Software:World Series Baseball 2K1

From HandWiki
Short description: 2000 video game
World Series Baseball 2K1
North American Dreamcast cover art
Developer(s)WOW Entertainment
Publisher(s)Sega
Platform(s)Dreamcast
Release
  • NA: July 25, 2000[1]
  • JP: March 22, 2001
Genre(s)Sports
Mode(s)Single-player, multiplayer

Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a sports video game developed by WOW Entertainment and published by Sega for the Dreamcast in 2000.

It was the first game in the modern series to be featured on the Dreamcast, and was the spiritual successor to World Series Baseball for the Sega Genesis. It was released in July 2000 to coincide with the 2000 Major League Baseball All-Star Game in Atlanta.{{Citation needed|date=January 2009} World Series Baseball 2K1 was the first game in the series since World Series Baseball '98 in 1997. Sega had announced that a World Series Baseball game would be a launch title for the Dreamcast's 1998 release,[2] but the Dreamcast launched without any baseball games.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic48/100[3]
Review scores
PublicationScore
EGM3.5/10[5][lower-alpha 1]
Game Informer5.75/10[6]
GameFan52%[7][lower-alpha 2]
GameProStarStarStarHalf star[8]
GameRevolutionD[9]
GameSpot4.9/10[10]
GameSpy6/10[11]
IGN5.5/10[12]
Next GenerationStar[13]
The Cincinnati EnquirerStarStarHalf star[14]
MaximStarStarHalf star[15]

The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.[3] Rob Smolka of NextGen said of the game, "If lifelike graphics are what you want, save yourself $60 and turn on ESPN; the gameplay isn't worth a dime."[13]

The game was a runner-up for GameSpot's annual "Most Disappointing Game" award among console games, which ultimately went to Shenmue. The staff called the former "lackluster" and noted that Sega was "well known for producing superior sports games".[16]

Notes

  1. Three critics of Electronic Gaming Monthly gave the game each a score of 3/10, 5/10, and 2.5/10.
  2. In GameFan's viewpoint of the game, one critic gave it a score of 49, and the other 54.

References

  1. Ahmed, Shahed (July 12, 2000). "World Series Baseball 2K1 Release Solidifies". https://www.gamespot.com/articles/world-series-baseball-2k1-release-solidifies/1100-2602948/. 
  2. EGM staff (November 1997). "Sega's Comeback: The Most Powerful System Ever Created?". Electronic Gaming Monthly (Ziff Davis) (100): 22. https://retrocdn.net/images/f/f6/EGM_US_100.pdf. Retrieved December 23, 2021. 
  3. 3.0 3.1 "World Series Baseball 2K1 for Dreamcast Reviews". Red Ventures. https://www.metacritic.com/game/world-series-baseball-2k1/critic-reviews/?platform=dreamcast. Retrieved September 16, 2020. 
  4. Ham, Tom (July 26, 2000). "World Series Baseball 2K1". CNET. Archived from the original on August 15, 2000. https://web.archive.org/web/20000815054236/http://www.gamecenter.com/Dreamcast/Reviews/Worldseries2k1/. Retrieved December 22, 2021. 
  5. Leahy, Dan; Hager, Dean; Kujawa, Kraig (October 2000). "World Series Baseball 2K1". Electronic Gaming Monthly (Ziff Davis) (135): 176. https://retrocdn.net/images/2/21/EGM_US_135.pdf. Retrieved December 23, 2021. 
  6. "World Series Baseball 2K1". Game Informer (FuncoLand) (89). September 2000. 
  7. Higgins, Geoff "El Nino"; Jacques Strap (October 2000). "WSB2K1". GameFan (Shinno Media) 8 (10): 80. https://archive.org/details/Gamefan_Vol_8_Issue_10/page/n83/mode/2up. Retrieved September 16, 2020. 
  8. Kilo Watt (July 25, 2000). "World Series Baseball 2K1 Review for Dreamcast on GamePro.com". GamePro (IDG Entertainment). Archived from the original on December 22, 2004. https://web.archive.org/web/20041222022913/http://www.gamepro.com/sega/dreamcast/games/reviews/6203.shtml. Retrieved September 16, 2020. 
  9. Gee, Brian (July 2000). "World Series Baseball 2k1 [sic Review"]. CraveOnline. Archived from the original on October 9, 2015. https://web.archive.org/web/20151009201444/http://www.gamerevolution.com/review/world-series-baseball-2k1. Retrieved September 16, 2020. 
  10. Provo, Frank (July 24, 2000). "World Series Baseball 2K1 Review [date mislabeled as "July 25, 2000""]. Red Ventures. https://www.gamespot.com/reviews/world-series-baseball-2k1-review/1900-2606903/. Retrieved September 16, 2020. 
  11. Mr. Domino (September 3, 2000). "World Series Baseball 2K1". IGN Entertainment. Archived from the original on January 31, 2009. https://web.archive.org/web/20090131133718/http://www.planetdreamcast.com/games/reviews/worldseriesbaseball2k1/. Retrieved September 16, 2020. 
  12. Harris, Craig (July 24, 2000). "World Series Baseball 2K1". Ziff Davis. https://www.ign.com/articles/2000/07/25/world-series-baseball-2k1. Retrieved September 16, 2020. 
  13. 13.0 13.1 Smolka, Rob (October 2000). "World Series Baseball 2KI [sic"]. NextGen (Imagine Media) (70): 110. https://archive.org/details/NextGen70Oct2000/page/n111/mode/2up. Retrieved September 16, 2020. 
  14. Saltzman, Marc (September 19, 2000). "Sega's new baseball game takes a swing but misses". The Cincinnati Enquirer (Gannett Company). Archived from the original on January 7, 2006. https://web.archive.org/web/20060107003259/http://cincinnati.com/freetime/games/reviews/091900_wsb2k1.html. Retrieved September 16, 2020. 
  15. Boyce, Ryan (July 21, 2000). "World Series Baseball 2K1". Biglari Holdings. Archived from the original on June 26, 2001. https://web.archive.org/web/20010626151807/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=515. Retrieved September 16, 2020. 
  16. GameSpot staff (January 5, 2001). "Best and Worst of 2000 (Most Disappointing Game Runners-Up)". CNET. Archived from the original on June 18, 2001. https://web.archive.org/web/20010618180423/http://gamespot.com/gamespot/features/video/bestof_2000/p5_02.html. Retrieved December 22, 2021. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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