Software:Band of Bugs: Difference between revisions

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{{Short description|2007 video game}}
{{Infobox video game
{{Infobox video game
|title= Band of Bugs
|title = Band of Bugs
|image = Bandofbugscover.jpg
|image = Bandofbugscover.jpg
|developer= [[Company:NinjaBee|NinjaBee]]
|developer = [[Company:NinjaBee|NinjaBee]]
|publisher= [[Software:Microsoft Game Studios|Microsoft Game Studios]]
|publisher = [[Software:Microsoft Game Studios|Microsoft Game Studios]]
|released= {{unbulleted list|'''Xbox 360'''|June 20, 2007|'''Windows'''|December 3, 2007}}
|released = {{unbulleted list|'''Xbox 360'''|June 20, 2007|'''Windows'''|December 3, 2007}}
|genre= [[Software:Turn-based tactics|Turn-based tactics]]
|genre = [[Software:Turn-based tactics|Turn-based tactics]]
|modes= Single-player, multiplayer
|modes = Single-player, multiplayer
|platforms= {{cslist|[[Engineering:Xbox 360|Xbox 360]]|[[Software:Microsoft Windows|Windows]]}}
|platforms = [[Engineering:Xbox 360|Xbox 360]], [[Software:Microsoft Windows|Windows]]
}}
}}


'''''Band of Bugs''''' is a [[Software:Turn-based tactics|turn-based tactics]] [[Engineering:Video game|video game]] developed by [[Company:NinjaBee|NinjaBee]]. The game includes a level editor, leaderboards, [[Engineering:Xbox Live Vision|Xbox Live Vision]] camera support, and multiplayer gameplay. It was released for the [[Engineering:Xbox 360|Xbox 360]] via Xbox Live Arcade on June 20, 2007.<ref name=xblarcade>{{cite web | author=Major Nelson | url=http://www.xblarcade.com/node/724 | title=Band of Bugs Graces Us This Week! | publisher=XBLArcade | date=June 18, 2007 | archiveurl=https://web.archive.org/web/20070621153824/http://www.xblarcade.com/node/724 | archivedate=June 21, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref>
'''''Band of Bugs''''' is a [[Software:Turn-based tactics|turn-based tactics]] [[Engineering:Video game|video game]] developed by [[Company:NinjaBee|NinjaBee]]. The game includes a level editor, leaderboards, [[Engineering:Xbox Live Vision|Xbox Live Vision]] camera support, and multiplayer gameplay. It was released for the [[Engineering:Xbox 360|Xbox 360]] via Xbox Live Arcade on June 20, 2007.<ref name=xblarcade>{{cite web | author=Major Nelson | url=http://www.xblarcade.com/node/724 | title=Band of Bugs Graces Us This Week! | publisher=XBLArcade | date=June 18, 2007 | archiveurl=https://web.archive.org/web/20070621153824/http://www.xblarcade.com/node/724 | archivedate=June 21, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref>


On December 3, 2007, a [[Software:Microsoft Windows|Microsoft Windows]] version was released.<ref>{{cite web | author=NinjaGirl | url=http://www.ninjabee.com/forums/viewtopic.php?f=9&t=9490 | title=Band of Bugs on PC! | publisher=[[Company:NinjaBee|NinjaBee]] | date=November 7, 2007 | accessdate=February 7, 2008}}</ref> ''Band of Bugs'' is also available on Xbox One through the Backward Compatibility program.
A [[Software:Microsoft Windows|Microsoft Windows]] version was released in December of the same year.<ref>{{cite web | author=NinjaGirl | url=http://www.ninjabee.com/forums/viewtopic.php?f=9&t=9490 | title=Band of Bugs on PC! | publisher=[[Company:NinjaBee|NinjaBee]] | date=November 7, 2007 | accessdate=February 7, 2008 }} </ref> ''Band of Bugs'' is also available on Xbox One through the Backward Compatibility program.


==Gameplay==
==Gameplay==
[[Image:bandofbugs.jpg|thumb|left]]
[[Image:bandofbugs.jpg|thumb|left]]
The game is focused on turn-based tactical battles between groups of anthropomorphic bugs, with each player controlling a number of individual bugs. The game includes a variety of different bug types (as units), each serving in a different combat role (e.g., heavy infantry, archer, support, etc.). As the title is intended to appeal to casual gamers (among others), turns are relatively quick and combats are small in scale.<ref>{{cite web | last=Wallis | first=Alistair | url=http://www.gamasutra.com/php-bin/news_index.php?story=12630 | title=Road to the IGF: Band of Bugs' Jeremy Throckmorton | website=Gamasutra | date=February 2, 2007}}</ref>
The game is focused on turn-based tactical battles between groups of anthropomorphic bugs, with each player controlling a number of individual bugs. The game includes a variety of different bug types (as units), each serving in a different combat role (e.g., heavy infantry, archer, support, etc.). As the title is intended to appeal to casual gamers (among others), turns are relatively quick and combats are small in scale.<ref>{{cite web | last=Wallis | first=Alistair | url=http://www.gamasutra.com/php-bin/news_index.php?story=12630 | title=Road to the IGF: Band of Bugs' Jeremy Throckmorton | website=Gamasutra | date=February 2, 2007 | access-date=February 8, 2007 | archive-date=August 23, 2007 | archive-url=https://web.archive.org/web/20070823180817/http://www.gamasutra.com/php-bin/news_index.php?story=12630 | url-status=dead }}</ref>


