Software:Void Destroyer

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Void Destroyer
Void Destroyer logo.jpg
Void Destroyer logo
Developer(s)Paul Zakrzewski
Platform(s)Microsoft Windows
Release
  • WW: January 20, 2015
Genre(s)Real-time strategy Space combat

Void Destroyer is a real-time strategy space combat video game. It was developed by Paul Zakrzewski and was released on January 20, 2015.

Gameplay

Void Destroyer is a real-time strategy space combat game.[1]

Development

Void Destroyer was developed by Paul Zakrzewski. Zakrzewski explained to The Escapist that Homeworld was a major influence for the title, describing himself as a fan. He also said that the interface and mechanics for Void Destroyer was inspired by the 1999 game.[2]

Zakrzewski worked on the game by himself of four years before taking it to Kickstarter in 2013, asking for $20,000. Four days before the end of the Kickstarter campaign, it reached its goal.[1] At the end of the campaign, it reached $35,606 by 1,735 backers.[3] During the campaign, it was submitted for Steam Greenlight.[1] It was later accepted through Greenlight on October 29, 2013.[4] It was released to Steam Early Access in January 2014.[5] The game was fully released on January 20, 2015.[6]

Reception

Reception
Review scores
PublicationScore
Eurogamer6/10[7]
IGN7.1/10[6]

IGN gave the game a 7.1/10.[6]

Eurogamer gave it a 6/10.[7]

A sequel to the game, Void Destroyer 2, was released to Steam Early Access in 2016.[8]

References

  1. 1.0 1.1 1.2 Corriea, Alexa Ray (June 27, 2013). "Void Destroyer, a Homeworld-inspired space sim, meets Kickstarter goal". Polygon. Vox Media. http://www.polygon.com/2013/6/27/4469904/void-destroyer-a-homeworld-inspired-space-sim-meets-kickstarter-goal. Retrieved January 8, 2017. 
  2. Shearer, Stew (June 28, 2013). "Void Destroyer Dev: Homeworld "A Huge Influence"". The Escapist. Defy Media. http://www.escapistmagazine.com/news/view/125520-Void-Destroyer-Dev-Homeworld-A-Huge-Influence. Retrieved January 8, 2017. 
  3. Suszek, Mike (July 8, 2013). "Crowdfund Bookie, June 30 - July 6: Tobuscus Adventures, Void Destroyer". Joystiq. AOL. Archived from the original on July 10, 2013. https://web.archive.org/web/20130710193040/http://www.joystiq.com/2013/07/08/crowdfund-bookie-june-30-july-6-tobuscus-adventures-void-de/. 
  4. Polson, John (October 29, 2013). "168 devs saved by the grace of Greenlight in October, Steam Halloween sale live". Indiegames.com. UBM plc. http://indiegames.com/2013/10/100_devs_saved_by_the_grace_of.html. Retrieved January 8, 2017. 
  5. Smith, Graham (June 24, 2014). "Snog, Marry A Void Destroyer Update Trailer. Or Watch It.". Rock, Paper, Shotgun. https://www.rockpapershotgun.com/2014/06/24/void-destroyer-update-20/. Retrieved January 8, 2017. 
  6. 6.0 6.1 6.2 Johnson, Leif (February 17, 2015). "Void Destroyer Review". IGN. Ziff Davis. http://www.ign.com/articles/2015/02/17/void-destroyer-review. Retrieved January 8, 2017. 
  7. 7.0 7.1 Shoemaker, Richie (February 4, 2015). "Void Destroyer review". Eurogamer. Gamer Network. http://www.eurogamer.net/articles/2015-02-04-void-destroyer-review. Retrieved January 8, 2017. 
  8. Estrada, Marcus (September 22, 2016). "Void Destroyer 2 Blasts onto Early Access After Success of First Game". Hardcore Gamer. http://www.hardcoregamer.com/2016/09/22/void-destroyer-2-blasts-onto-early-access-after-success-of-first-game/227775/. Retrieved January 8, 2017. 

External links