Software:Yu-Gi-Oh! World Championship Tournament 2004
| Yu-Gi-Oh! World Championship Tournament 2004 | |
|---|---|
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Series | Yu-Gi-Oh! |
| Platform(s) | Game Boy Advance |
| Release | |
| Genre(s) | Digital collectible card game |
| Mode(s) | Single-player, multiplayer |
Yu-Gi-Oh! World Championship Tournament 2004, known in Japan as Yu-Gi-Oh! Duel Monsters Expert 3 (遊戯王デュエルモンスターズ エキスパート3), is a card battle video game based on the Yu-Gi-Oh! franchise. This game was released for the Game Boy Advance system in 2004, and was re-released in 2025 as part of the Yu-Gi-Oh! Early Days Collection game compilation.[1]
Gameplay
This game has many obvious similarities to The Eternal Duelist Soul. The duel system is almost exactly the same, but there are a few differences.
The player can assemble a deck and can duel against a variety of computer opponents. The game features the first 1,138 cards released in Japan. There are 29 opponents in the game, however duelist 29 can't be played and is locked when Marik is at least once defeated. Each opponent has different skills and decks revolve around a certain theme (Yugi=Basic, Exodia Rare Hunter=Exodia, Yami Yugi (Dark Yugi)=Ultimate, etc.).[2]
Game mechanics
When a duelist has at least one copy of all 1,138 cards, they can choose to ignore the Limited List. However, the stronger duelists don't follow the Limited list either. For example, Simon the Exodia duelist has three of each of the Exodia parts in his deck, where normally a player may only have one. The AI is rather poor: if a player has a face-down monster with 2000 defense points, and the AI opponent has a monster with 1900 attack points, they will not attack as they "know" they cannot defeat the face-down monster. As well, an AI opponent will Tribute Summon as soon as possible, even tributing 1 monster to summon exactly the same monster, or even a weaker monster than the original. Stronger duelists often have high requirements to be "unlocked" (available to duel): the final duelists in the game require the player have at least fifteen more wins than losses against every other duelist in the game.
Reception
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The game received "average" reviews according to video game review aggregator Metacritic.[4]
Sequel
Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005, also known as Yu-Gi-Oh Duel Monsters International 2 in Japan and Yu-Gi-Oh! Day of the Duelist: World Championship Tournament 2005 in Australia and Europe, was released for the Game Boy Advance. The game is initially a role-playing video game with strategy elements, in the form of the in-game dueling that plays the main role in this game. The player assumes the role of a beginner duelist who must enter card battle tournaments. The game also comes with three free Yu-Gi-Oh! game cards: Mind Control, Kaibaman, and Silent Swordsman LV7.
References
- ↑ Romano, Sal (December 11, 2024). "Yu-Gi-Oh! Early Days Collection full games list announced". https://www.gematsu.com/2024/12/yu-gi-oh-early-days-collection-full-games-list-announced.
- ↑ Konami (2004), Yugioh World Championship Tournament 2004 EU Instruction Booklet, page 7
- ↑ "Yu-Gi-Oh! World Championship Tournament 2004 for Game Boy Advance". GameRankings. http://www.gamerankings.com/gba/919562-yu-gi-oh-world-championship-tournament-2004/index.html.
- ↑ 4.0 4.1 "Yu-Gi-Oh! World Championship Tournament 2004 for Game Boy Advance Reviews". https://www.metacritic.com/game/yu-gi-oh-world-championship-tournament-2004/critic-reviews/?platform=game-boy-advance.
- ↑ Juba, Joe (May 2004). "Yu-Gi-Oh! World Championship [Tournament] 2004". Game Informer (133): 108. http://www.gameinformer.com/NR/exeres/48E58BDC-13D8-44FC-AFE5-11D06FAD7A8F.htm. Retrieved October 10, 2015.
- ↑ Star Dingo (May 2004). "Yu-Gi-Oh! World Championship Tournament 2004 Review for Game Boy Advance on GamePro.com". GamePro: 78. http://gamepro.com/nintendo/gameboy_advance/games/reviews/35230.shtml. Retrieved October 10, 2015.
- ↑ Davis, Ryan (March 1, 2004). "Yu-Gi-Oh! World Championship Tournament 2004 Review". http://www.gamespot.com/reviews/yu-gi-oh-world-championship-tournament-2004-review/1900-6090364/.
- ↑ Steinberg, Steve (March 4, 2004). "GameSpy: Yu-Gi-Oh! World Championship Tournament 2004". GameSpy. http://gba.gamespy.com/gameboy-advance/yu-gi-oh-world-championship-tournament-2004/505148p1.html.
- ↑ "Yu-Gi-Oh! World Championship Tournament 2004". GamesTM: 118. April 2004.
- ↑ The Bearer (February 22, 2004). "Yu-Gi-Oh! World Championship Tournament 2004 - GBA - Review". GameZone. http://www.gamezone.com/reviews/yu_gi_oh_world_championship_tournament_2004_gba_review.
- ↑ Harris, Craig (February 13, 2004). "Yu-Gi-Oh! World Championship Tournament 2004". http://www.ign.com/articles/2004/02/14/yu-gi-oh-world-championship-tournament-2004.
- ↑ "Yu-Gi-Oh! World Championship Tournament 2004". Nintendo Power 179: 121. May 2004.
- ↑ Keil, Matt (March 23, 2004). "'Yu-Gi-Oh! World Championship Tournament 2004' (GBA) Review". X-Play. http://www.g4techtv.com/xplay/features/487/YuGiOh_World_Championship_2004_GBA_Review.html.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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External links
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- English World Championship Tournament website
- Japanese Expert 3 website Script error: The function "in_lang" does not exist.
