Software:Fatal Inertia

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Fatal Inertia
Fatal Inertia
Developer(s)Koei Canada
Publisher(s)Koei
EngineUnreal Engine 3
Platform(s)Xbox 360, PlayStation 3
ReleaseXbox 360
  • JP: September 6, 2007
  • NA: September 12, 2007[1]
  • EU: September 14, 2007[2]
  • AU: September 20, 2007
PlayStation 3
  • JP: May 29, 2008
  • AU: June 19, 2008
  • NA: June 20, 2008[3]
  • EU: July 15, 2008[4]
Genre(s)Racing
Mode(s)Single-player, local & online multiplayer

Fatal Inertia (フェイタル・イナーシャ, Feitaru Ināsha) is a futuristic hovercar racing game from Koei. Originally an exclusive for the PlayStation 3, it was released for the Xbox 360 in 2007 and then released on the PlayStation 3 on May 29, 2008 in Japan, June 19, 2008 in North America and Australia, and July 15, 2008 in Europe as a download on the PlayStation Network under the title Fatal Inertia EX (フェイタル・イナーシャEX, Feitaru Ināsha EX). The PlayStation 3 version was initially delayed because of difficulties with the Unreal Engine 3 on the console, due to the cell processor's architecture.[5]

The game is set in the mid-22nd century Earth, and a handful of immense corporations control virtually all business, politics, and entertainment. Extreme sports have become one of the main sources of entertainment with Fatal Inertia as the most popular.[6] Competitions take place far from cities due to the high level of danger.[7]

There are six different racing environments that are divided into fifty-one courses.[8]

Gameplay

Fatal Inertia has four main craft types, each one having advantages and disadvantages over each other:

  • Phoenix Class: craft that, though they do not excel, are well balanced on most parameters.
  • Aurora class: the fastest of all the classes, though with questionable reliability. Suited for adept or advanced players.
  • Mercury class: light, fast accelerating vehicles with superior handling in contrast to other classes.
  • Titan class: massive machines that can demolish the competition with their heavy armor and greater firepower, compensating for their poor handling and acceleration.

Though there are only 4 classes there are numerous upgrades that can tune each class to its own unique look, stats, and handling.

Fatal Inertia has a set of non-lethal weapons, mostly centered around magnetic behavior. Most of the weapons have primary fire which projects forwards, and a secondary fire that is projected backwards.

Development

On August 2, 2007 a playable demo of Fatal Inertia was released on Xbox Live Marketplace.[9]

On May 29, 2008 a multi-language playable demo of Fatal Inertia EX was released on the Japanese PlayStation Store.[citation needed]

On July 15, 2008, the same day as Europe's release, a trial version was also available on the PlayStation Store as a free download.[10]

Fatal Inertia EX

The PlayStation 3 version of the game is a download-only title, and appeared on the Japanese PlayStation Store on May 29, 2008,[11] in North America and Australia on June 19, 2008, and in Europe on July 15, 2008, as part of PlayStation Network's E3 2008 release plan. A number of tweaks and improvements have been made to the title, notably the difficulty level; to this end, EX includes a training venue with eight new tracks, known as the "Fatal Inertia Proving Grounds Facility", as well as a Master difficulty level for veterans.[11] The development team have also adjusted gameplay, including weapons and physics.[11] Controls support the DualShock 3 along with SIXAXIS tilt control for craft steering.[11]

Reception

Reception
Review scores
PublicationScore
PS3Xbox 360
1Up.comC−[14]N/A
EdgeN/A6/10[15]
Eurogamer6/10[16]6/10[17]
FamitsuN/A29/40[18]
Game InformerN/A7.5/10[19]
GamePro4.5/5 stars[20]2.75/5[21]
GameSpot6.5/10[22]6/10[23]
GameTrailersN/A5.8/10[24]
GameZone6.8/10[25]6.1/10[26]
IGN7.2/10[27]6/10[28]
OPM (UK)3/10[29]N/A
OXM (US)N/A7/10[30]
411Mania7/10[31]N/A
Aggregate score
Metacritic63/100[12]61/100[13]

Both Fatal Inertia and Fatal Inertia EX received "mixed" reviews according to the review aggregation website Metacritic.[12][13] In Japan, Famitsu X360 gave the former a score of two sevens, one eight, and one seven for a total of 29 out of 40.[18] GameZone gave the Japanese version of the latter an average review, about a month before it was released in the United States.[25]

