Software:Tutti Frutti (video game)
Tutti Frutti | |
---|---|
Publisher(s) | Adventure International QuelleSoft (Germany) |
Designer(s) | Alan M. Newman[1] |
Platform(s) | Atari 8-bit |
Release | 1982 |
Genre(s) | Action |
Tutti Frutti is an action game written by Alan M. Newman[1] for the Atari 8-bit family and published in 1982 by Adventure International.[2] It was later re-released in Germany by QuelleSoft in 1984.[3] The game is programmed in Atari BASIC.[1]
Gameplay
The object of Tutti Frutti is to eat all the fruits within the time limit. The game sets the stage inside a jungle clearing surrounded by trees, where the player is constantly pursued by deadly bugs as he races against the clock to clear a level. Each stage contains different fruits (bananas, grapes, oranges and plums), trees (which merely hinder the player's movement) and special objects (like ice creams worth a lot of points, but eating it angers the bugs). The player starts with 3 lives, when all are lost the game ends.
Reception
The Addison-Wesley Book of Atari Software 1984 gave it an overall rating of "D" and concluded: "In short, the game isn't exciting, is somewhat repetitious, yet offers who like this style of game a challenge on its upper levels."[4]
References
- ↑ 1.0 1.1 1.2 Hague, James. "The Giant List of Classic Game Programmers". https://dadgum.com/giantlist/.
- ↑ "Tutti Frutti - Adventure International". http://www.atarimania.com/game-atari-400-800-xl-xe-tutti-frutti_5563.html.
- ↑ "Tutti Frutti - QuelleSoft". http://www.atarimania.com/game-atari-400-800-xl-xe-tutti-frutti_18488.html.
- ↑ Wells, Robert P.; Rochowansky, Sandra; Mellin, Michael F. et al., eds (1984). Addison Wesley Book Of Atari Software 1984. Addison-Wesley. p. 181. ISBN ((0-201-16465-X)). https://archive.org/details/addison-wesley-book-of-atari-software-1984/page/n181/mode/2up.
External links