Software:UEFA Challenge

From HandWiki
UEFA Challenge
UEFA Challenge PAL front cover (PS1)
Developer(s)Infogrames Sheffield House
Publisher(s)Infogrames Europe
Platform(s)PlayStation, PlayStation 2, Microsoft Windows
ReleasePlayStation
  • EU: 13 April 2001
Microsoft Windows
  • EU: 4 May 2001
PlayStation 2
  • EU: 29 June 2001
Genre(s)Sports
Mode(s)Single-player, multiplayer

UEFA Challenge is a football video game for PlayStation, PlayStation 2 and Microsoft Windows, developed by Infogrames Sheffield House and published by Infogrames Europe in 2001.[1]

Gameplay

This game is under an authorised UEFA licence which includes biggest football teams and players, who have their own playing techniques. The system is comparable to many games when players select from friendlies, tournaments and leagues (complete with promotion and relegation battles), they take guidance of the team and play their way through to the top.

Competitions

  • Club Challenge
  • European Union European Club Cup
  • European Union European Trophy
  • European Union European Mini Leagues
  • Season
  • Tournament

Teams

United Kingdom

  • England Arsenal
  • England Aston Villa
  • England Chelsea
  • England Everton
  • Scotland Rangers
  • Scotland Celtic
  • England Leeds United
  • England Liverpool
  • England Manchester United
  • Scotland Heart of Midlothian
  • England Newcastle United
  • England Tottenham Hotspur
  • England West Ham United

Western Europe

  • Italy AC Milan
  • Italy AC Parma
  • France Saint-Étienne
  • France Auxerre
  • Italy Bologna
  • France Bordeaux
  • Italy Fiorentina
  • Italy Internazionale
  • Italy Juventus
  • France Lens
  • France Lyon
  • Monaco Monaco
  • France Marseille
  • France Nantes
  • France Paris SG
  • Italy AS Roma
  • Italy SS Lazio
  • Italy Udinese Calcio

Eastern Europe

Iberian Peninsula

  • Spain Alavés
  • Spain Bilbao
  • Spain Barcelona
  • Portugal Boavista
  • Portugal Porto
  • Spain La Coruña
  • Spain Espanyol
  • Portugal Sporting Lisbon
  • Spain Málaga
  • Spain Mallorca
  • Spain Rayo Vallecano
  • Spain Madrid
  • Portugal Benfica
  • Spain Real Sociedad
  • Spain Valencia
  • Spain Celta de Vigo
  • Spain Real Zaragoza

Rest of Europe

  • Greece AEK Athens
  • Sweden AIK Fotboll
  • Turkey Beşiktaş
  • Denmark Brondby
  • Ukraine Dynamo Kyiv
  • Turkey Galatasaray
  • Sweden Gotherburg
  • Sweden Helsingborg
  • Turkey Fenerbahçe
  • Croatia Hajduk Split
  • Finland HJK Helsinki
  • Russia Spartak Moscow
  • Greece Olympiacos
  • Greece Panathinaikos
  • Slovenia Maribor
  • Czech Republic Sparta Prague
  • Czech Republic Slavia Prague
  • Norway Molde FK
  • Norway Rosenborg BK
  • Romania Steaua Bucharest
  • Ukraine Shakhtar Donetsk
  • Bulgaria Levski Sofia
  • Poland Legia Warsaw
  • Croatia Dinamo Zagreb
  • Switzerland Grasshopper Zürich

Bonus Team

  • Europe European All-Star Team
  • World All-Star Team
  • Europe European Legends XI
  • World Legends XI

National Teams

Stadiums

There are 30 stadiums which include:

  • England Old Trafford, Manchester
  • England Anfield, Liverpool
  • England Highbury, London
  • England Stamford Bridge, London
  • Spain Nou Camp, Barcelona
  • Italy Stadio delle Alpi, Turin
  • Spain Santiago Bernabéu Stadium, Madrid
  • Portugal Estádio da Luz, Lisboa
  • Italy Stadio Olimpico, Rome
  • Netherlands De Kuip, Rotterdam
  • Italy San Siro, Milan
  • France Stade Vélodrome, Marseille
  • France Parc des Princes, Paris
  • Ukraine Kyiv Olympic Stadium, Kyiv
  • Germany Westfalenstadion, Dortmund
  • Italy Stadio Piemontese, Torino
  • England Green Meadows, England
  • England Metropolitan Stadium, England
  • Spain Mediterranean Stadium, Spain

References

  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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