Open Source Virtual Reality

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Short description: Open source software project
Razer OSVR Open-Source Virtual Reality for Gaming (16863428525).jpg
OSVR Hacker Developer Kit 1.4
NameOSVR Hacker Developer Kit (HDK)
TypeVirtual reality headset
ManufacturerRazer
Designed bySensics and Razer
Display TechnologyOLED
Resolution1200x1080 per eye[1]
Head Tracking6DOF (3-axis rotational tracking + 3-axis positional tracking)
PlatformsMicrosoft Windows, macOS, Android and Linux
Connection2x USB 3.0, HDMI 1.4, Audio out
WebsiteOfficial website

Open Source Virtual Reality (OSVR) is an open-source software project that aims to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics.

It is also a virtual reality headset that claims to be open-source hardware using the OSVR software.[2]

Project information

OSVR has two main and independent parts: open-source hardware and open-source software. The project is primarily sponsored by Razer and Sensics.[3] Partners in the project include game developers Ubisoft and hardware manufacturers Vuzix.[4] OSVR has requested help with creating Android Daydream VR Plugin.[5]

The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the Apache 2.0 license. Since August 2018, the electrical hardware source files are available.[6] The files that have been released so far are under a proprietary, source-available license.[7]

One of their most popular hardware consists of virtual reality headset called the Hacker Development Kit. The first model of the headset was introduced in January 2015 in CES.[8] Shipping to select developers started in July 2015.[9] Pre-ordering was opened to the general public by October and shipping started by November 2015.[10]

Games

Some of the games with the support of OSVR:[11][12]



See also

  • OpenVR, a library with similar goals by Valve
  • OpenXR, an open, royalty-free standard for access to virtual reality and augmented reality platforms and devices

References

  1. Mah Ung, Gordon (2015-01-06). "Razer's open-source headset aims to disrupt virtual reality". http://www.pcworld.com/article/2865515/razers-open-source-headset-aims-to-disrupt-virtual-reality.html. 
  2. Stein, Scott (2015-01-06). "Meet Razer's OSVR Hacker Dev Kit, the 'open-source' hackable VR headset". http://www.cnet.com/uk/products/razer-osvr/. 
  3. "OSVR's virtual reality headset is for making the weird VR of the future". 16 June 2016. https://www.theverge.com/2016/6/16/11952016/osvr-hdk-2-vr-headset-hands-on-photos-e3-2016. 
  4. Prasuethsut, Lily (2015-03-05). "Razer updates OSVR virtual reality headset". http://www.techradar.com/news/wearables/razer-updates-osvr-virtual-reality-headset-1286822. 
  5. "Help wanted: Google VR SDK Plugin". https://github.com/OSVR/OSVR-Android-Plugins/issues/1. 
  6. "Sources for MCU binaries? #2". https://github.com/OSVR/OSVR-HDK/issues/2. 
  7. The license as laid out in the HDK repository README explicitly excludes rights required for OSI compliance (updated 23 November 2024)
  8. "Razer OSVR headset hands-on: a platform, not a competitor". SlashGear. January 6, 2015. http://www.slashgear.com/razer-osvr-headset-hands-on-a-platform-not-a-competitor-06362814/. 
  9. "OSVR Hacker Kits Have Started Shipping". Tom's Hardware. July 8, 2015. http://www.tomshardware.com/news/osvr-hmd-hacker-kits-shipping,29530.html. 
  10. "Public pre-orders for Razer's OSVR headset are now open". Digital Trends. October 26, 2015. http://www.digitaltrends.com/computing/public-pre-orders-for-razers-osvr-headset-are-now-open/#/3. 
  11. Charara, Sophie (May 9, 2016). "The OSVR apps, games and experiences to download". Wareable. http://www.wareable.com/vr/best-osvr-apps-games-experiences. 
  12. "TopGameswith OSVR (Open-Source Virtual Reality) support". itch.io. https://itch.io/games/osvr. 

External links