Software:101: The Airborne Invasion of Normandy
101: The Airborne Invasion of Normandy | |
---|---|
Developer(s) | Interactive Simulations |
Publisher(s) | Empire Interactive |
Platform(s) | Windows |
Release | October 1998 |
Genre(s) | Turn-based tactics, computer wargame |
Mode(s) | Single-player |
101: The Airborne Invasion of Normandy is a 1998 computer wargame developed by Interactive Simulations and published by Empire Interactive.[1] Key members of the team had previously worked at Random Games, developer of Soldiers at War and Wages of War.
Gameplay
101: The Airborne Invasion of Normandy is a turn-based computer wargame that simulates combat at the squad level, in a manner that has been compared to games such as X-COM. The game recreates the 101st Airborne Division's use of paratroopers during the Invasion of Normandy in World War II.[2]
Development
101 was developed by Interactive Simulations, Inc. (ISI),[1] a team started by former members of Random Games, creator of Soldiers at War and Wages of War.[2] ISI president Tim Brooks said that he founded the studio to obtain "more control over deciding what went into the game and what didn't go into the game."[3] 101 was released in October 1998.[4]
Reception
Reception | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
101 sold 10,000 copies in the United States by April 1999, according to Tim Brooks. James Fudge of Computer Games Strategy Plus called the game "semi-popular" by that time,[8] while Wargamer's Mario Kroll dubbed it a commercial flop in 2003. He explained that it had failed to secure the retail shelf space necessary to succeed: "copies of the game weren't available over Christmas after the release, and shortly thereafter its developer went belly-up, completely abandoned by its publisher", he wrote. Kroll noted that 101's distribution issues were part of a trend for less established development teams at the time.[9]
According to Kroll, 101 "received plenty of positive press".[9] CNET Gamecenter, GameSpot and Computer Games Strategy Plus nominated it for their respective "Wargame of the Year" prizes, which went variously to The Operational Art of War I and People's General.[10][11][12]
In Computer Games Strategy Plus, David Finn offered 101 a glowing review and hailed it as "probably the first tactical squad level wargame with this scope of realism and detail."[5] William R. Trotter of PC Gamer US was also positive.[1] Writing for GameSpot, Alan Dunkin remarked, "While the scope is limited and the level of detail can intimidate some, 101: The Airborne Invasion of Normandy is a winner."[2]
Tim Carter of Computer Gaming World and Ian Marsh of Britain's PC Gaming World were critical of 101.[6][7] Marsh argued that "the gameplay sucks",[7] a complaint largely echoed by Carter: he wrote that the design "might be realistic, but it makes for a lousy game—especially with the incredible number of technical flaws that you are subjected to."[6]
See also
References
- ↑ 1.0 1.1 1.2 1.3 Trotter, William R. (April 1999). "101: The 101st Airborne in Normandy". PC Gamer US. Archived from the original on December 1, 1999. https://web.archive.org/web/19991201040831/http://www.pcgamer.com/reviews/1264.html.
- ↑ 2.0 2.1 2.2 2.3 Dunkin, Alan (December 7, 1998). "101 Airborne: The Airborne Invasion of Normandy". GameSpot. Archived from the original on November 13, 2004. https://web.archive.org/web/20041113023000/http://www.gamespot.com/pc/strategy/101airbornetheaion/review.html.
- ↑ Walker, Mark H. (July 20, 1998). "101: The 101st Airborne in Normandy Interview". Computer Games Strategy Plus. Archived from the original on March 19, 2005. https://web.archive.org/web/20050319145301/http://www.cdmag.com/articles/013/078/101_interview.html.
- ↑ Jebens, Harley (October 14, 1998). "Normandy Invaded (Again)". GameSpot. Archived from the original on March 11, 2000. https://web.archive.org/web/20000311124127/http://headline.gamespot.com/news/98_10/14_normand/index.html.
- ↑ 5.0 5.1 Finn, David (November 9, 1998). "101st: Airborne Invasion of Normandy". Computer Games Strategy Plus. Archived from the original on March 19, 2005. https://web.archive.org/web/20050319085746/http://www.cdmag.com/articles/015/093/101_airborne_review.html.
- ↑ 6.0 6.1 6.2 Carter, Tim (February 1999). "Jumping Into Disaster". Computer Gaming World (175): 226.
- ↑ 7.0 7.1 7.2 Marsh, Ian (November 12, 1998). "101: The 101st Airborne In Normandy Review". PC Gaming World. Archived from the original on October 10, 1999. https://web.archive.org/web/19991010131314/http://www.gamespot.co.uk/pc.gamespot/strategy/101st_uk/review.html.
- ↑ Fudge, James (April 9, 1999). "101st Airborne in Normandy Sequel Being Considered". Computer Games Strategy Plus. Archived from the original on March 19, 2005. https://web.archive.org/web/20050319144103/http://www.cdmag.com/articles/019/014/101_sequel.html.
- ↑ 9.0 9.1 Walker, Mark H. (June 25, 2003). Games That Sell!. Wordware Publishing. p. 194. ISBN 155622950X.
- ↑ Staff. "GameSpot's Best and Worst of 1998". GameSpot. Archived from the original on August 15, 2000. https://web.archive.org/web/20000815235823/http://www.gamespot.com/features/awards1998/index.html.
- ↑ Staff (February 11, 1999). "The Best of 1998". Computer Games Strategy Plus. Archived from the original on February 3, 2005. https://web.archive.org/web/20050203235412/http://cdmag.com/articles/017/163/best_of_year.html.
- ↑ "The CNET Gamecenter.com Awards for 1998". CNET Gamecenter. January 29, 1999. Archived from the original on December 16, 2000. https://web.archive.org/web/20001216230700/http://www.gamecenter.com/Features/Exclusives/Awards98/index.html.
External links
- Official site (archived)
- 101: The Airborne Invasion of Normandy at MobyGames
Original source: https://en.wikipedia.org/wiki/101: The Airborne Invasion of Normandy.
Read more |