In contrast to many turn-based games where either an entire side moves at once or individuals move according to some initiative value, units in ''Band of Bugs'' take turns. When sides have an equal number of units, each side moves a single unit at a time before ceding control to the other side. When one side has more units than the other, that side takes a proportionally greater number of moves at a time, e.g. two moves to every one of the opposition when one side has twice as many units as the other. The same unit may not be moved more than once per full turn, with a full turn ending after all units have acted. This system helps ensure that players do not spend an excessive amount of time  waiting for their opponents to act.
In contrast to many turn-based games where either an entire side moves at once or individuals move according to some initiative value, units in ''Band of Bugs'' take turns. When sides have an equal number of units, each side moves a single unit at a time before ceding control to the other side. When one side has more units than the other, that side takes a proportionally greater number of moves at a time, e.g. two moves to every one of the opposition when one side has twice as many units as the other. The same unit may not be moved more than once per full turn, with a full turn ending after all units have acted. This system helps ensure that players do not spend an excessive amount of time  waiting for their opponents to act.
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The single-player campaign consists of 20 levels, which each level being unlocked after the previous level has been completed. Unlike traditional campaigns in strategy games, levels are completely disjoint from one another, with no "carry over" from one level to the next. Instead, for each level, the player is provided with a fixed set of units (at a certain experience level) and items. The levels are tied together by a brief (but humorous) story which revolves around Maal, the protagonist, and his quest to discover the true nature of the threat to his homeland.
The single-player campaign consists of 20 levels, which each level being unlocked after the previous level has been completed. Unlike traditional campaigns in strategy games, levels are completely disjoint from one another, with no "carry over" from one level to the next. Instead, for each level, the player is provided with a fixed set of units (at a certain experience level) and items. The levels are tied together by a brief (but humorous) story which revolves around Maal, the protagonist, and his quest to discover the true nature of the threat to his homeland.


Level objectives range from defeating all foes, to destroying a certain key enemy or enemy object, to simply escaping the area with one or more units. Some battles feature more than two sides, with a third side hostile to one or both of the other two sides.
Level objectives range from defeating all foes, to destroying a certain key enemy or enemy object, to simply escaping the area with one or more units. Some battles feature more than two sides, with a third side hostile to one or both of the other two sides.


After a level is completed, the player is awarded a medal based on his or her performance. The performance score is calculated based on friendly losses, enemy losses, and the total amount of clock time taken (encouraging quick play). Players can replay any previous level at any time in order to attempt to earn a better medal.
After a level is completed, the player is awarded a medal based on his or her performance. The performance score is calculated based on friendly losses, enemy losses, and the total amount of clock time taken (encouraging quick play). Players can replay any previous level at any time in order to attempt to earn a better medal.


===Multiplayer===
===Multiplayer===
''Band of Bugs'' includes five multiplayer modes, including Elimination, Capture, Escape, Mission, and Spider Hunter. Spider Hunter is a join-and-leave continuous game for up to 8 players, and the other modes support up to 4 players over Xbox Live or 2 players in local multiplayer on one Xbox.<ref>{{cite web | last=Taylor | first=Steven | url=http://ninjabee.com/forums/viewtopic.php?f=9&t=5052/ | title=question about multiplayer | publisher=NinjaBee | date=June 20, 2007}}</ref>
''Band of Bugs'' includes five multiplayer modes, including Elimination, Capture, Escape, Mission, and Spider Hunter. Spider Hunter is a join-and-leave continuous game for up to 8 players, and the other modes support up to 4 players over Xbox Live or 2 players in local multiplayer on one Xbox.<ref>{{cite web | last=Taylor | first=Steven | url=http://ninjabee.com/forums/viewtopic.php?f=9&t=5052/ | title=question about multiplayer | publisher=NinjaBee | date=June 20, 2007 }} </ref>


