Engineering:Oculus Quest 2

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Short description: Virtual reality headset
Oculus Quest 2
Oculus Quest 2 - 2.jpg
Oculus Quest 2 headset and controllers
Also known asMeta Quest 2
DeveloperFacebook Reality Labs
TypeVirtual reality headset
Release dateOctober 13, 2020
Lifespan2020–present
Introductory priceUnited States dollar 299 (64 GB model, later replaced with 128 GB model)
US$399 (256 GB)
Operating systemQuest system software, based on Android 10 source code[1]
System on a chipQualcomm Snapdragon XR2
Memory6 GB
Storage64 GB (discontinued since July 2021), 128 GB, 256 GB
DisplayLCD 1832 x 1920 per eye @ 72 - 120 Hz[2]
GraphicsAdreno 650
(~1.2 TFLOPS)
Sound2 built in speakers / 3.5mm headphone jack
Input6DOF inside-out tracking through 4 built-in cameras and 2 controllers with accelerometers and gyroscopes Optional : QWERTY keyboard (via Bluetooth)
Controller inputOculus Touch
Camera4 infrared cameras
Connectivity
Online servicesOculus Store
Mass503 g (17.7 oz)
PredecessorOculus Quest

Oculus Quest 2 (rebranded as Meta Quest 2 in November 2021) is a virtual reality (VR) headset developed by Facebook Reality Labs (formerly Oculus). It is the successor to the company's previous headset, the Oculus Quest. The Quest 2 was unveiled on September 16, 2020, during Facebook Connect 7.

As with its predecessor, the Quest 2 is capable of running as both a standalone headset with an internal, Android-based operating system, and with Oculus-compatible VR software running on a desktop computer when connected over USB or Wi-Fi. It is a refresh of the original Oculus Quest with a similar design, but with a lighter weight, updated internal specifications, a display with a higher refresh rate and per-eye resolution, and updated Oculus Touch controllers.

The Quest 2 received mostly positive reviews as an incremental update to the Quest, but some of its changes faced criticism, including its strap, reduced interpupillary distance (IPD) options, and a new requirement for users to log in with a Facebook account to use the headset and Oculus services.

Specifications

Hardware

Its design is similar to the original Oculus Quest, but replacing the black, cloth-covered exterior with white-colored plastic and a black face pad. It is lighter than the first-generation Quest, at 503 grams (17.7 ounces) in comparison to 571 grams (20.1 ounces).[3] The strap was changed to a fabric-based version, rather than the elastic-based strap of the Quest.[4]

The Quest 2 uses the Qualcomm Snapdragon XR2 SoC (which is part of a Snapdragon product line designed primarily for VR and augmented reality devices),[5] with 6 GB of RAM — an increase of 2 GB over the first-generation model.[3]

Its display is a singular fast-switch LCD panel with an 1832×1920 per-eye resolution, which can run at a refresh rate of up to 120 Hz (an increase from 1440×1600 per eye at 72 Hz).[6] At launch, the display's refresh rate was locked at 72 Hz via software, with 90 Hz mode as an experimental option limited to the home area only. A software update in November 2020 enabled games to run in 90 Hz mode.[3][7][8] In April 2021, an update further added experimental support for 120 Hz mode in games.[2][9]

The headset includes physical interpupillary distance (IPD) adjustment at 58 mm, 63 mm and 68 mm, adjusted by physically moving the lenses into each position.[6]

Software

As with the original Quest, it runs an Android-based operating system, and requires a smartphone running the Oculus app in order to conduct first-time setup.[10] Its software has been updated with additional features since its launch. While announcing the Quest 2, Facebook also announced the upcoming release of the fitness tracker app Oculus Move.[11] An update in February 2021 added support for up to three additional accounts to be logged into a single Quest 2 headset, with the ability for accounts to share purchased software between them.[12] System software version 28 in April 2021 introduced experimental Air Link wireless streaming.[2][9]

In July 2021, experimental APIs were added to the Passthrough feature to allow for augmented reality features.[13]

Controllers

The included controllers with the Quest 2 are the third generation Oculus Touch controllers. The design of the new controllers was influenced by the original Oculus Rift controllers.[7] Their battery life has also been increased four-fold over the controllers included with the first-generation Quest.[14][4][7]

Games

Quest 2 supports all games and software made for the first-generation model, and existing titles can be updated to support higher graphical quality on Quest 2. It also supports Oculus Link, which allows the headset to be used with Oculus Rift-compatible software on a PC.[4] It is not backwards compatible with Oculus Go apps and games.[15]

In April 2021, a software update added "Air Link" as an experimental feature, which allows games to be streamed from a PC over Wi-Fi.[9]

