑ "Youth The Webby Awards Galley". The Webby Awards. http://winners.webbyawards.com/2003/web/general-website/youth/disneys-toontown-online.
- ↑ "Disney's Toontown Online Receives People's Voice Webby Award in Kid's Category" (Press release). North Hollywood, CA: The Walt Disney Company. June 9, 2003. Archived from the original on May 9, 2006. Retrieved May 30, 2014.
- ↑ "Disney's Toontown Online wins 2004 WebAward for Disney's Toontown Online". Web Marketing Association. http://www.webaward.org/winner.asp?eid=2499#.UyoR8_38_B0.
- ↑ "Disney's Toontown Online wins 2005 WebAward for Disney's Toontown Online". Web Marketing Association. http://www.webaward.org/winner.asp?eid=3801#.UyoSUP38_B0.
- ↑ "Games The Webby Awards Gallery". The Webby Awards. http://winners.webbyawards.com/2005/web/general-website/games/honorees.
- ↑ "Teenangels: the award-winning cybersafety expert group, Computer Games". WiredSafety. http://teenangels.org/parents/computer_games.html.
- ↑ "Disney Online Awarded Best of the Web and Safe Gaming Honors at Fifth Annual WiredKids Summit" (Press release). North Hollywood, CA: The Walt Disney Company. May 25, 2005. Archived from the original on December 6, 2005. Retrieved May 30, 2014.
- ↑ "Disney Online, Premium Products wins 2006 WebAward for Disney's Toontown Online". Web Marketing Association. http://www.webaward.org/winner.asp?eid=5724#.Uyjo6P38_B1.
- ↑ "Games The Webby Awards Gallery". The Webby Awards. http://winners.webbyawards.com/2006/web/general-website/games/toontown-online.
- ↑ "Walt Disney Internet Group wins 2007 WebAward for Disney's Toontown Online". Web Marketing Association. http://www.webaward.org/winner.asp?eid=9248#.UyoSif38_B0.
- ↑ "Parent Tested Parent Approved Disney Toontown Online". Parent Tested Parent Approved. http://ptpa.com/product/disneys-toontown-online/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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