===Level editor===
===Level editor===
One of the highlights of the title is that it includes a full-featured level editor. In fact, the very same level editor was used to create all of the campaign levels in the game.<ref>{{cite web | last=Mitchell | first=Richard | url=http://www.xbox360fanboy.com/2007/03/07/gdc-07-band-of-bugs-hands-on/ | title=GDC 07: Band of Bugs hands on | publisher=Xbox 360 Fanboy | date=March 7, 2007 | archiveurl=https://web.archive.org/web/20070310234021/http://www.xbox360fanboy.com/2007/03/07/gdc-07-band-of-bugs-hands-on/ | archivedate=March 10, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref> Additionally, ''Band of Bugs'' is the first Xbox Live Arcade game to allow players to share user created maps.<ref>{{cite web | url=http://lunarduality.wordpress.com/2007/05/18/band-of-bugs-preview-live-integration-pt-1/ | title=Band of Bugs Preview: Live Integration Pt. 1 | publisher=Lunar's Duality | date=May 18, 2007}}</ref> After playing a game against an opponent on a unique map, a "Save Map" option is presented which allows the map to be stored for later use. Each map is stamped with the Gamertag of the user who first created it, so that the original author can always be identified.
The game features a level editor in which players can create campaign levels in the game.<ref>{{cite web | last=Mitchell | first=Richard | url=http://www.xbox360fanboy.com/2007/03/07/gdc-07-band-of-bugs-hands-on/ | title=GDC 07: Band of Bugs hands on | publisher=Xbox 360 Fanboy | date=March 7, 2007 | archiveurl=https://web.archive.org/web/20070310234021/http://www.xbox360fanboy.com/2007/03/07/gdc-07-band-of-bugs-hands-on/ | archivedate=March 10, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref> Additionally, ''Band of Bugs'' is the first Xbox Live Arcade game to allow players to share user created maps.<ref>{{cite web | url=http://lunarduality.wordpress.com/2007/05/18/band-of-bugs-preview-live-integration-pt-1/ | title=Band of Bugs Preview: Live Integration Pt. 1 | publisher=Lunar's Duality | date=May 18, 2007}}</ref> After playing a game against an opponent on a unique map, a "Save Map" option is presented which allows the map to be stored for later use. Each map is stamped with the Gamertag of the user who first created it, so that the original author can always be identified.


At their most basic, maps consist of squares of different terrain positioned at different heights. Some terrain types slow unit movement, while other terrain squares damage those who enter them. Water tiles are also available, which, while having no effect on flying units, will cause ground units to drown.
At their most basic, maps consist of squares of different terrain positioned at different heights. Some terrain types slow unit movement, while other terrain squares damage those who enter them. Water tiles are also available, which, while having no effect on flying units, will cause ground units to drown.
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The team working on ''Band of Bugs'' varied from three to four individuals at the start, up to around a dozen individuals (some of whom were part-time) at its peak.<ref name=xboxdomain>{{cite web | author=dpcough | url=http://thexboxdomain.net/2007/02/09/an-interview-with-ninja-bee-band-of-bugs/ | title=An Interview With Ninja Bee: Band of Bugs | publisher=The Xbox Domain | date=February 9, 2007 | archiveurl=https://web.archive.org/web/20070926231523/http://thexboxdomain.net/2007/02/09/an-interview-with-ninja-bee-band-of-bugs/ | archivedate=September 26, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref> The development of the game required roughly 10 months, which was partially because the engine was based on the ''[[Software:Outpost Kaloki X|Outpost Kaloki X]]'' engine.<ref name="xboxdomain" /><ref name=fanboy>{{cite web | last=Mitchell | first=Richard | url=http://www.xbox360fanboy.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/ | title=X360F interview: NinjaBee's Band of Bugs | publisher=Xbox 360 Fanboy | date=February 9, 2007 | archiveurl=https://web.archive.org/web/20070212050315/http://www.xbox360fanboy.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/ | archivedate=February 12, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref>
The team working on ''Band of Bugs'' varied from three to four individuals at the start, up to around a dozen individuals (some of whom were part-time) at its peak.<ref name=xboxdomain>{{cite web | author=dpcough | url=http://thexboxdomain.net/2007/02/09/an-interview-with-ninja-bee-band-of-bugs/ | title=An Interview With Ninja Bee: Band of Bugs | publisher=The Xbox Domain | date=February 9, 2007 | archiveurl=https://web.archive.org/web/20070926231523/http://thexboxdomain.net/2007/02/09/an-interview-with-ninja-bee-band-of-bugs/ | archivedate=September 26, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref> The development of the game required roughly 10 months, which was partially because the engine was based on the ''[[Software:Outpost Kaloki X|Outpost Kaloki X]]'' engine.<ref name="xboxdomain" /><ref name=fanboy>{{cite web | last=Mitchell | first=Richard | url=http://www.xbox360fanboy.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/ | title=X360F interview: NinjaBee's Band of Bugs | publisher=Xbox 360 Fanboy | date=February 9, 2007 | archiveurl=https://web.archive.org/web/20070212050315/http://www.xbox360fanboy.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/ | archivedate=February 12, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref>


