Software:Triple Play 2001

From HandWiki
Short description: 2000 video game
Triple Play 2001
Developer(s)Treyarch (PC, PS)
Handheld Games (GBC)
Publisher(s)EA Sports
THQ (GBC)
SeriesTriple Play
Platform(s)PlayStation, Microsoft Windows, Game Boy Color
ReleasePlayStation
  • NA: March 14, 2000
Microsoft Windows
  • NA: March 24, 2000
Game Boy Color
Genre(s)Sports
Mode(s)Single player, multiplayer

Triple Play 2001 is a 2000 baseball sports game released for the PlayStation, Microsoft Windows, and Game Boy Color.

Due to complaints about chopping frame rate issues from previous games, EA Sports was able to make the previous Triple Play game at a full 30 FPS but this game fell short and received heavy criticism for taking a step back. They also introduced classic players that player could control in the game. Players can play a single player game, a full season, playoffs, or the Home Run Derby. Team selection and transfers come under player control. Once again Jim Hughson and Buck Martinez provide the commentary. This game was not released on Nintendo 64 unlike the previous version, and it's the only Game Boy Color version to get a release date.

Reception

Reception
Review scores
PublicationScore
GBCPCPS
AllGameStarStar[5]StarStarHalf star[6]StarStarStarStar[7]
CGSPN/AStarStar[11]N/A
CGWN/AStarHalf star[12]N/A
EGMN/AN/A7.25/10[13][lower-alpha 1]
Game Informer4/10[16]N/A8/10[17]
GameFanN/AN/A84%[18][lower-alpha 2]
GameSpot3/10[19]4.6/10[20]8.2/10[21]
GameSpyN/A69%[22]N/A
GameZoneN/A7/10[23]N/A
IGN4/10[24]6/10[25]7/10[26]
OPM (US)N/AN/AStarStarStarStarStar[27]
PC Gamer (US)N/A52%[28]N/A
Aggregate score
GameRankings50%[2]58%[3]82%[4]

The PlayStation version received favorable reviews, while the PC and Game Boy Color versions received mixed reviews, according to the review aggregation website GameRankings.[2][3][4] Air Hendrix of GamePro said of the PlayStation version, "With MLB 2001 still in spring training at press time, the jury is still out on PlayStation baseball this season. But if you're looking for fun, fast baseball and [you] aren't obsessed with realism, Triple drills another one over the fence."[29][lower-alpha 3] Peter Olafson called the PC version "a solid contender. Take the extraneous stuff out, build up a few features and you could have a classic. As it is, you have a memorable experience, with a sleek interface, fun extras, and impressive attention to miscellaneous detail. A little more work, and Triple Play 2001 could have scored the pennant."[30][lower-alpha 4]

Notes

  1. In Electronic Gaming Monthly's review of the PlayStation version, one critic gave it 9.5/10, two others gave it each a score of 5.5/10, and another gave it 8.5/10.
  2. In GameFan's viewpoint of the PlayStation version, one critic gave it 89, and the other 78.
  3. GamePro gave the PlayStation version three 4.5/5 scores for graphics, sound, and fun factor, and 4/5 for control.
  4. GamePro gave the PC version 4.5/5 for graphics, 2/5 for sound and two 4/5 scores for control and fun factor.

