Software:Warhammer 40,000: Kill Team
| Warhammer 40,000: Kill Team | |
|---|---|
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| Developer(s) | THQ Digital Studios UK[1] |
| Publisher(s) | THQ |
| Director(s) | Richard Badger |
| Programmer(s) | Mat Draper |
| Artist(s) | Richard Thomas Stuart Jennett |
| Series | Warhammer 40,000 |
| Platform(s) | PlayStation 3 Xbox 360 Microsoft Windows |
| Release | Xbox 360 July 13, 2011 PlayStation 3 Windows May 22, 2014 |
| Genre(s) | Shooter |
| Mode(s) | Single-player, multiplayer |
Warhammer 40,000: Kill Team is a top-down shooter game with twin-stick control, set in the Warhammer 40,000 future fantasy universe. Players play as Space Marines attempting to halt an Ork invasion spaceship, facing orks and, later, Tyranids. Four Space Marine classes are playable Sternguard Veteran, Techmarine, Vanguard Veteran and Librarian. The first two focusing on Shooting the later two on melee. The game supports single player and same screen multiplayer modes.[1]
The game included a bonus weapon for the use in multiplayer mode in the Software:Warhammer 40,000: Space Marine, obtained by completing a level.[2]
The game was developed and released by THQ for the Xbox 360 in July 2011 and for the PlayStation 3 in August 2011. A Microsoft Windows port was developed by UK based company D3T Ltd and released in May 2014.
Reception
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The PlayStation 3 and Xbox 360 versions received "mixed or average reviews" according to the review aggregation website Metacritic.[3][4]
James Stephanie Sterling of Destructoid called the Xbox 360 version a "decent little shooter for fans of the franchise", and noted that the game was not designed for single-player mode, while criticizing the lack of online multiplayer.[5] GameSpot's Carolyn Petit praised the title's mindless fun and compelling environment while taking issue with the shallow gameplay, local-only co-op, cheap deaths, and poor checkpoint placement.[8][9] Nathan Grayson of GamesRadar+ liked the Xbox 360 version's quick, violent twin-stick combat, unique classes, and customization but disliked the repetitive gameplay, short runtime, and pace-breaking tutorialization.[10] Arthur Gies of IGN wrote, "Arcade shooters shouldn't be boring, and they shouldn't be needy and pushy, and Kill Team is often all of the above."[12][13]
References
- ↑ 1.0 1.1 Yin-Poole, Wesley (June 2, 2011). "Warhammer 40k Kill Team announced". Gamer Network. https://www.eurogamer.net/warhammer-40k-kill-team-announced.
- ↑ Richardson, Mike (July 29, 2011). "Warhammer 40,000: Kill Team Date Announced". Sony Interactive Entertainment. https://blog.playstation.com/archive/2011/07/29/warhammer-40000-kill-team-date-announced/.
- ↑ 3.0 3.1 "Warhammer 40,000: Kill Team for PlayStation 3 Reviews". Fandom. https://www.metacritic.com/game/warhammer-40-000-kill-team/critic-reviews/?platform=playstation-3.
- ↑ 4.0 4.1 "Warhammer 40,000: Kill Team for Xbox 360 Reviews". Fandom. https://www.metacritic.com/game/warhammer-40-000-kill-team/critic-reviews/?platform=xbox-360.
- ↑ 5.0 5.1 Sterling, James Stephanie (July 18, 2011). "Review: Warhammer 40,000: Kill Team (X360)". Gamurs. https://www.destructoid.com/reviews/review-warhammer-40000-kill-team/.
- ↑ 6.0 6.1 Reed, Kristan (August 12, 2011). "Download Games Roundup [date mislabeled as "August 15, 2011""]. Gamer Network. https://www.eurogamer.net/download-games-roundup-review-51.
- ↑ Bailey, Kat (July 18, 2011). "Review: Warhammer 40,000: Kill Team (X360)". GamePro (GamePro Media). http://www.gamepro.com/article/reviews/221179/review-warhammer-40-000-kill-team/. Retrieved May 6, 2023.
- ↑ 8.0 8.1 Petit, Carolyn (August 5, 2011). "Warhammer 40,000: Kill Team Review (PS3)". Fandom. https://www.gamespot.com/reviews/warhammer-40000-kill-team-review/1900-6327478/.
- ↑ 9.0 9.1 Petit, Carolyn (July 18, 2011). "Warhammer 40,000: Kill Team Review (X360)". Fandom. https://www.gamespot.com/reviews/warhammer-40000-kill-team-review/1900-6323898/.
- ↑ 10.0 10.1 Grayson, Nathan (July 15, 2011). "Warhammer 40,000 Kill Team review (X360)". Future plc. https://www.gamesradar.com/warhammer-40000-kill-team-review-10/.
- ↑ Workman, Robert (August 5, 2011). "Warhammer 40,000: Kill Team Review (PS3)". https://www.gamezone.com/reviews/warhammer_40000_kill_team_review/.
- ↑ 12.0 12.1 Gies, Arthur (August 3, 2011). "Warhammer 40K: Kill Team Review (PS3)". Ziff Davis. https://www.ign.com/articles/2011/08/03/warhammer-40k-kill-team-review-2.
- ↑ 13.0 13.1 Gies, Arthur (July 19, 2011). "Warhammer 40K: Kill Team Review (Xbox 360)". Ziff Davis. https://www.ign.com/articles/2011/07/19/warhammer-40k-kill-team-review.
- ↑ Silwinski, Alexander (July 18, 2011). "Warhammer 40K: Kill Team review: Needs more dakka (X360)". Yahoo. https://www.engadget.com/2011-07-18-warhammer-40k-kill-team-review.html.
- ↑ "Warhammer 40,000: Kill Team". PlayStation Official Magazine – UK (Future plc): 115. October 2011.
- ↑ Hayward, Andrew (September 2011). "Warhammer 40,000: Kill Team review". Official Xbox Magazine (Future US). http://oxmonline.com/warhammer-40000-kill-team-review. Retrieved May 6, 2023.
- ↑ Jenkins, David (July 18, 2011). "Warhammer 40,000: Kill Team review – blasting off again (X360)". Metro (DMG Media). https://metro.co.uk/2011/07/18/warhammer-40000-kill-team-review-81619/.
External links
- Video game
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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- Tabletop game
- Official board game website
- Warhammer 40,000: Kill Team at BoardGameGeek