During an interview, the development team emphasized their commitment to Xbox Live Arcade and focusing on gameplay over graphics or cutscenes. As such, the title uses under 50 MB of storage space, despite Microsoft raising the limit for later Xbox Live Arcade titles to 150 MB.<ref name="fanboy" /><ref>{{cite web | last=Graziani | first=Gabe | url=http://xbox360.gamespy.com/articles/771/771029p1.html | title=GameSpy: Xbox Live Arcade in 2007 | publisher=GameSpy | date=March 7, 2007 | archiveurl=https://web.archive.org/web/20070309125634/http://xbox360.gamespy.com/articles/771/771029p1.html | archivedate=March 9, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref>
During an interview, the development team emphasized their commitment to Xbox Live Arcade and focusing on gameplay over graphics or cutscenes. As such, the title uses under 50 MB of storage space, despite Microsoft raising the limit for later Xbox Live Arcade titles to 150 MB.<ref name="fanboy" /><ref>{{cite web | last=Graziani | first=Gabe | url=http://xbox360.gamespy.com/articles/771/771029p1.html | title=GameSpy: Xbox Live Arcade in 2007 | publisher=GameSpy | date=March 7, 2007 | archiveurl=https://web.archive.org/web/20070309125634/http://xbox360.gamespy.com/articles/771/771029p1.html | archivedate=March 9, 2007 | url-status=dead | accessdate=August 20, 2017}}</ref>


''Band of Bugs'' was a finalist in the 2007 Independent Games Festival in the Technical Excellence category.
''Band of Bugs'' was a finalist in the 2007 Independent Games Festival in the Technical Excellence category.


==Downloadable content==
==Downloadable content==
On July 25, 2007, two map packs were released. Each included 5 new maps for multiplayer games and stand alone missions. While "Map Pack #2" was free for download, "Map Pack #1" had to be purchased.<ref>{{cite web | author=Major Nelson | url=https://majornelson.com/2007/07/25/marketplace-content-for-july-25-2007/ | title=Marketplace Content for July 25, 2007 | publisher=Major Nelson | date=July 25, 2007 | accessdate=August 20, 2017}}</ref>
Several DLCs for the game were released in 2007. In July, two map packs were released. Each included 5 new maps for multiplayer games and stand alone missions. While "Map Pack #2" was free for download, "Map Pack #1" had to be purchased.<ref>{{cite web | author=Major Nelson | url=https://majornelson.com/2007/07/25/marketplace-content-for-july-25-2007/ | title=Marketplace Content for July 25, 2007 | publisher=Major Nelson | date=July 25, 2007 | accessdate=August 20, 2017}}</ref> In August, a content package entitled "Red Kingdom" was released. This collection includes a new map tile set, a new campaign with 10 new levels, and 2 new unit types.<ref>{{cite web | author=Major Nelson | url=https://majornelson.com/2007/08/08/marketplace-roundup-for-august-8-2007/ | title=Marketplace Roundup for August 8, 2007 | publisher=Major Nelson | date=August 8, 2007 | accessdate=August 20, 2017 | archive-date=August 20, 2017 | archive-url=https://web.archive.org/web/20170820074754/https://majornelson.com/2007/08/08/marketplace-roundup-for-august-8-2007/ | url-status=live }}</ref> In October, a content package entitled "Ninja Sticks of Fury" was released. This collection includes a new map tile set (snowy), an all-new campaign with 10 new levels and new characters, and 1 new unit type.<ref>{{cite web | author=Major Nelson | url=https://majornelson.com/2007/10/10/marketplace-roundup-for-october-10-2007/ | title=Marketplace Roundup for October 10, 2007 | publisher=Major Nelson | date=October 10, 2007 | accessdate=August 20, 2017}}</ref>


On August 8, 2007, a content package entitled "Red Kingdom" was released.  This collection includes a new map tile set, a new campaign with 10 new levels, and 2 new unit types.<ref>{{cite web | author=Major Nelson | url=https://majornelson.com/2007/08/08/marketplace-roundup-for-august-8-2007/ | title=Marketplace Roundup for August 8, 2007 | publisher=Major Nelson | date=August 8, 2007 | accessdate=August 20, 2017}}</ref>
[[Company:NinjaBee|NinjaBee]] released Avatar support for the game in July 2009 via a free patch. A new DLC campaign pack titled "Tales of Kaloki", based on ''Outpost Kaloki'', offering a new story, new units, new unit types, a new map tile, weapons and abilities was also released in the same month along with a Band of Bugs Premium Dashboard Theme.
 
On October 10, 2007, a content package entitled "Ninja Sticks of Fury" was released. This collection includes a new map tile set (snowy), an all-new campaign with 10 new levels and new characters, and 1 new unit type.<ref>{{cite web | author=Major Nelson | url=https://majornelson.com/2007/10/10/marketplace-roundup-for-october-10-2007/ | title=Marketplace Roundup for October 10, 2007 | publisher=Major Nelson | date=October 10, 2007 | accessdate=August 20, 2017}}</ref>
 
[[Company:NinjaBee|NinjaBee]] released Avatar support for the game on July 8, 2009 via a free patch. Also a new DLC campaign pack titled "Tales of Kaloki" based on Outpost Kaloki offering a new story, new units, new unit types, a new map tile, weapons and abilities. This was also released on July 8, 2009 along with a Band of Bugs Premium Dashboard Theme.


