Company:Indie Built
Formerly |
|
---|---|
Type | Subsidiary |
Industry | Video game industry |
Fate | Dissolved |
Founded | October 1982 |
Founders |
|
Defunct | May 1, 2006 |
Headquarters | Salt Lake City, Utah , |
Key people | Steven D. ZoBell (President) |
Parent |
|
Indie Built, Inc. (formerly Access Software, Inc.) was an American video game developer based in Salt Lake City, Utah.[1] The company was founded in October 1982 by Bruce Carver and Chris Jones.[2] On April 19, 1999, Access Software was acquired by Microsoft for an undisclosed sum, and was renamed Salt Lake Games Studio.[3][4] In 2003, Microsoft transition Salt Like Games Studio into their Microsoft Game Studios division, where it was renamed Indie Studios. Also in 2003, Carver left Indie Studios to pursue new interests.[2] He later died from cancer on December 28, 2005.[2]
Following financial issues at Microsoft Game Studios, Indie Studios was announced to have been acquired by Take-Two Interactive on December 16, 2004, and was renamed Indie Built.[5][6][7] On January 25, 2005, Take-Two Interactive announced the opening of publishing label 2K Sports, which would henceforth manage their development studios for sports games, including Indie Built.[8] On May 1, 2006, 2K Sports announced that they had closed down Indie Built.[9][10] The move was reasoned by poor financial results from Take-Two Interactive's preceding fiscal year.[11][12]
References
- ↑ Retro Gamer Team (December 4, 2013). "Access Software". https://www.retrogamer.net/profiles/company/access-software/. Retrieved February 4, 2018.
- ↑ 2.0 2.1 2.2 Carless, Simon (January 5, 2006). "Obituary: Access Software Founder Bruce Carver". https://www.gamasutra.com/view/news/98648/Obituary_Access_Software_Founder_Bruce_Carver.php. Retrieved February 4, 2018.
- ↑ JB (April 19, 1999). "Microsoft Buys Access". http://www.ign.com/articles/1999/04/20/microsoft-buys-access. Retrieved February 4, 2018.
- ↑ Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios - Part One". https://www.gamasutra.com/view/feature/130449/the_end_game_how_top_developers_.php. Retrieved February 4, 2018.
- ↑ Feldman, Curt (December 16, 2004). "Take-Two helps Microsoft get out of sports game". https://www.gamespot.com/articles/take-two-helps-microsoft-get-out-of-sports-game/1100-6115224/. Retrieved February 4, 2018.
- ↑ GamesIndustry International (December 17, 2004). "Microsoft sells off sports game studio to Take Two". http://www.eurogamer.net/articles/news171204taketwosports. Retrieved February 4, 2018.
- ↑ Adams, David (December 17, 2004). "Take-Two Picks Up Amped Team". http://www.ign.com/articles/2004/12/17/take-two-picks-up-amped-team. Retrieved February 4, 2018.
- ↑ Jenkins, David (January 25, 2005). "Take-Two Acquires Visual Concepts, Announces 2K Games Brand". https://www.gamasutra.com/view/news/95818/TakeTwo_Acquires_Visual_Concepts_Announces_2K_Games_Brand.php. Retrieved February 3, 2018.
- ↑ Hatfield, Daemon (May 1, 2006). "Take-Two Closes Indie Built". http://www.ign.com/articles/2006/05/01/take-two-closes-indie-built. Retrieved February 4, 2018.
- ↑ Sinclair, Brendan (May 1, 2006). "Indie Built corporately dismantled". https://www.gamespot.com/articles/indie-built-corporately-dismantled/1100-6148649/. Retrieved September 21, 2017.
- ↑ Loughrey, Paul (May 2, 2006). "Take 2 forced to shut internal development studio". http://www.gamesindustry.biz/articles/take-2-forced-to-shut-internal-development-studio. Retrieved February 4, 2018.
- ↑ Grant, Christopher (May 3, 2006). "Take-Two shutters Indie Built dev studio". https://www.engadget.com/2006/05/03/take-two-shutters-indie-built-dev-studio/. Retrieved February 4, 2018.