References

  1. "THQ SHIPS TRIPLE PLAY 2001 FOR GAME BOY COLOR SYSTEM". May 8, 2000. Archived from the original on April 16, 2004. https://web.archive.org/web/20040416013948/http://www.thq.com/Corporate/PressReleases/press-199.asp. Retrieved February 13, 2025. 
  2. 2.0 2.1 "Triple Play 2001 for Game Boy Color". CBS Interactive. Archived from the original on May 21, 2019. https://web.archive.org/web/20190521212414/https://www.gamerankings.com/gbc/255283-triple-play-2001/index.html. Retrieved July 1, 2020. 
  3. 3.0 3.1 "Triple Play 2001 for PC". CBS Interactive. Archived from the original on June 7, 2019. https://web.archive.org/web/20190607182521/https://www.gamerankings.com/pc/250559-triple-play-2001/index.html. Retrieved July 1, 2020. 
  4. 4.0 4.1 "Triple Play 2001 for PlayStation". CBS Interactive. Archived from the original on May 21, 2019. https://web.archive.org/web/20190521231411/https://www.gamerankings.com/ps/199113-triple-play-2001/index.html. Retrieved July 1, 2020. 
  5. Cook, Brad. "Triple Play 2001 (GBC) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115020656/http://www.allgame.com/game.php?id=22768&tab=review. Retrieved July 1, 2020. 
  6. Cook, Brad. "Triple Play 2001 (PC) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115031758/http://www.allgame.com/game.php?id=23706&tab=review. Retrieved July 1, 2020. 
  7. Nguyen, Cal. "Triple Play 2001 (PS) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115232613/http://www.allgame.com/game.php?id=22767&tab=review. Retrieved July 1, 2020. 
  8. Goble, Gordon (July 31, 2000). "Triple Play 2001 (GBC)". CNET. Archived from the original on August 15, 2000. https://web.archive.org/web/20000815055309/http://www.gamecenter.com/Pocket/Reviews/Triple2001/. Retrieved February 13, 2025. 
  9. Bub, Andrew S. (April 20, 2000). "Triple Play 2001 (PC)". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816093021/http://www.gamecenter.com/Reviews/Item/0,6,0-4027,00.html. Retrieved February 13, 2025. 
  10. Hamilton, Lew (March 22, 2000). "Triple Play 2001 (PS)". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816190526/http://gamecenter.com/Consoles/Sony/Triplay2001/. Retrieved February 13, 2025. 
  11. Todd, Brett (May 18, 2000). "Triple Play 2001". Strategy Plus, Inc.. Archived from the original on May 25, 2003. https://web.archive.org/web/20030525173656/http://www.cdmag.com/articles/028/022/triplep2001_review.html. Retrieved July 1, 2020. 
  12. Price, Tom (July 2000). "Extreme Disappointment (Triple Play 2001 Review)". Computer Gaming World (Ziff Davis) (192): 102. Archived from the original on October 5, 2022. https://web.archive.org/web/20221005233548/https://www.cgwmuseum.org/galleries/issues/cgw_192.pdf. Retrieved February 14, 2025. 
  13. Kujawa, Kraig; Leahy, Dan; Zuniga, Todd; Hager, Dean (May 2000). "Triple Play 2001 (PS)". Electronic Gaming Monthly (Ziff Davis) (130): 152. Archived from the original on July 21, 2022. https://web.archive.org/web/20220721125033/https://retrocdn.net/images/9/91/EGM_US_130.pdf. Retrieved February 14, 2025. 
  14. Brooks, Mark (June 15, 2000). "Triple Play 2001 (PC)". Greedy Productions Ltd.. Archived from the original on January 21, 2003. https://web.archive.org/web/20030121032154/http://www.elecplay.com/review.html?article=2609&full=1#mr_toppy. Retrieved February 14, 2025. 
  15. Brooks, Mark (June 15, 2000). "Triple Play 2001 (PS)". Greedy Productions Ltd.. Archived from the original on May 16, 2003. https://web.archive.org/web/20030516174612/http://www.elecplay.com/review.html?article=2610&full=1. Retrieved February 14, 2025. 
  16. Helgeson, Matt (August 2000). "Triple Play 2001 (GBC)". Game Informer (FuncoLand) (88): 85. https://archive.org/details/game-informer-issue-88-august-2000/page/n87/mode/2up. Retrieved February 14, 2025. 
