Software:Weakest Link (video game)
| Weakest Link | |
|---|---|
| Developer(s) | Traveller's Tales |
| Publisher(s) | Activision |
| Platform(s) | PlayStation, Microsoft Windows, PlayStation 2 |
| Release | PlayStation, Microsoft Windows PlayStation 2
|
| Genre(s) | Edutainment |
| Mode(s) | Single-player, multiplayer |
Weakest Link is an edutainment video game developed by Traveller's Tales, published by Activision and distributed by BBC Multimedia, for the PlayStation, PlayStation 2 and Microsoft Windows platforms. Anne Robinson, the main host, features in the game throughout gameplay and recorded footage, beginning with the opening speech, beginning to each round, and insults before voting off the Weakest Link in each round. The gameplay consisted of choosing specially-created characters, and to two-player play, with CPU contestants. The players could choose the difficulty of questions for each game, as well as playing from the beginning or from the round with chosen CPU players. Also, players could "bend the rules", changing the settings to whatever they would like to play, including questions, difficulty for CPU players plus many more. The rating for the game on the covers was "3+" in game ratings certification.
Reception
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The PlayStation version received "mixed" reviews, while the PC version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[17][18]
IGN criticized the PC version's gameplay for slow pace and the graphics by stating they were "drab".[10]
References
- ↑ Thompson, Jon. "The Weakest Link (PC) - Review". All Media Network. Archived from the original on 2014-11-14. https://web.archive.org/web/20141114143057/http://www.allgame.com/game.php?id=34651&tab=review. Retrieved 2013-08-21.
- ↑ Miller, Skyler. "The Weakest Link (PS) - Review". All Media Network. Archived from the original on 2014-11-14. https://web.archive.org/web/20141114143046/http://www.allgame.com/game.php?id=34652&tab=review. Retrieved 2013-08-21.
- ↑ Jongewaard, Dana (February 2002). "The Weakest Link". Computer Gaming World (Ziff Davis) (211): 99. http://www.cgwmuseum.org/galleries/issues/cgw_211.pdf. Retrieved 2018-04-27.
- ↑ EGM staff (January 2002). "The Weakest Link". Electronic Gaming Monthly (Ziff Davis) (150): 232.
- ↑ Taylor, Martin (2001-10-24). "[The Weakest Link (PC)"]. Gamer Network. https://www.eurogamer.net/articles/r_weakestlink. Retrieved 2013-08-21.
- ↑ "The Weakest Link". Game Informer (GameStop) (105): 88. January 2002.
- ↑ Nash, Joe (November 2001). "The Weakest Link Review (PC)". CraveOnline. Archived from the original on 2015-09-30. https://web.archive.org/web/20150930094421/http://www.gamerevolution.com/review/the-weakest-link. Retrieved 2018-04-27.
- ↑ Poole, Stephen (2001-10-18). "The Weakest Link Review (PC)". CBS Interactive. https://www.gamespot.com/reviews/the-weakest-link-review/1900-2818779/. Retrieved 2013-08-21.
- ↑ Lafferty, Michael (2001-10-14). "The Weakest Link - PC - Review". Archived from the original on 2007-12-08. https://web.archive.org/web/20071208035316/http://pc.gamezone.com/gzreviews/r18524.htm. Retrieved 2013-08-21.
- ↑ 10.0 10.1 Sulic, Ivan (2001-10-22). "The Weakest Link (PC)". Ziff Davis. http://www.ign.com/articles/2001/10/22/the-weakest-link-2. Retrieved 2013-08-20.
- ↑ "The Weakest Link". Official U.S. PlayStation Magazine (Ziff Davis): 175. December 2001.
- ↑ "The Weakest Link (PS2)". Official UK PlayStation 2 Magazine (Future plc). 2002.
- ↑ Smith, Rob (December 2001). "The Weakest Link". PC Gamer (Future US): 68. Archived from the original on 2006-03-15. https://web.archive.org/web/20060315141233/http://www.pcgamer.com/archives/2005/06/the_weakest_lin.html. Retrieved 2013-08-21.
- ↑ "The Weakest Link for PC". CBS Interactive. http://www.gamerankings.com/pc/477505-the-weakest-link/index.html. Retrieved 2013-08-21.
- ↑ "The Weakest Line for PlayStation". CBS Interactive. http://www.gamerankings.com/ps/536775-the-weakest-link/index.html. Retrieved 2013-08-21.
- ↑ "The Weakest Link for PlayStation 2". CBS Interactive. http://www.gamerankings.com/ps2/477563-the-weakest-link/index.html. Retrieved 2013-08-21.
- ↑ 17.0 17.1 "The Weakest Link Critic Reviews for PC". CBS Interactive. http://www.metacritic.com/game/pc/the-weakest-link/critic-reviews. Retrieved 2013-08-21.
- ↑ 18.0 18.1 "The Weakest Link Critic Reviews for PlayStation". CBS Interactive. http://www.metacritic.com/game/playstation/the-weakest-link/critic-reviews. Retrieved 2013-08-21.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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