Software:Shaq Fu

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Short description: 1994 video game
Shaq Fu
ShaqFu logo.png
Genesis box cover
Developer(s)
  • Delphine Software (Genesis)
  • Tiertex Design Studios (Game Gear)
  • Unexpected Development (Game Boy)
  • The Dome Software Developments (Amiga)
Publisher(s)
Designer(s)Paul Cuisset
Composer(s)Raphaël Gesqua
Platform(s)
Release
  • Genesis
    • NA: October 28, 1994
    • EU: 1994
  • SNES
    • NA: October 28, 1994
    • EU: 1994
  • Game Gear
  • Game Boy
  • Amiga
Genre(s)Fighting
Mode(s)Single-player, multi-player

Shaq Fu is a 2D fighting game published by Electronic Arts for the Sega Genesis and Super NES on October 28, 1994. It was developed by Delphine Software International. Versions for the Game Gear, Game Boy, and Amiga followed in 1995. Former professional basketball player Shaquille O'Neal is the player character.

Shaq Fu was met with mixed responses from critics upon release, though it has since come to be considered one of the worst video games ever made. A sequel, Shaq Fu, was released in 2018.[1]

Plot

In the game's storyline, Shaquille O'Neal walks into a dojo while heading to a charity basketball game in Tokyo, Japan. After speaking with Leotsu, a martial arts master, Shaq goes to another dimension, the Second World, where he must rescue a young boy named Nezu from the evil mummy Sett Ra.

Development

After Shaquille O'Neal was signed on to appear in a video game for publisher Electronic Arts, the EA staff were inspired to put him in a fighting game because they had heard of O'Neal's interest in martial arts.[2]

Ports

Shaq fighting Auroch, one of the characters excluded from the SNES version.

The Genesis version of Shaq Fu has five more playable characters (Auroch, Colonel, Diesel, Leotsu, and Nezu) and three more stages (The Lab, The Wasteland, and Yasko Mines) than the Super NES version, thus the Genesis version has a longer story mode. The North Gate/South Gate stage is accessible in the SNES version with a cheat code, whereas the Genesis version has the North Gate/South Gate stage available by default. The Amiga version contains the same content as the Genesis version (it keeps the text "Licensed by Sega Enterprises, LTD" left over from that version on the title screen), though the backgrounds have no animation. It also only has three tunes; there is no background music during the fights.

The Game Boy version has the same seven characters as the Super NES version, whereas the Game Gear version only has six characters (Shaq, Leotsu, Mephis, Rajah, Kaori, and Sett Ra). Both the Game Boy and Game Gear versions lack a tournament mode and in-game voices.

Both the Genesis and SNES versions of the game contain a hidden button sequence that initiates a "blood code" in the spirit of Mortal Kombat. The blood effects are subdued and minor, which kept the game at its "MA-13" (known by modern rating standard as "T") rating, but the blood code gives access to finishing moves that are triggered by striking the opponent in a certain way to end the match.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings45% (SNES)[3]

Shaq Fu received mixed reviews at the time of its release. GamePro gave the SNES version a positive review, saying that the unusually small size of the sprites is balanced out by the incredibly fast game speed. They also praised the "ultra sharp" controls and impressive digitized graphics.[4] They reviewed the Genesis version as superior to the SNES version due to its additional characters and improved controls, and concluded that the game is "fun once you get used to the small, fast sprites".[5] One Electronic Gaming Monthly reviewer scored the game as a 6/10, while another gave it a 4/10.[6] It received a grade of D from Entertainment Weekly.[7] GamesMaster gave the Genesis and SNES versions 81% and 83% respectively.[8] Mean Machines Sega Magazine gave the Genesis version 79%.[9] Next Generation reviewed the Genesis version of the game, rating it two stars out of five, and stated that "Shaq Fu includes everything a good fighting game needs, with the exception of good fighting".[10] In contrast to their positive reactions to the SNES and Genesis versions, GamePro panned the Game Boy release, saying it dumbs down the gameplay, loses so much graphical detail that the characters are unrecognizable, and makes the music far too pervasive.[11]

Retrospective criticism of the game has been generally negative. GameTrailers rated it number 4 Worst in their "Top Ten Best and Worst Video Games".[12] In the September 1997, Nintendo Power had 12 staff members vote in a list for the top 100 games of all time.[13] This list also included a 10 worst games of all-time list voted by the staff, which placed Shaq Fu at 3rd worst place on their list.[14] The article stated that it was "not possible to come up with a worse idea than this".[14] The same year, Electronic Gaming Monthly ranked it number 10 on their "Top 10 Worst Games of All Time".[15] In response to the negative feedback to the game, Levi Buchanan from IGN stated it was undeserved as a result of collective exaggerations.[16]

Sequel

Main page: Software:Shaq Fu: A Legend Reborn

A sequel, Shaq Fu, was released on June 5, 2018 for Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, iOS and Android.[17]

See also

References

  1. "Shaq Fu: A Legend Reborn launches June 5". April 5, 2018. https://gematsu.com/2018/04/shaq-fu-a-legend-reborn-launches-june-5. 
  2. "What the Hell Happened?". Next Generation (Imagine Media) (40): 45. April 1998. 
  3. "Shaq Fu Review score". https://www.gamerankings.com/snes/588653-shaq-fu/index.html. 
  4. "ProReview: Shaq Fu". GamePro (IDG) (64): 124. November 1994. 
  5. "ProReview: Shaq Fu". GamePro (IDG) (65): 98. December 1994. 
  6. Lachel, Cyril (August 17, 2013). "Shaq Fu: What Did Critics Think at the Time?". Defunct Games. http://www.defunctgames.com/reviewcrew/5/shaq-fu-what-did-critics-think-at-the-time. 
  7. Strauss, Bob (December 16, 1994). "Shaq-Fu". Weekly Inc.. http://www.ew.com/ew/article/0,,304886,00.html. 
  8. "Games_Master_Issue_023__1994_11__Future_Publishing__GB__300dpi_". https://archive.org/details/GamesMasterIssue023199411FuturePublishingGB300dpi. 
  9. "Mean Machines Sega Magazine Issue 24". October 1, 1994. https://archive.org/details/mean-machines-sega-magazine-24. 
  10. "Finals". Next Generation (Imagine Media) (1): 101. January 1995. 
  11. "ProReview: Shaq Fu". GamePro (IDG) (88): 110. January 1996. 
  12. Top Ten Best and Worst Games of All Time, GameTrailers.com.
  13. "100 Best Games of All Time". Nintendo Power 100: 88. September 1997. 
  14. 14.0 14.1 "100 Best Games of All Time". Nintendo Power 100: 97. September 1997. 
  15. "The Top 10 Worst Games of All Time". Electronic Gaming Monthly (Ziff Davis) (100): 107. November 1997.  Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.
  16. Buchanan, Levi (October 20, 2008). "In Defense of Shaq Fu". http://retro.ign.com/articles/921/921714p1.html. 
  17. McWhertor, Michael (February 15, 2018). "Shaq Fu sequel finally coming out this spring". Polygon. https://www.polygon.com/2018/2/15/17016144/shaq-fu-a-legend-reborn-release-date-switch-ps4-xbox-one-pc. 

External links