==Reception==
==Reception==
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| na = true
| na = true
| EuroG_X360 = 7/10<ref>{{cite web | last=Reed | first=Kristan | url=http://www.eurogamer.net/articles/band-of-bugs-review | title=Band of Bugs (Xbox 360) | website=Eurogamer | date=June 22, 2007 | accessdate=August 20, 2017}}</ref>
| EuroG_X360 = 7/10<ref>{{cite web | last=Reed | first=Kristan | url=http://www.eurogamer.net/articles/band-of-bugs-review | title=Band of Bugs (Xbox 360) | website=Eurogamer | date=June 22, 2007 | accessdate=August 20, 2017}}</ref>
| GSpot_X360 = 6.3/10<ref name="gspot">{{cite web | last=VanOrd | first=Kevin | url=https://www.gamespot.com/reviews/band-of-bugs-review/1900-6173025/ | title=Band of Bugs Review (X360) | website=GameSpot | date=June 22, 2007 | accessdate=August 20, 2017}}</ref>
| GSpot_X360 = 6.3/10<ref name="gspot">{{cite web | last=VanOrd | first=Kevin | url=https://www.gamespot.com/reviews/band-of-bugs-review/1900-6173025/ | title=Band of Bugs Review (X360) | website=GameSpot | date=June 22, 2007 | accessdate=August 20, 2017 | archive-date=August 20, 2017 | archive-url=https://web.archive.org/web/20170820114731/https://www.gamespot.com/reviews/band-of-bugs-review/1900-6173025/ | url-status=live }}</ref>
| IGN_X360 = 6.2/10<ref name="ign">{{cite web | last=Brudvig | first=Erik | url=http://www.ign.com/articles/2007/06/22/band-of-bugs-review | title=Band of Bugs Review (X360) | website=IGN | date=June 22, 2007 | accessdate=August 20, 2017}}</ref>
| IGN_X360 = 6.2/10<ref name="ign">{{cite web | last=Brudvig | first=Erik | url=http://www.ign.com/articles/2007/06/22/band-of-bugs-review | title=Band of Bugs Review (X360) | website=IGN | date=June 22, 2007 | accessdate=August 20, 2017 | archive-date=August 20, 2017 | archive-url=https://web.archive.org/web/20170820075552/http://www.ign.com/articles/2007/06/22/band-of-bugs-review | url-status=live }}</ref>
| OXM_X360 = 8/10<ref>{{cite magazine | title=Band of Bugs | magazine=Official Xbox Magazine | date=May 2007 | page=80}}</ref>
| OXM_X360 = 8/10<ref>{{cite magazine | title=Band of Bugs | magazine=Official Xbox Magazine | date=May 2007 | page=80}}</ref>
| OXMUK_X360 = 8/10<ref name="oxmuk">{{cite magazine | title=Band of Bugs | magazine=Official Xbox Magazine UK | date=July 2007 | page=104}}</ref>
| OXMUK_X360 = 8/10<ref name="oxmuk">{{cite magazine | title=Band of Bugs | magazine=Official Xbox Magazine UK | date=July 2007 | page=104}}</ref>
| TX_X360 = 7/10<ref>{{cite web | last=Tuttle | first=Will | url=http://reviews.teamxbox.com/xbox-360/1341/Band-of-Bugs/p1/ | title=Band of Bugs Review (Xbox 360) | publisher=TeamXbox | date=June 21, 2007 | archiveurl=https://web.archive.org/web/20110113122848/http://reviews.teamxbox.com/xbox-360/1341/Band-of-Bugs/p1/ | archivedate=January 13, 2011 | url-status=dead | accessdate=August 20, 2017}}</ref>
| TX_X360 = 7/10<ref>{{cite web | last=Tuttle | first=Will | url=http://reviews.teamxbox.com/xbox-360/1341/Band-of-Bugs/p1/ | title=Band of Bugs Review (Xbox 360) | publisher=TeamXbox | date=June 21, 2007 | archiveurl=https://web.archive.org/web/20110113122848/http://reviews.teamxbox.com/xbox-360/1341/Band-of-Bugs/p1/ | archivedate=January 13, 2011 | url-status=dead | accessdate=August 20, 2017}}</ref>
| MC_PC = 72/100<ref name="mcpc">{{cite web | url=https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=pc | title=Band of Bugs for PC Reviews | website=Metacritic | accessdate=August 20, 2017}}</ref>
| MC_PC = 72/100<ref name="mcpc">{{cite web | url=https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=pc | title=Band of Bugs for PC Reviews | website=Metacritic | accessdate=August 20, 2017 | archive-date=April 20, 2025 | archive-url=https://archive.today/20250420233728/https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=pc | url-status=live }}</ref>
| MC_X360 = 68/100<ref name="mcx360">{{cite web | url=https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=xbox-360 | title=Band of Bugs for Xbox 360 Reviews | website=Metacritic | accessdate=August 20, 2017}}</ref>
| MC_X360 = 68/100<ref name="mcx360">{{cite web | url=https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=xbox-360 | title=Band of Bugs for Xbox 360 Reviews | website=Metacritic | accessdate=August 20, 2017 | archive-date=April 20, 2025 | archive-url=https://archive.today/20250420233732/https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=xbox-360 | url-status=live }}</ref>
}}
}}