See also

References

  1. "Koei Co. Ltd - Fatal Inertia™". 2010-11-01. http://koei.com/company/pressitem.cfm?id=501958CE-469B-4956-9B5067484C3B35D5. 
  2. "Koei dates games, demos" (in en-gb). Eurogamer.net. 2007-08-13. https://www.eurogamer.net/koei-dates-games-demos. 
  3. "Koei Co. Ltd - Fatal Inertia®EX". 2010-11-01. http://koei.com/company/pressitem.cfm?id=A322E921-3048-7B3D-C5285454DB6951CC. 
  4. "Fatal Inertia Ex gets Euro date" (in en-gb). Eurogamer.net. 2008-07-07. https://www.eurogamer.net/fatal-inertia-ex-gets-euro-date. 
  5. Gamasutra staff (October 8, 2007). "Koei Confirms PS3 Fatal Inertia, Anticipates 2008 Release". Informa. https://www.gamasutra.com/php-bin/news_index.php?story=15784. 
  6. Shoemaker, Brad (October 26, 2005). "Fatal Inertia First Look". Red Ventures. https://www.gamespot.com/articles/fatal-inertia-first-look/1100-6134675/. 
  7. Williamson, Steven (August 31, 2007). "Review: Fatal Inertia - Xbox 360". The Media Team Ltd. https://hexus.net/gaming/reviews/xbox-360/9742-fatal-inertia-xbox-360/. 
  8. Dunham, Alexis (August 31, 2007). "Fatal Inertia Goes Gold". IGN Entertainment. http://games.ign.com/articles/817/817345p1.html. 
  9. Hryb, Larry (August 2, 2007). "Demo: Fatal Inertia". Microsoft. https://majornelson.com/2007/08/02/demo-fatal-inertia/. 
  10. "PSN Store Update". July 16, 2008. http://threespeech.com/blog/2008/07/psn-store-update-16. 
  11. 11.0 11.1 11.2 11.3 Klepek, Patrick (April 29, 2008). "Exclusive: 'Fatal Inertia EX' Arrives Via PlayStation Network Next Month". ViacomCBS Domestic Media Networks. https://www.mtv.com/news/2456720/exclusive-fatal-inertia-ex-arrives-via-playstation-network-next-month/. 
  12. 12.0 12.1 "Fatal Inertia EX for PlayStation 3 Reviews". Red Ventures. https://www.metacritic.com/game/fatal-inertia-ex/critic-reviews/?platform=playstation-3. 
  13. 13.0 13.1 "Fatal Inertia for Xbox 360 Reviews". Red Ventures. https://www.metacritic.com/game/fatal-inertia-ex/critic-reviews/?platform=xbox-360. 
  14. Gallegos, Anthony (July 8, 2008). "Fatal Inertia EX PS3 Review". Ziff Davis. http://www.1up.com/reviews/fatal-inertia-ex. 
  15. Edge staff (October 2007). "Fatal Inertia". Edge (Future plc) (180): 95. 
  16. Whitehead, Dan (July 17, 2008). "Fatal Inertia EX". Gamer Network. https://www.eurogamer.net/articles/fatal-inertia-ex-review. 
  17. Fahey, Rob (September 14, 2007). "Fatal Inertia". Gamer Network. https://www.eurogamer.net/articles/fatal-inertia-review. 
  18. 18.0 18.1 "フェイタル・イナーシャ" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1280&redirect=no. Retrieved October 7, 2021. 
  19. Miller, Matt (October 2007). "Fatal Inertia". Game Informer (GameStop) (174). http://www.gameinformer.com/NR/exeres/5D16A719-B2C2-4DFB-8D59-C07CFEA3C8FF.htm. Retrieved October 7, 2021. 
  20. Gori, Andrew (June 23, 2008). "Review: Fatal Inertia EX". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps3/games/reviews/193848.shtml. Retrieved October 8, 2021. 
  21. Lewis, Cameron (September 11, 2007). "Review: Fata Inertia". GamePro (IDG Entertainment). http://www.gamepro.com/microsoft/xbox360/games/reviews/133968.shtml. Retrieved October 8, 2021. 
  22. Fishman, Brian (July 3, 2008). "Fatal Inertia EX Review". Red Ventures. https://www.gamespot.com/reviews/fatal-inertia-ex-review/1900-6193363/. 
  23. Ekberg, Brian (September 17, 2007). "Fatal Inertia Review". Red Ventures. https://www.gamespot.com/reviews/fatal-inertia-review/1900-6178916/. 
  24. "Fatal Inertia Review". Viacom. September 18, 2007. http://gametrailers.com/game/2188.html. 
  25. 25.0 25.1 Lafferty, Michael (May 28, 2008). "Fatal Inertia EX - PS3 - Review". https://www.gamezone.com/reviews/fatal_inertia_ex_ps3_review/. 
  26. Knutson, Michael (September 24, 2007). "Fatal Inertia - 360 - Review". https://www.gamezone.com/reviews/fatal_inertia_360_review/. 
  27. Clements, Ryan (June 18, 2008). "Fatal Inertia EX Review". Ziff Davis. https://www.ign.com/articles/2008/06/19/fatal-inertia-ex-review. 
  28. Craddock, David (September 11, 2007). "Fatal Inertia Review". Ziff Davis. https://www.ign.com/articles/2007/09/11/fatal-inertia-review. 
  29. "Fatal Inertia". PlayStation Official Magazine – UK (Future plc) (22): 104. August 2008. 
  30. "Fatal Inertia". Official Xbox Magazine (Future US): 97. November 2007. 
  31. Salmela, Mark (June 26, 2008). "Fatal Inertia EX (PSN) Review". http://www.411mania.com/games/downloadable_content/78802/Fatal-Inertia-EX-(PSN)-Review.htm. 

External links