Software:World Championship Boxing Manager

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Short description: 1990 video game
World Championship Boxing Manager
Developer(s)Goliath Games
Publisher(s)Goliath Games
Platform(s)Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, ZX Spectrum
Release1990
Genre(s)Sports
Mode(s)Single-player

World Championship Boxing Manager is a 1990 boxing management video game developed and published by Goliath Games for the Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, and ZX Spectrum. A sequel, World Championship Boxing Manager 2, was released in 2023.

Gameplay

The player is a boxing promoter whose job is to train and arrange matches for up to five boxers. The goal is to win the world championship in either Federation of World Boxing (FWB) or World Council of International Boxing (WCIB).[1] Between rounds during a match, the player can heal the boxer and tell the boxer to change the fighting style.[2]

Reception

Reception
Review scores
PublicationScore
ACE955/1000 (Amiga)[1]
Amstrad Action71%[4]
Your Sinclair91%[7]
Commodore User90% (Amiga)[2]
89% (C64)[2]
Power Play (magazine) (de)38% (Amiga, C64, DOS, ST)[8]
Award
PublicationAward
Your SinclairMegagame[9]

ACE called the game "one of the most in depth and entertaining strategy games yet".[1] Your Sinclair said the game is "[d]espite appearances, a superb management game — versatile and very addictive."[7] Power Play (magazine) (de) said the game gets boring quickly because there's a lack of variety in the gameplay.[8] Amiga Format said that management game fans may find the game too shallow but more casual players may enjoy it more.[3]

Sequel

A sequel, World Championship Boxing Manager 2, was originally scheduled for release in spring 2022 and later delayed to the fourth quarter of 2022.[10][11] It was released on January 17, 2023, for Windows.[12] Console versions for the Nintendo Switch, PlayStation 4, and Xbox One were released on May 17, 2023.[13]

Eurogamer gave the game a score of six out of ten, complimenting the art direction but criticizing the repetitiveness of the gameplay.[14]

See also

References

  1. 1.0 1.1 1.2 Dillon, Tony (June 1990). "Screentest - World Championship Boxing Manager". ACE (EMAP) (33): 50. https://archive.org/details/ace-magazine-33/page/n49/mode/2up. 
  2. 2.0 2.1 2.2 Dillon, Tony (February 1990). "Screenscene - World Championship Boxing Manager". Commodore User (EMAP) (77): 50–51. https://archive.org/details/commodore-user-magazine-77/page/n49/mode/2up. 
  3. 3.0 3.1 Smith, Andy (June 1990). "Screenplay - World Championship Boxing Manager". Amiga Format (Future plc) (11): 75. https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_011_1990_05_Future_Publishing_GB/page/n73/mode/2up. 
  4. Webb, Trenton (June 1990). "Action Test - World Championship Boxing Manager". Amstrad Action (Future plc) (57): 54. https://archive.org/details/amstrad-action-057/page/n53/mode/2up. 
  5. 5.0 5.1 Lapworth, Warren (June 1990). "Reviews Shorts - World Championship Boxing Manager". The Games Machine (Newsfield Publications) (31): 54. https://archive.org/details/the-games-machine-31/page/n53/mode/1up. 
  6. Pillar, Jon (December 1992). "Screenplay - Budget Games - World Championship Boxing Manager". ST Format (Future plc) (41): 101. http://www.atarimania.com/atari-magazine-issue-st-format-issue-41_1204.html. 
  7. 7.0 7.1 "Reviews - World Championship Boxing Manager". Your Sinclair (Dennis Publishing) (51): 54–55. March 1990. https://archive.org/details/your-sinclair-51/page/n53/mode/2up. 
  8. 8.0 8.1 Lenhardt, Heinrich (May 1991). "Computerspieletests - Boxing Manager" (in German). Power Play (Markt+Technik) (5/91): 38. https://www.kultboy.com/index.php?site=t&id=14049. 
  9. Game review, Your Sinclair issue 51, March 1990, Dennis Publishing, page 54
  10. "World Championship Boxing Manager 2 - Announcement Trailer". Ziff Davis. 28 February 2022. https://www.ign.com/videos/world-championship-boxing-manager-2-announcement-trailer. 
  11. Denzer, TJ (1 September 2022). "World Championship Boxing Manager 2 steps into the ring in 2022". Gamerhub. https://www.shacknews.com/article/132107/world-championship-boxing-manager-2-pc. 
  12. Romano, Sal (29 November 2022). "World Championship Boxing Manager II for PC launches January 17, 2023". https://www.gematsu.com/2022/11/world-championship-boxing-manager-ii-for-pc-launches-january-17-2023. 
  13. Romano, Sal (26 April 2023). "World Championship Boxing Manager II for PS4, Xbox One, and Switch launches May 17". https://www.gematsu.com/2023/04/world-championship-boxing-manager-ii-for-ps4-xbox-one-and-switch-launches-may-17. 
  14. Jakobs, Benjamin (4 March 2023). "World Championship Boxing Manager 2 im Test - Teil zwei nach 33 Jahren, aber war das nötig?" (in German). Gamer Network. https://www.eurogamer.de/world-championship-boxing-manager-2-im-test-teil-zwei-nach-33-jahren-aber-war-das-notig. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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