''Band of Bugs'' received "average" reviews on both platforms according to the review aggregation website Metacritic.<ref name="mcpc" /><ref name="mcx360" /> Official Xbox Magazine UK called the game "Refreshingly unique."<ref name="oxmuk" /> Many reviews were more critical, criticizing glitches and a general lack of strategic depth. IGN remarked that while the Xbox 360 version has all the necessary basic elements, it lacks gameplay depth and the ability to customize units.<ref name="ign" /> GameSpot noted that it was "too simplistic to be addictive and too frustrating for players looking for a casual strategy fix."<ref name="gspot" /> Overall, the enjoyment of the colorful graphics and the map editor were tempered by concerns about the game's longevity for genre fans.
''Band of Bugs'' received "average" reviews on both platforms according to the review aggregation website Metacritic.<ref name="mcpc" /><ref name="mcx360" /> Official Xbox Magazine UK called the game "refreshingly unique".<ref name="oxmuk" /> Many reviews were more critical, criticizing glitches and a general lack of strategic depth. IGN remarked that while the Xbox 360 version has all the necessary basic elements, it lacks gameplay depth and the ability to customize units.<ref name="ign" /> GameSpot considered the game to be "too simplistic to be addictive" and too frustrating for players looking for a casual strategy game.<ref name="gspot" /> Overall, the enjoyment of the colorful graphics and the map editor were tempered by concerns about the game's longevity for genre fans.


{{clear}}
{{clear}}


==See also==
==See also==
*''[[Software:Advance Wars|Advance Wars]]''
* ''[[Software:Advance Wars|Advance Wars]]''
*''[[Software:Cloning Clyde|Cloning Clyde]]''
* ''[[Software:Cloning Clyde|Cloning Clyde]]''
*''[[Software:Commanders: Attack of the Genos|Commanders]]''
* ''[[Software:Commanders: Attack of the Genos]]''
*''[[Software:Final Fantasy Tactics|Final Fantasy Tactics]]''
* ''[[Software:Final Fantasy Tactics|Final Fantasy Tactics]]''
*''[[Software:Outpost Kaloki X|Outpost Kaloki X]]''
* ''[[Software:Outpost Kaloki X|Outpost Kaloki X]]''


==References==
==References==
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==External links==
==External links==
*[http://www.ninjabee.com/band-of-bugs-xbox-360/ Official ''Band of Bugs'' website]
* [http://www.ninjabee.com/band-of-bugs-xbox-360/ Official ''Band of Bugs'' website]
*[http://marketplace.xbox.com/en-US/Product/Band-of-Bugs/66acd000-77fe-1000-9115-d8025841082f?cid=search ''Band of Bugs'' page on Xbox.com]
* [http://marketplace.xbox.com/en-US/Product/Band-of-Bugs/66acd000-77fe-1000-9115-d8025841082f?cid=search ''Band of Bugs'' page on Xbox.com]
*{{moby game|id=/band-of-bugs}}
* {{moby game|id=/band-of-bugs}}




{{DEFAULTSORT:Band Of Bugs}}
{{DEFAULTSORT:Band Of Bugs}}
[[Category:Multiplayer and single-player video games]]
[[Category:Turn-based tactics video games]]
[[Category:Turn-based tactics video games]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Multiplayer and single-player video games]]


{{Sourceattribution|Band of Bugs}}
{{Sourceattribution|Band of Bugs}}

Latest revision as of 11:48, 22 May 2025

Short description: 2007 video game
Band of Bugs
Bandofbugscover.jpg
Developer(s)NinjaBee
Publisher(s)Microsoft Game Studios
Platform(s)Xbox 360, Windows
Release
  • Xbox 360
  • June 20, 2007
  • Windows
  • December 3, 2007
Genre(s)Turn-based tactics
Mode(s)Single-player, multiplayer

Band of Bugs is a turn-based tactics video game developed by NinjaBee. The game includes a level editor, leaderboards, Xbox Live Vision camera support, and multiplayer gameplay. It was released for the Xbox 360 via Xbox Live Arcade on June 20, 2007.[1]

A Microsoft Windows version was released in December of the same year.[2] Band of Bugs is also available on Xbox One through the Backward Compatibility program.

