Organization:Dexter's Laboratory: Deesaster Strikes!
Dexter's Laboratory: Deesaster Strikes! | |
---|---|
Developer(s) | Virtucraft |
Publisher(s) | BAM! Entertainment |
Producer(s) | Anne-Christine Gasc |
Designer(s) | Brian Beuken |
Programmer(s) | Brian Beuken |
Composer(s) | Manfred Linzner |
Series | Dexter's Laboratory |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Dexter's Laboratory: Deesaster Strikes! is a 2001 action-adventure video game for the Game Boy Advance based on the Cartoon Network animated series Dexter's Laboratory. It was released in North America on September 26, 2001, and in the PAL region on November 2, 2001.
Plot
Dexter's sister Dee Dee goes into Dexter's clone machine and creates dozens of copies of herself. Dexter has to catch all of the clones and fix all of the machines that they broke. While Dexter tries to catch all of the clones, he has to fight monsters and robots. There are 70 levels and 8 areas.[1]
Reception
Clarence Worley of Game Over Online Magazine said that the game is entertaining, but that the design is plain.[2] A GameZone review said that the game is well made and has excellent graphics.[3]
References
- ↑ Goldstein, Hilary (November 9, 2001). "Dexter's Laboratory: Deesaster Strikes Review". News Corporation. http://gameboy.ign.com/articles/165/165408p1.html.
- ↑ Worley, Clarence (November 22, 2001). "Dexter's Laboratory: Deesaster Strikes Review". http://www.game-over.net/reviews.php?page=gbareviews&id=6.
- ↑ Lafferty, Michael (October 9, 2001). "Dexter's Laboratory: Deesaster Strikes Review". http://gameboy.gamezone.com/gzreviews/r19138_GBA.htm.
External links
Original source: https://en.wikipedia.org/wiki/Dexter's Laboratory: Deesaster Strikes!.
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