Release

Quest 2 was first released in two SKUs differentiated by storage capacity, with a 64 GB model priced at US$299, and a 256 GB model (replacing the original Quest's 128 GB model) priced at $399. Both are a US$100 decrease over their equivalent SKUs on the first-generation model.[7] In 2021, the 64 GB model of the Quest 2 was replaced by a 128 GB model at the same price point.[16]

In November 2021, as part of the rebranding of Facebook, Inc. as Meta, the Oculus brand began to be phased out; Oculus Quest 2 was rebranded as "Meta Quest 2" in promotional materials,[17][18][19] and newer production runs of the headset as of 2022 carry this name and the Meta logo on their packaging and hardware instead of Oculus.[20][21]

Meta aired a commercial for the headset, "Old Friends, New Fun", during Super Bowl LVI in February 2022.[22]

Accessories

Facebook presented an "Elite Strap" accessory, which contains a ring-like pad for the back of the head and a tightness dial, along with a variant with a battery pack built into the strap.[4] Facebook also promoted Logitech headphones "certified" for Quest 2, including the G333 VR—the company's first in-ear headphones—which have shortened cables designed for use with VR headsets.[23]

In addition, Facebook partnered with Logitech to support their K830 keyboard as part of the "Infinite Office" feature, allowing the keyboard to be detected and displayed within a virtual reality environment.[24]

Reception

The Verge was positive in a pre-release review, noting that while it lacked standout features, it did have "worthwhile" improvements such as reduced weight, a screen with a better visual appearance and refresh rate than the original Quest, and a re-located USB port. The new strap was panned for having "less support and a slightly clumsier tightening mechanism" (partly rectified by the Elite Strap accessory sold separately), and the new IPD mechanism was considered "annoying" and not as inclusive as that of the first-generation model. In conclusion, it was argued that while it was not a "must-upgrade" for existing owners, the Quest 2 had "the best overall balance of hardware, features, and price."[25]

Ars Technica was less positive, noting that its internal speakers were "noticeably crisper and louder", but panning the new cloth strap in comparison to the original Quest's elastic straps (and arguing that it alone was responsible for the claimed reduction in weight), the limited IPD options, worse battery life, and the controllers having less grip and reduced accuracy on more intensive games. The switch from OLED to LCD was shown to produce "crisper" images but more "washed out" color.[4]

The Elite Strap accessory was met with criticism initially due to issues with the straps breaking randomly. In response, Facebook said that the issue was a "processing inconsistency" affecting only a few units, and sales of the strap were paused temporarily before going on sale again.[26][27] Other issues, such as loose screws in the strap were also reported.[28]

Sales

In November 2021, Qualcomm stated that at least 10 million Quest 2 headsets had been shipped worldwide.[29] In late-December 2021, the Oculus app (which is required to complete first-time setup)[10] became the most popular app on the iOS App Store and Google Play Store in the United States for the first time—implying that Quest headsets had been heavily purchased as Christmas gifts during the holiday shopping season.[30][31]

Facebook integration

The Quest 2 has faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products.[25][4] It was reported that some users were unable to use the headset due to their Facebook account being suspended. Some described that linking their deactivated Facebook account to the device rendered the headset a "paperweight".[32][33][34] In September 2020, Facebook suspended the sale of all Oculus products in Germany after it faced criticism from the German Federal Cartel Office over the requirement.[35][36] At the Facebook Connect event in 2021, Mark Zuckerberg stated that the company was "working on making it so you can log in into Quest with an account other than your personal Facebook account".[37]

Face pad recall

In December 2020, Facebook stated that it was investigating reports of users experiencing rashes and other skin irritation from the Quest 2's foam face pad. In April 2021, Facebook stated that it had identified and reduced the use of "a few trace substances that are normally present in the manufacturing process which could contribute to skin discomfort", but that they "did not find any contamination or unexpected substances in our manufacturing process." On July 27, 2021, Facebook announced that it had issued a recall of the face pads in Canada and the United States, would issue free silicone covers to existing users, and would temporarily suspend global sales of the Quest 2 in order to allow these covers to be included with all future shipments of the headset.[38][39]