Gameplay

Bandofbugs.jpg

The game is focused on turn-based tactical battles between groups of anthropomorphic bugs, with each player controlling a number of individual bugs. The game includes a variety of different bug types (as units), each serving in a different combat role (e.g., heavy infantry, archer, support, etc.). As the title is intended to appeal to casual gamers (among others), turns are relatively quick and combats are small in scale.[3]

In contrast to many turn-based games where either an entire side moves at once or individuals move according to some initiative value, units in Band of Bugs take turns. When sides have an equal number of units, each side moves a single unit at a time before ceding control to the other side. When one side has more units than the other, that side takes a proportionally greater number of moves at a time, e.g. two moves to every one of the opposition when one side has twice as many units as the other. The same unit may not be moved more than once per full turn, with a full turn ending after all units have acted. This system helps ensure that players do not spend an excessive amount of time waiting for their opponents to act.

Units vary in their statistics and capabilities, with most units having at least one special ability which can be used instead of a standard attack. Some bug types have multiple weapons or attack types (e.g., one ranged and one mêlée weapon) which can be switched between at the cost of an action. Lastly, some bugs can make use of magic, with various spells which can be cast a limited number of times per battle.

While there are a limited number of items which can be picked up and used at a later point in time, Band of Bugs features no significant resource management elements above and beyond troop management.

Campaign

The single-player campaign consists of 20 levels, which each level being unlocked after the previous level has been completed. Unlike traditional campaigns in strategy games, levels are completely disjoint from one another, with no "carry over" from one level to the next. Instead, for each level, the player is provided with a fixed set of units (at a certain experience level) and items. The levels are tied together by a brief (but humorous) story which revolves around Maal, the protagonist, and his quest to discover the true nature of the threat to his homeland.

Level objectives range from defeating all foes, to destroying a certain key enemy or enemy object, to simply escaping the area with one or more units. Some battles feature more than two sides, with a third side hostile to one or both of the other two sides.

After a level is completed, the player is awarded a medal based on his or her performance. The performance score is calculated based on friendly losses, enemy losses, and the total amount of clock time taken (encouraging quick play). Players can replay any previous level at any time in order to attempt to earn a better medal.

Multiplayer

Band of Bugs includes five multiplayer modes, including Elimination, Capture, Escape, Mission, and Spider Hunter. Spider Hunter is a join-and-leave continuous game for up to 8 players, and the other modes support up to 4 players over Xbox Live or 2 players in local multiplayer on one Xbox.[4]

Level editor

The game features a level editor in which players can create campaign levels in the game.[5] Additionally, Band of Bugs is the first Xbox Live Arcade game to allow players to share user created maps.[6] After playing a game against an opponent on a unique map, a "Save Map" option is presented which allows the map to be stored for later use. Each map is stamped with the Gamertag of the user who first created it, so that the original author can always be identified.

At their most basic, maps consist of squares of different terrain positioned at different heights. Some terrain types slow unit movement, while other terrain squares damage those who enter them. Water tiles are also available, which, while having no effect on flying units, will cause ground units to drown.

Development

The team working on Band of Bugs varied from three to four individuals at the start, up to around a dozen individuals (some of whom were part-time) at its peak.[7] The development of the game required roughly 10 months, which was partially because the engine was based on the Outpost Kaloki X engine.[7][8]

During an interview, the development team emphasized their commitment to Xbox Live Arcade and focusing on gameplay over graphics or cutscenes. As such, the title uses under 50 MB of storage space, despite Microsoft raising the limit for later Xbox Live Arcade titles to 150 MB.[8][9]

Band of Bugs was a finalist in the 2007 Independent Games Festival in the Technical Excellence category.

Downloadable content

Several DLCs for the game were released in 2007. In July, two map packs were released. Each included 5 new maps for multiplayer games and stand alone missions. While "Map Pack #2" was free for download, "Map Pack #1" had to be purchased.[10] In August, a content package entitled "Red Kingdom" was released. This collection includes a new map tile set, a new campaign with 10 new levels, and 2 new unit types.[11] In October, a content package entitled "Ninja Sticks of Fury" was released. This collection includes a new map tile set (snowy), an all-new campaign with 10 new levels and new characters, and 1 new unit type.[12]

NinjaBee released Avatar support for the game in July 2009 via a free patch. A new DLC campaign pack titled "Tales of Kaloki", based on Outpost Kaloki, offering a new story, new units, new unit types, a new map tile, weapons and abilities was also released in the same month along with a Band of Bugs Premium Dashboard Theme.

Reception

Reception
Review scores
PublicationScore
PCXbox 360
EurogamerN/A7/10[13]
GameSpotN/A6.3/10[14]
IGNN/A6.2/10[15]
OXM (UK)N/A8/10[17]
OXM (US)N/A8/10[16]
TeamXboxN/A7/10[18]
Aggregate score
Metacritic72/100[19]68/100[20]

Band of Bugs received "average" reviews on both platforms according to the review aggregation website Metacritic.[19][20] Official Xbox Magazine UK called the game "refreshingly unique".[17] Many reviews were more critical, criticizing glitches and a general lack of strategic depth. IGN remarked that while the Xbox 360 version has all the necessary basic elements, it lacks gameplay depth and the ability to customize units.[15] GameSpot considered the game to be "too simplistic to be addictive" and too frustrating for players looking for a casual strategy game.[14] Overall, the enjoyment of the colorful graphics and the map editor were tempered by concerns about the game's longevity for genre fans.

