Category:Computer physics engines
Here is a list of articles in the category Computer physics engines of the Software portal. Category for software which simulates classical mechanics using parameters such as mass, gravity, friction and wind resistance to predict the motion of objects in a simulated world. Physics engines are widely used as middleware in game engines.
- For more information, please see physics engine.
Pages in category "Computer physics engines"
The following 38 pages are in this category, out of 38 total.
- Physics engine (software)
- Euphoria (software)
- Featherstone's algorithm (physics)
- Game physics (software)
- Havok (software)
- Tokamak (software)
- Unigine (computing)
- Vortex (software)