References

  1. "Introducing Oculus Quest 2, the Next Generation of All-in-One VR | Oculus". https://developer.oculus.com/blog/introducing-oculus-quest-2-the-next-generation-of-all-in-one-vr/. 
  2. 2.0 2.1 2.2 "INTRODUCING OCULUS AIR LINK, A WIRELESS WAY TO PLAY PC VR GAMES ON OCULUS QUEST 2, PLUS INFINITE OFFICE UPDATES, SUPPORT FOR 120 HZ ON QUEST 2, AND MORE". Oculus. 2021-04-13. https://www.oculus.com/blog/introducing-oculus-air-link-a-wireless-way-to-play-pc-vr-games-on-oculus-quest-2-plus-infinite-office-updates-support-for-120-hz-on-quest-2-and-more/. 
  3. 3.0 3.1 3.2 Kuchera, Ben (2020-09-16). "Oculus Quest 2 review: smaller, cheaper, better" (in en). https://www.polygon.com/reviews/2020/9/16/21437762/oculus-quest-2-review-virtual-reality-vr-facebook-oculus-power-resolution-tracking. 
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Machkovech, Sam (2020-09-16). "Review: We do not recommend the $299 Oculus Quest 2 as your next VR system" (in en-us). https://arstechnica.com/gaming/2020/09/review-we-do-not-recommend-the-299-oculus-quest-2-as-your-next-vr-system/. 
  5. Smith, Ryan (2019-05-29). "Qualcomm Announces XR1 Platform: Dedicated SoC for VR/XR Headsets, Coming Late 2018". Future plc. https://www.anandtech.com/show/12793/qualcomm-xr1. 
  6. 6.0 6.1 Lang, Ben (2020-09-16). "Oculus Quest 2 Review – The Best Standalone Headset Gets Better in (Almost) Every Way" (in en-US). https://www.roadtovr.com/oculus-quest-2-review-better-in-almost-every-way/. 
  7. 7.0 7.1 7.2 7.3 David, Heaney (2020-09-16). "Oculus Quest 2 Specs: 'Nearly 4K' LCD, 90Hz, XR2 Chip, $299" (in en-US). https://uploadvr.com/oculus-quest-2-specs/. 
  8. Wickens, Katie (2020-11-16). "Oculus Quest 2 gets a cheeky 90Hz refresh rate update, finally rivaling competitors" (in en-US). https://www.pcgamer.com/oculus-quest-2-gets-90hz-refresh-rate-update/. 
  9. 9.0 9.1 9.2 Robertson, Adi (2021-04-23). "Oculus has turned on wireless PC streaming for the Quest 2" (in en). https://www.theverge.com/2021/4/23/22400197/oculus-quest-2-air-link-pc-streaming-v28-launch. 
  10. 10.0 10.1 Fenollol, Hunter (2021-12-21). "How to set up and use your Oculus Quest 2" (in en). https://www.tomsguide.com/how-to/how-to-setup-and-use-your-oculus-quest-2. 
  11. "Facebook wants to turn the Quest into a fitness device". https://TechCrunch.com/2020/09/16/Facebook-wants-to-turn-the-quest-into-a-fitness-device. 
  12. Robinson, Adi. "Facebooks Oculus begins rolling multi user support beginning with the Oculus Quest 2". Adi Robinson. https://www.theverge.com/2021/2/18/22289577/facebook-rolling-out-multi-user-support-oculus-quest-2. 
  13. Stein, Scott. "Facebook's Oculus Quest 2 is experimenting with blending VR and the real world" (in en). https://www.cnet.com/tech/computing/facebooks-oculus-quest-2-is-starting-to-experiment-with-blending-the-real-world-with-vr/. 
  14. Lang, Ben (2020-09-16). "Quest 2 Announced Starting at $300, Pre-orders Today for October 13th Release Date" (in en-US). https://www.roadtovr.com/oculus-quest-2-announcement-pre-order-release-date/. 
  15. Carmack, John. "Support was remove on Quest 2. I totally lost the internal debate over backwards compatibility.". https://twitter.com/ID_AA_Carmack/status/1316827354010914818. 
  16. Ridley, Jacob (2021-08-24). "Oculus is doubling the Quest 2's storage on new base models for free" (in en). PC Gamer. https://www.pcgamer.com/Oculus-is-doubling-the-Quest-2-base-storage-for-free/. 
  17. Feltham, Jamie (2021-11-05). "Meta Quest 2 Is Already Replacing Oculus Quest 2 Branding" (in en-US). https://uploadvr.com/meta-quest-2-branding-beings/. 
  18. "Meta's Oculus Quest rebrand is off to a disastrous start" (in en). 2022-02-03. https://www.creativebloq.com/news/oculus-rebrand-meta. 
  19. Khan, Imad (2022-01-27). "Oculus Quest 2 just officially renamed Meta Quest — and it's not going well" (in en). https://www.tomsguide.com/news/oculus-quest-2-just-officially-renamed-meta-quest-and-its-not-going-well. 
  20. Hayden, Scott (2022-04-06). "Meta Quest 2 Boxes Appear on Store Shelves, Brand Swap Still Incomplete" (in en-US). https://www.roadtovr.com/meta-quest-2-boxes-retail-confusion/. 