See also

References

  1. Major Nelson (June 18, 2007). "Band of Bugs Graces Us This Week!". XBLArcade. Archived from the original on June 21, 2007. https://web.archive.org/web/20070621153824/http://www.xblarcade.com/node/724. Retrieved August 20, 2017. 
  2. NinjaGirl (November 7, 2007). "Band of Bugs on PC!". NinjaBee. http://www.ninjabee.com/forums/viewtopic.php?f=9&t=9490. Retrieved February 7, 2008. 
  3. Wallis, Alistair (February 2, 2007). "Road to the IGF: Band of Bugs' Jeremy Throckmorton". http://www.gamasutra.com/php-bin/news_index.php?story=12630. 
  4. Taylor, Steven (June 20, 2007). "question about multiplayer". NinjaBee. http://ninjabee.com/forums/viewtopic.php?f=9&t=5052/. 
  5. Mitchell, Richard (March 7, 2007). "GDC 07: Band of Bugs hands on". Xbox 360 Fanboy. Archived from the original on March 10, 2007. https://web.archive.org/web/20070310234021/http://www.xbox360fanboy.com/2007/03/07/gdc-07-band-of-bugs-hands-on/. Retrieved August 20, 2017. 
  6. "Band of Bugs Preview: Live Integration Pt. 1". Lunar's Duality. May 18, 2007. http://lunarduality.wordpress.com/2007/05/18/band-of-bugs-preview-live-integration-pt-1/. 
  7. 7.0 7.1 dpcough (February 9, 2007). "An Interview With Ninja Bee: Band of Bugs". The Xbox Domain. Archived from the original on September 26, 2007. https://web.archive.org/web/20070926231523/http://thexboxdomain.net/2007/02/09/an-interview-with-ninja-bee-band-of-bugs/. Retrieved August 20, 2017. 
  8. 8.0 8.1 Mitchell, Richard (February 9, 2007). "X360F interview: NinjaBee's Band of Bugs". Xbox 360 Fanboy. Archived from the original on February 12, 2007. https://web.archive.org/web/20070212050315/http://www.xbox360fanboy.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/. Retrieved August 20, 2017. 
  9. Graziani, Gabe (March 7, 2007). "GameSpy: Xbox Live Arcade in 2007". GameSpy. Archived from the original on March 9, 2007. https://web.archive.org/web/20070309125634/http://xbox360.gamespy.com/articles/771/771029p1.html. Retrieved August 20, 2017. 
  10. Major Nelson (July 25, 2007). "Marketplace Content for July 25, 2007". Major Nelson. https://majornelson.com/2007/07/25/marketplace-content-for-july-25-2007/. Retrieved August 20, 2017. 
  11. Major Nelson (August 8, 2007). "Marketplace Roundup for August 8, 2007". Major Nelson. https://majornelson.com/2007/08/08/marketplace-roundup-for-august-8-2007/. Retrieved August 20, 2017. 
  12. Major Nelson (October 10, 2007). "Marketplace Roundup for October 10, 2007". Major Nelson. https://majornelson.com/2007/10/10/marketplace-roundup-for-october-10-2007/. Retrieved August 20, 2017. 
  13. Reed, Kristan (June 22, 2007). "Band of Bugs (Xbox 360)". http://www.eurogamer.net/articles/band-of-bugs-review. Retrieved August 20, 2017. 
  14. 14.0 14.1 VanOrd, Kevin (June 22, 2007). "Band of Bugs Review (X360)". https://www.gamespot.com/reviews/band-of-bugs-review/1900-6173025/. Retrieved August 20, 2017. 
  15. 15.0 15.1 Brudvig, Erik (June 22, 2007). "Band of Bugs Review (X360)". http://www.ign.com/articles/2007/06/22/band-of-bugs-review. Retrieved August 20, 2017. 
  16. "Band of Bugs". Official Xbox Magazine: 80. May 2007. 
  17. 17.0 17.1 "Band of Bugs". Official Xbox Magazine UK: 104. July 2007. 
  18. Tuttle, Will (June 21, 2007). "Band of Bugs Review (Xbox 360)". TeamXbox. Archived from the original on January 13, 2011. https://web.archive.org/web/20110113122848/http://reviews.teamxbox.com/xbox-360/1341/Band-of-Bugs/p1/. Retrieved August 20, 2017. 
  19. 19.0 19.1 "Band of Bugs for PC Reviews". https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=pc. Retrieved August 20, 2017. 
  20. 20.0 20.1 "Band of Bugs for Xbox 360 Reviews". https://www.metacritic.com/game/band-of-bugs/critic-reviews/?platform=xbox-360. Retrieved August 20, 2017. 

External links