  17. Reiner, Andrew (May 2000). "Triple Play 2001 (PS)". Game Informer (FuncoLand) (85): 66. https://archive.org/details/game-informer-issue-85-may-2000/page/n55/mode/2up. Retrieved February 14, 2025. 
  18. Higgins, Geoff "El Nino"; Jacques Strap (June 2000). "Triple Play 2001 (PS)". GameFan (Shinno Media) 8 (6): 96. https://archive.org/details/Gamefan_Vol_8_Issue_06/page/n97/mode/2up. Retrieved February 13, 2025. 
  19. Provo, Frank (June 23, 2000). "Triple Play 2001 Review (GBC) [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on March 7, 2005. https://web.archive.org/web/20050307101357/http://www.gamespot.com/gbc/sports/tripleplay2001/review.html. Retrieved February 13, 2025. 
  20. Ryan, Michael E. (April 14, 2000). "Triple Play 2001 Review (PC) [date mislabeled as "May 2, 2000""]. Fandom. Archived from the original on March 1, 2005. https://web.archive.org/web/20050301023226/http://www.gamespot.com/pc/sports/tripleplay2001/review.html. Retrieved July 1, 2020. 
  21. Provo, Frank (March 22, 2000). "Triple Play 2001 Review (PS) [date mislabeled as "May 2, 2000""]. Fandom. Archived from the original on March 6, 2005. https://web.archive.org/web/20050306004735/http://www.gamespot.com/ps/sports/tripleplay2001/review.html. Retrieved February 13, 2025. 
  22. Accardo, Sal (April 10, 2000). "Triple Play 2001 (PC)". IGN Entertainment. Archived from the original on June 11, 2002. https://web.archive.org/web/20020611071014/http://www.gamespy.com/legacy/reviews/tp2001_a.shtm. Retrieved July 1, 2020. 
  23. Brandon, John (April 17, 2000). "Triple Play 2001 Review - PC". Archived from the original on July 1, 2007. https://web.archive.org/web/20070701172421/http://pc.gamezone.com/gzreviews/r14096.htm. Retrieved July 2, 2020. 
  24. Nix, Marc (June 7, 2000). "Triple Play 2001 (GBC)". Ziff Davis. Archived from the original on April 6, 2023. https://web.archive.org/web/20230406202045/https://www.ign.com/articles/2000/06/08/triple-play-2001. Retrieved February 13, 2025. 
  25. Adams, Dan (April 27, 2000). "Triple Play 2001 (PC)". Ziff Davis. Archived from the original on April 6, 2023. https://web.archive.org/web/20230406200039/https://www.ign.com/articles/2000/04/28/triple-play-2001-2. Retrieved February 13, 2025. 
  26. Zdyrko, David (March 28, 2000). "Triple Play 2001 (PS)". Ziff Davis. Archived from the original on April 6, 2023. https://web.archive.org/web/20230406200037/https://www.ign.com/articles/2000/03/29/triple-play-2001-3. Retrieved February 13, 2025. 
  27. Kujawa, Kraig (May 2000). "Triple Play 2001". Official U.S. PlayStation Magazine (Ziff Davis) 3 (8): 89. https://archive.org/details/Official_U.S._Playstation_Magazine_Issue_32_May_2000/page/n87/mode/2up. Retrieved February 14, 2025. 
  28. Smolka, Rob (July 2000). "Triple Play 2001". PC Gamer (Imagine Media) 7 (7). Archived from the original on March 15, 2006. https://web.archive.org/web/20060315142757/http://www.pcgamer.com/archives/2005/06/triple_play_200.html. Retrieved July 1, 2020. 
  29. Air Hendrix (May 2000). "Triple Play 2001 Clinches the Arcade Pennant (PS)". GamePro (IDG) (140): 115. Archived from the original on November 29, 2021. https://web.archive.org/web/20211129194917/https://retrocdn.net/images/0/0b/GamePro_US_140.pdf. Retrieved February 13, 2025. 
  30. Olafson, Peter (June 19, 2000). "Triple Play 2001 Review for PC on GamePro.com". GamePro (IDG). Archived from the original on February 14, 2005. https://web.archive.org/web/20050214065056/http://gamepro.com/computer/pc/games/reviews/5895.shtml. Retrieved July 2, 2020. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



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