  21. "The Oculus Quest 2 is no more, long live the Meta Quest 2" (in en-GB). https://www.pcgamesn.com/oculus/quest-2-name-change-meta. 
  22. Roth, Emma (2022-02-12). "Meta’s Quest 2 Super Bowl ad takes a retired animatronic dog into the metaverse" (in en). https://www.theverge.com/2022/2/12/22930776/metas-quest-2-super-bowl-metaverse-ad-animatronic-dog-virtual-reality. 
  23. Faulkner, Cameron (2020-09-16). "Logitech's new gaming headsets are certified for Oculus Quest 2" (in en). https://www.theverge.com/2020/9/16/21439854/logitech-g-pro-g333-headphones-earbuds-gaming-headset-oculus-quest-2-ready-vr. 
  24. "Facebook's Infinite Office is a virtual office space for the WFH crowd" (in en). https://www.engadget.com/facebook-infinite-office-181634992.html. 
  25. 25.0 25.1 Robertson, Adi (2020-09-16). "Oculus Quest 2 review: better, cheaper VR" (in en). https://www.theverge.com/21437674/oculus-quest-2-review-features-photos. 
  26. Robertson, Adi (2020-12-15). "Oculus is shipping the Quest 2 Elite Strap again and extending its warranty after quality issues" (in en). https://www.theverge.com/2020/12/15/22176820/oculus-quest-2-elite-strap-extended-warranty-quality-problems. 
  27. "There may be a problem with the Quest 2 Elite Strap design" (in en-US). 2020-10-22. https://www.tweaktown.com/news/75859/there-may-be-problem-with-the-quest-2-elite-strap-design/index.html. 
  28. Sutrich, Nicholas (2020-10-19). "This is what happens if you tighten the Oculus Quest 2 Elite Strap too much" (in en). https://www.androidcentral.com/what-happens-if-you-tighten-oculus-quest-2-elite-strap-too-much. 
  29. Gartenberg, Chaim (2021-11-16). "Meta’s Oculus Quest 2 has shipped 10 million units, according to Qualcomm" (in en). https://www.theverge.com/2021/11/16/22785469/meta-oculus-quest-2-10-million-units-sold-qualcomm-xr2. 
  30. Kovach, Steve (2021-12-27). "How the metaverse won Christmas". https://www.cnbc.com/2021/12/27/metas-oculus-virtual-reality-headsets-were-a-popular-holiday-gift.html. 
  31. Nover, Scott. "Meta's Oculus was the US's most-downloaded app on Christmas". https://qz.com/2107700/metas-oculus-was-the-top-app-in-the-us-on-christmas/. 
  32. Robertson, Adi (2020-10-15). "Facebook is accidentally locking some users out of their new Oculus headsets" (in en). https://www.theverge.com/2020/10/15/21518194/oculus-quest-2-headset-facebook-account-suspension-problems. 
  33. Heaney, David (2020-10-14). "Facebook Account Issues Push Some Quest 2 Buyers To Return" (in en-US). https://uploadvr.com/facebook-account-quest-paperweight/. 
  34. Kent, Emma (2020-10-15). "Oculus Quest 2 Facebook account merge turns some headsets into "paperweights", affected users say" (in en). https://www.eurogamer.net/articles/2020-10-15-oculus-quest-2s-are-being-bricked-by-facebook-account-merge-issues. 
  35. Hayden, Scott (2020-09-02). "Facebook Halts Sale of Rift & Quest in Germany Amid Regulatory Concerns" (in en-US). https://www.roadtovr.com/facebook-oculus-germany-rift-quest-halted-antitrust/. 
  36. Lang, Ben (2020-08-18). "New Oculus Users Required to Use Facebook Account Starting in October, Existing Users by 2023" (in en-US). https://www.roadtovr.com/oculus-facebook-account-required-new-users-existing-users/. 
  37. Jimenez, Jorge (2021-10-28). "Oculus Quest VR headsets to eliminate mandatory Facebook account log-in requirement" (in en). PC Gamer. https://www.pcgamer.com/oculus-quest-vr-headsets-to-eliminate-mandatory-facebook-account-log-in-requirement/. 
  38. "Facebook Recalls 4 Million Oculus Quest 2 Virtual Reality Headset Inserts After Complaints About Skin Irritation" (in en-US). https://www.consumerreports.org/electronic-product-recalls/oculus-quest-2-virtual-reality-headset-insert-recall-a7984358677/. 
  39. Mlot, Stephanie (2021-07-28). "Facebook Pauses Oculus Quest 2 Sales Due to Skin Irritation" (in en-au). https://au.pcmag.com/vr/88485/facebook-pauses-oculus-quest-2-sales-due-to-skin-irritation. 

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