Software:Transformers Animated: The Game

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Short description: 2008 video game
Transformers Animated: The Game
File:Frameless
North American box art
Developer(s)Artificial Mind and Movement
Publisher(s)Activision
Platform(s)Nintendo DS
Release
  • NA: October 21, 2008[1]
  • EU: October 24, 2008
  • AU: November 26, 2008[2]
Genre(s)Action
Mode(s)Single-player

Transformers Animated: The Game is a 2008 video game for the Nintendo DS handheld based on Transformers: Animated, a television series in the Transformers franchise.[3]

Plot

The story is centered on the rogue factory robots and Space Bridge episodes that can be found in the animated series. The first half would have the player fighting the rogue security bots running amok in the Sumdac factories while the second half would have the Autobots follow Megatron through the Space Bridge and into Cybertron. The voice actors in the animated series also lent their voices to the characters in the video game.

Gameplay

Gameplay

While this game features three-dimensional characters and environments, it mostly plays on a two-dimensional plane where the characters move from left to right or up and down. Unlike other games based on the Transformers franchise, this one is mainly a puzzle game.

There are 25 levels in total that can be found in the game, and it has two main modes: race mode and mission mode. In race mode, the player can use either Bumblebee, Optimus Prime or Prowl to race against the enemies or transform to robot mode in order to throw projectiles into an enemy to destroy them.

Mission mode

There are the standard four Autobots that the player can use: Optimus Prime, Bulkhead, Prowl and Bumblebee. The player will guide them through several different stages while solving puzzles along the way. Each Autobot has a special skill that is only unique to them. Optimus Prime can use his axe to throw at his enemies and can use his grappling hook to climb the red steel girders scattered around the game. Bumblebee has his stingers that shoots electric bolts against enemies as well charge up generators to activate certain devices. He is also the only one among them that can jump and scale walls on his own. Bulkhead has his wrecking ball that he uses to throw against enemies and, being the heaviest of the three, is the only one heavy enough to step onto platform switches that open doors and turn on other devices. Using their own unique skills to solve the different puzzle rooms is the core gameplay, which is similar to The Lost Vikings. There are boss fights in this game where the player is sent to stop Lockdown and Megatron. Stopping Megatron however involves a bit of puzzle solving as well wherein the player needs to utilize all three Autobots to defeat him.

Playable characters

For the most part, the Autobots Optimus Prime, Bumblebee, Bulkhead, and Prowl are fully playable.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic69/100[4]
Review scores
PublicationScore
GameSpot6.5/10[5]
GamesRadar+StarStarStar[6]
GameZone7.1/10[7]
IGN7.4/10[8]
Jeuxvideo.com12/20[9]
Nintendo Power7/10[10]
PALGN6/10[11]
Pocket GamerStarStarStar[12]

The game received "average" reviews according to the review aggregation website Metacritic.[4]

References

  1. Magrino, Tom (October 20, 2008). "Shippin' Out Oct. 19-25: Far Cry 2, Fable II, Wii Music [author mislabeled as "Gamespot Staff [sic; date mislabeled as "October 22, 2008"]"]. Fandom. https://www.gamespot.com/articles/shippin-out-oct-19-25-far-cry-2-fable-ii-wii-music/1100-6199629/. 
  2. Kozanecki, James (November 23, 2008). "AU Shippin' Out November 24-28: Resistance 2". Fandom. https://www.gamespot.com/articles/au-shippin-out-november-24-28-resistance-2/1100-6201581/. 
  3. Harris, Craig (July 23, 2008). "First Look: Transformers Animated". Ziff Davis. https://www.ign.com/articles/2008/07/23/first-look-transformers-animated. 
  4. 4.0 4.1 "Transformers Animated: The Game". Fandom. https://www.metacritic.com/game/transformers-animated-the-game/. 
  5. Shau, Austin (November 19, 2008). "Transformers Animated: The Game Review". Fandom. https://www.gamespot.com/reviews/transformers-animated-the-game-review/1900-6201403/. 
  6. Kim, Alan (November 14, 2008). "Transformers Animated review". Future plc. https://www.gamesradar.com/transformers-animated-the-game-review/. 
  7. David, Mike (December 9, 2008). "TRANSFORMERS Animated: The Game - NDS - Review". GameZone. https://gamezone.com/reviews/transformers_animated_the_game_nds_review/. 
  8. Harris, Craig (October 30, 2008). "Transformers Animated Review (NDS)". Ziff Davis. https://www.ign.com/articles/2008/10/30/transformers-animated-review. 
  9. hiro (December 10, 2008). "Transformers Animated : Le Jeu" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00010114-transformers-animated-le-jeu-test.htm. 
  10. "Transformers Animated: The Game". Nintendo Power (Future US) 235: 102. December 2008. 
  11. Booth, Neil (February 7, 2009). "Transformers Animated Review". http://palgn.com.au/article.php?id=13537&sid=596af8a38d99166b06d060fdad277a89. 
  12. Hargreaves, Roger (November 3, 2008). "Transformers Animated: The Game". Steel Media Ltd. https://www.pocketgamer.com/transformers-animated/transformers-animated-the-game/. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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