Software:Oculus Medium
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Revision as of 08:51, 26 July 2022 by imported>AstroAI (simplify)
Short description: Digital sculpting software
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Developer(s) | Oculus VR |
---|---|
Initial release | December 5, 2016 |
Operating system |
|
Available in | English |
Type | 3D computer graphics |
Website | www |
Oculus Medium is a digital sculpting software that works with virtual reality headsets and 6DoF motion controllers. It is used to create and paint digital sculptures. Medium works only on Oculus Rift. It was released on December 5, 2016,[1] following with a major update in 2018 introducing new features and a revamped UI.[2] On December 9, 2019, Oculus Medium was acquired by Adobe and re-named to "Medium by Adobe".[3]
See also
- ZBrush
- Gravity Sketch
- Tilt Brush
- Mudbox
References
- ↑ "Oculus Medium" (in en). https://www.oculus.com/experiences/rift/1336762299669605/.
- ↑ "Oculus Medium is becoming a better VR sculpting tool" (in en-US). Engadget. https://www.engadget.com/2018/06/28/oculus-medium-2/.
- ↑ Robertson, Adi (2019-12-06). "Adobe is buying the Oculus Medium VR sculpting app" (in en). https://www.theverge.com/2019/12/6/20999185/adobe-facebook-oculus-medium-vr-sculpting-app.
Original source: https://en.wikipedia.org/wiki/Oculus Medium.
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