Software:You Are Empty
| You Are Empty | |
|---|---|
| Developer(s) | Mandel ArtPlains Digital Spray Studios |
| Publisher(s) | 1C Company |
| Director(s) | Pavel Muzok |
| Designer(s) | Denis Volchenko |
| Programmer(s) | Dmitry Sytnik Yuriy Dobronravin Andrii Frolov Victor Reutskiy Vyacheslav Korotayev |
| Engine | DS2 Engine |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player |
You Are Empty is a first-person shooter video game by Ukrainian developers Mandel ArtPlains and Digital Spray Studios. It was published by 1C Company in 2006. Atari later released the game in English in 2007.
The game is set in an alternate-history Soviet Union. It begins with the protagonist waking up in a ruined hospital, and it soon becomes clear that the populace has been afflicted by mutation and madness. He then must battle to stay alive and unravel the mystery.
Gameplay
You Are Empty features basic first-person shooter gameplay. Players can acquire a variety of both melee weapons and firearms, mostly based on real-world weapons such as a Mauser C96 pistol or PPSh-41 sub-machine gun. The sole exception to realism is the large electric gun, the last weapon the player receives.
Synopsis
Setting
You Are Empty takes place in 1955 in an alternative Soviet Union, where Joseph Stalin still reigns. In an attempt to ensure the global victory of Communism, the government has constructed a massive psychic antenna to broadcast a reality-altering signal designed to transform the population of the Soviet Union into supermen. However, the experiment goes wrong, and most of the population is either killed or transformed into homicidal mutants.
The game's cutscenes flesh out the backstory by telling the life story of the master scientist responsible for the disaster. As a young boy, the scientist discovers that he has psychic powers that allow him to control other living beings. Becoming a scientific protégé, he develops plans for a massive psychic antenna that would amplify his power and broadcast it across the world, initiating a Great Transformation of humanity. The scientist also believes that he is a New Man, which is not directly stated in the cutscenes but rather hinted in them because during every cutscene the scientist must master his limits.
Plot
The game's protagonist is a mid-rank military officer who has an accident at his place of work. While he is unconscious, something happens and when he wakes up in a hospital he finds many homicidal mutants and the world in ruin. He fights with many homicidal mutants and investigates. He rarely meets with other survivors and encounters many surviving soldiers of the Soviet Army that are hostile to him and attempt to bring him to the high-ranking officer who tells him about the backstory behind this calamity before committing suicide.
The information brings the protagonist to the massive psychic antenna facility to meet the master scientist who is wired to the massive mechanism. The scientist congratulates the officer for making this far and shows that the great transformation is not entirely failed as it creates a perfect self-sufficient man who is capable of fighting for himself. The scientist then reveals that he doesn't have much time left to live and tells the officer that he has two choices: stay and rule over the remnant of the world or use the antenna to rewind time to before the disaster happens and kill the scientist before taking the plan to the Soviet leadership. To save the world, he chooses to rewind time and shoots the scientist in the head, after that he is beaten down by Stalin's bodyguards. The world eventually goes on in real-life reality.
Development
You are Empty lacks any lighting or shader effects, and relies entirely on flat textures for the game's visuals. At E3 2006 the developers of You Are Empty gave GameSpot a private screening of the game. GameSpot expressed interest in the physics engine, saying that it might "have some unexpected consequences".[1]
There is a graphic problem with the latest Nvidia drivers (resulting in a white checkerboard corruption in the game). Before a patch was released, the developer suggested the players install an older Nvidia driver that was included in the game to solve the problem.[2]
Reception
The game received unfavorable reviews from critics. On the review aggregator GameRankings, the game had an average score of 40% based on 15 reviews.[3] On Metacritic, the game had an average score of 34 out of 100, based on 14 reviews.[4]
Brett Todd of GameSpot gave the game a rating of 1.5 out of 10, stating "It's hard to imagine how anybody could make the Stalin-era Soviet Union less appealing than it was in reality, but You Are Empty sure does the trick." Todd described the game as an "atrocity" and a "painful exercise in shooter stupidity." Todd opined the English translations from the original Russian are "awful", the game has a slow, boring pace, the monsters are "mostly ripped off from other games" (mentioning Doom, Painkiller, Serious Sam, Silent Hill, and Redneck Rampage), and the missions are "geared around hunts for keys and levers." Todd did say that "some of the music can be effectively creepy." Todd ended his review by saying, "the nihilistic name of the game is never explained. Now move on with your life and try to pretend that games like You Are Empty don't exist."[5]
References
- ↑ "E3 06: You Are Empty Impressions". CBS Corporation. 12 May 2006. http://www.gamespot.com/articles/e3-06-you-are-empty-impressions/1100-6151055/.
- ↑ You are Empty - Page 2 - Official 1C Company forum Retrieved 25 March 2019.
- ↑ "You Are Empty Reviews". http://www.gamerankings.com/htmlpages2/920444.asp.
- ↑ "You Are Empty (pc: 2007): Reviews". CBS Corporation. http://www.metacritic.com/games/platforms/pc/youareempty.
- ↑ Brett Todd (19 November 2007). "You Are Empty for PC Review". CBS Corporation. http://www.gamespot.com/reviews/you-are-empty-review/1900-6183122/.
External links
- Official website
- Official website (Atari)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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